Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.ProcessFwdUpdateOnEntry
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...698 new InvariantMonitor.SentUpdate(this.Id, new List<SentLog>(this.SentHistory)));699 this.SendEvent(this.Successor, new ForwardUpdate(this.Id, this.NextSeqId, client, key, value));700 this.RaiseEvent(new Local());701 }702 [OnEntry(nameof(ProcessFwdUpdateOnEntry))]703 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]704 private class ProcessFwdUpdate : State705 {706 }707 private void ProcessFwdUpdateOnEntry(Event e)708 {709 var pred = (e as ForwardUpdate).Predecessor;710 var nextSeqId = (e as ForwardUpdate).NextSeqId;711 var client = (e as ForwardUpdate).Client;712 var key = (e as ForwardUpdate).Key;713 var value = (e as ForwardUpdate).Value;714 if (pred.Equals(this.Predecessor))715 {716 this.NextSeqId = nextSeqId;717 if (this.KeyValueStore.ContainsKey(key))718 {719 this.KeyValueStore[key] = value;720 }721 else...
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(ResponseToQuery));16 runtime.SendEvent(typeof(Start));17 runtime.Wait();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;30{31 {32 static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(ResponseToQuery));36 runtime.SendEvent(typeof(Start));37 runtime.Wait();38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.CreateActor(typeof(ResponseToQuery));56 runtime.SendEvent(typeof(Start));57 runtime.Wait();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote;67using Microsoft.Coyote.Actors;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 ActorId id = ActorId.CreateRandom();13 ActorRuntime runtime = new ActorRuntime();14 runtime.RegisterMonitor(typeof(ResponseToQuery));15 runtime.CreateActor(typeof(Actor1), new Actor1.SetupEvent(id));16 Console.ReadLine();17 }18 }19 {20 private ActorId id;21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.id = (initialEvent as SetupEvent).Id;24 this.SendEvent(this.id, new E1());25 this.SendEvent(this.id, new E2());26 return Task.CompletedTask;27 }28 {29 public ActorId Id;30 public SetupEvent(ActorId id)31 {32 this.Id = id;33 }34 }35 }36 {37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.SendEvent(this.Id, new E2());40 return Task.CompletedTask;41 }42 }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 static void Main(string[] args)54 {55 ActorId id = ActorId.CreateRandom();56 ActorRuntime runtime = new ActorRuntime();57 runtime.RegisterMonitor(typeof(ResponseToQuery));58 runtime.CreateActor(typeof(Actor1), new Actor1.SetupEvent(id));59 Console.ReadLine();60 }61 }62 {63 private ActorId id;64 protected override Task OnInitializeAsync(Event initialEvent)65 {66 this.id = (initialEvent as SetupEvent).Id;67 this.SendEvent(this.id, new E1());68 this.SendEvent(this.id, new E2());69 return Task.CompletedTask;70 }
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ResponseToQuery r = new ResponseToQuery();12 r.ProcessFwdUpdateOnEntry();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 ResponseToQuery r = new ResponseToQuery();27 r.ProcessFwdUpdateOnEntry();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 ResponseToQuery r = new ResponseToQuery();42 r.ProcessFwdUpdateOnEntry();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 ResponseToQuery r = new ResponseToQuery();57 r.ProcessFwdUpdateOnEntry();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 var runtime = RuntimeFactory.Create(config);14 runtime.RegisterMonitor(typeof(ResponseToQuery));15 runtime.Start();16 runtime.CreateActor(typeof(Actor1));17 Console.ReadLine();18 }19 }20 {21 protected override void OnCreateEvent()22 {23 this.SendEvent(this.Id, new e1());24 }25 protected override Task OnHandleEvent(Event e)26 {27 switch (e)28 {29 this.SendEvent(this.Id, new e2());30 break;31 this.SendEvent(this.Id, new e3());32 break;33 this.SendEvent(this.Id, new e4());34 break;35 this.SendEvent(this.Id, new e5());36 break;37 this.SendEvent(this.Id, new e6());38 break;39 this.SendEvent(this.Id, new e7());40 break;41 this.SendEvent(this.Id, new e8());42 break;43 this.SendEvent(this.Id, new e9());44 break;45 this.SendEvent(this.Id, new e10());46 break;47 this.SendEvent(this.Id, new e11());48 break;49 this.SendEvent(this.Id, new e12());50 break;51 this.SendEvent(this.Id, new e13());52 break;53 this.SendEvent(this.Id, new e14());54 break;55 this.SendEvent(this.Id, new e15());56 break;57 this.SendEvent(this.Id, new e16());58 break;59 this.SendEvent(this.Id, new e17());60 break;61 this.SendEvent(this.Id, new e18());
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;11using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create();17 config.MaxSchedulingSteps = 200;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableFairScheduling = true;21 config.EnableIntegerOverflowChecks = true;22 config.EnableObjectDisposedChecks = true;23 config.EnableOperationCanceledChecks = true;24 config.EnableTimerCancellationChecks = true;25 config.EnableActorGarbageCollection = true;26 config.EnableActorMonitoring = true;27 config.EnableActorStatePrinting = true;28 config.EnableActorTaskInterleavings = true;29 config.EnableHotStateDetection = true;30 config.EnableHotStatePrinting = true;31 config.EnableLivenessChecking = true;32 config.EnableModelStateChecking = true;33 config.EnableRandomExecution = true;34 config.EnableStateGraphChecking = true;35 config.EnableStateGraphPrinting = true;36 config.EnableUnfairScheduling = true;37 config.EnableVerboseTrace = true;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.LivenessTemperatureThreshold = 100;11 configuration.SchedulingIterations = 10000000;12 configuration.SchedulingStrategy = SchedulingStrategy.PCT;13 configuration.SchedulingSeed = 0;14 configuration.SchedulingVerbosity = 0;15 configuration.SchedulingMaxSteps = 100;16 configuration.SchedulingMaxFairSchedules = 100;17 configuration.SchedulingFairSchedulingProbability = 0.5;18 configuration.SchedulingMaxInterleavings = 100;19 configuration.SchedulingMaxInterleavingsWithFairScheduling = 100;20 configuration.SchedulingMaxStepsInFairScheduling = 100;21 configuration.SchedulingFairSchedulingProbability = 0.5;22 configuration.SchedulingMaxFairSchedules = 100;23 configuration.SchedulingMaxFairSchedulesWithFairScheduling = 100;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading;10using System.Diagnostics;11using System.IO;12using System.Net;13using System.Net.Sockets;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote;17using System;18using System.Threading.Tasks;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading;23using System.Diagnostics;24using System.IO;25using System.Net;26using System.Net.Sockets;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote;30using System;31using System.Threading.Tasks;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading;36using System.Diagnostics;37using System.IO;38using System.Net;39using System.Net.Sockets;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote;43using System;44using System.Threading.Tasks;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading;49using System.Diagnostics;50using System.IO;51using System.Net;52using System.Net.Sockets;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote;56using System;57using System.Threading.Tasks;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading;62using System.Diagnostics;63using System.IO;64using System.Net;65using System.Net.Sockets;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using Microsoft.Coyote.Actors;68using Microsoft.Coyote;69using System;70using System.Threading.Tasks;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading;75using System.Diagnostics;76using System.IO;77using System.Net;78using System.Net.Sockets;79using Microsoft.Coyote.Actors.BugFinding.Tests;80using Microsoft.Coyote.Actors;81using Microsoft.Coyote;82using System;83using System.Threading.Tasks;84using System.Collections.Generic;85using System.Linq;86using System.Text;87using System.Threading;88using System.Diagnostics;89using System.IO;90using System.Net;91using System.Net.Sockets;92using Microsoft.Coyote.Actors.BugFinding.Tests;93using Microsoft.Coyote.Actors;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(ResponseToQuery));12 runtime.CreateActor(typeof(Actor1));13 runtime.Wait();14 runtime.Dispose();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.SendEvent(this.Id, new E1());21 }22 protected override Task OnEventAsync(Event e)23 {24 if (e is E1)25 {26 this.SendEvent(this.Id, new E2());27 }28 if (e is E2)29 {30 this.SendEvent(this.Id, new E3());31 }32 if (e is E3)33 {34 this.SendEvent(this.Id, new E4());35 }36 if (e is E4)37 {38 this.SendEvent(this.Id, new E5());39 }40 return Task.CompletedTask;41 }42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 }53}54using Microsoft.Coyote.Actors.BugFinding.Tests;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding;57using System;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.RegisterMonitor(typeof(ResponseToQuery));65 runtime.CreateActor(typeof(Actor1));66 runtime.Wait();67 runtime.Dispose();68 }69 }70 {71 protected override async Task OnInitializeAsync(Event initialEvent)72 {73 await this.SendEvent(this.Id, new E1());74 }75 protected override Task OnEventAsync(Event e)76 {77 if (e is E1)78 {
ProcessFwdUpdateOnEntry
Using AI Code Generation
1public class ResponseToQuery : StateMachine {2 [OnEventDoAction(typeof(Init), nameof(ProcessFwdUpdateOnEntry))]3 class InitState : State { }4 void ProcessFwdUpdateOnEntry() {5 var fwdUpdate = new FwdUpdate() { };6 this.Send(this.Id, fwdUpdate);7 }8}9public class ResponseToQuery : StateMachine {10 [OnEventDoAction(typeof(Init), nameof(ProcessFwdUpdateOnEntry))]11 class InitState : State { }12 void ProcessFwdUpdateOnEntry() {13 var fwdUpdate = new FwdUpdate() { };14 this.Send(this.Id, fwdUpdate);15 }16}17public class ResponseToQuery : StateMachine {18 [OnEventDoAction(typeof(Init), nameof(ProcessFwdUpdateOnEntry))]19 class InitState : State { }20 void ProcessFwdUpdateOnEntry() {21 var fwdUpdate = new FwdUpdate() { };22 this.Send(this.Id, fwdUpdate);23 }24}25public class ResponseToQuery : StateMachine {26 [OnEventDoAction(typeof(Init), nameof(ProcessFwdUpdateOnEntry))]27 class InitState : State { }28 void ProcessFwdUpdateOnEntry() {29 var fwdUpdate = new FwdUpdate() { };30 this.Send(this.Id, fwdUpdate);31 }32}33public class ResponseToQuery : StateMachine {34 [OnEventDoAction(typeof(Init), nameof(ProcessFwdUpdateOnEntry))]35 class InitState : State { }36 void ProcessFwdUpdateOnEntry() {37 var fwdUpdate = new FwdUpdate() { };38 this.Send(this.Id, fwdUpdate);
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 ProcessFwdUpdateOnEntry();9 }10 public static void ProcessFwdUpdateOnEntry()11 {12 ResponseToQuery actor = new ResponseToQuery();13 actor.ProcessFwdUpdateOnEntry();14 }15 }16}17using System;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static void Main(string[] args)23 {24 ProcessFwdUpdateOnEntry();25 }26 public static void ProcessFwdUpdateOnEntry()27 {28 ResponseToQuery actor = new ResponseToQuery();29 actor.ProcessFwdUpdateOnEntry();30 }31 }32}33using System;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 static void Main(string[] args)39 {40 ProcessFwdUpdateOnEntry();41 }42 public static void ProcessFwdUpdateOnEntry()43 {44 ResponseToQuery actor = new ResponseToQuery();45 actor.ProcessFwdUpdateOnEntry();46 }47 }48}49using System;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53 {54 static void Main(string[] args)55 {56 ProcessFwdUpdateOnEntry();57 }58 public static void ProcessFwdUpdateOnEntry()59 {60 ResponseToQuery actor = new ResponseToQuery();61 actor.ProcessFwdUpdateOnEntry();62 }63 }64}
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