Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.IsSorted
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {1141 this.Assert(this.TempSeq.Count <= 6, "Temp sequence has more than 6 elements.");1142 this.TempSeq.Clear();1143 this.Assert(this.TempSeq.Count is 0, "Temp sequence is not cleared.");...
IsSorted
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tests.Common;8{9 {10 public static void Main(string[] args)11 {12 var configuration = Configuration.Create().WithTestingIterations(100);13 var test = new ResponseToQuery();14 var result = BugFindingEngine.Execute(configuration, test);15 Console.WriteLine(result);16 }17 }18}19using System;20using System.Collections.Generic;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Specifications;25using Microsoft.Coyote.Tests.Common;26{27 {28 public static void Main(string[] args)29 {30 var configuration = Configuration.Create().WithTestingIterations(100);31 var test = new ResponseToQuery();32 var result = BugFindingEngine.Execute(configuration, test);33 Console.WriteLine(result);34 }35 }36}37using System;38using System.Collections.Generic;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Specifications;43using Microsoft.Coyote.Tests.Common;44{45 {46 public static void Main(string[] args)47 {48 var configuration = Configuration.Create().WithTestingIterations(100);49 var test = new ResponseToQuery();50 var result = BugFindingEngine.Execute(configuration, test);51 Console.WriteLine(result);52 }53 }54}55using System;56using System.Collections.Generic;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding;
IsSorted
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 int[] arr = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };12 int[] arr1 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };13 int[] arr2 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };14 int[] arr3 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };15 int[] arr4 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };16 int[] arr5 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };17 int[] arr6 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };18 int[] arr7 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };19 int[] arr8 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };20 int[] arr9 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };21 int[] arr10 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };22 int[] arr11 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };23 int[] arr12 = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
IsSorted
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 int[] input = new int[] { 1, 2, 3, 4, 5, 6 };12 ResponseToQuery test = new ResponseToQuery();13 test.IsSorted(input);14 }15 }16}17Severity Code Description Project File Line Suppression State Error NU1102 Unable to find package Microsoft.Coyote with version (>= 0.1.0) C:\Users\user\Documents\Visual Studio 2017\Projects\ConsoleApp1\ConsoleApp1.csproj 118Severity Code Description Project File Line Suppression State Error NU1102 Unable to find package Microsoft.Coyote with version (>= 0.1.0) C:\Users\user\Documents\Visual Studio 2017\Projects\ConsoleApp1\ConsoleApp1.csproj 1
IsSorted
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 int[] arr = { 1, 2, 3, 4, 5 };12 bool b = ResponseToQuery.IsSorted(arr);13 Console.WriteLine(b);14 }15 }16}
IsSorted
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var responseToQuery = new ResponseToQuery();10 var list = new List<int> { 1, 2, 3 };11 var result = responseToQuery.IsSorted(list);12 Console.WriteLine(result);13 }14 }15}16{17 public void TestMethod()18 {19 }20}21I want to mock this class so that I can test the TestMethod() method. I have tried this:22public void TestMethod()23{24 var mock = new Mock<TestClass>();25 mock.Setup(x => x.TestMethod());26 mock.Object.TestMethod();27}28public void TestMethod()29{30 var mock = new Mock<TestClass>();31 mock.Setup(x => x.TestMethod()).Verifiable();32 mock.Object.TestMethod();33 mock.Verify();34}35But I get the error "Mock`1.Verify() Failure: No setups configured." I also tried this:36public void TestMethod()37{38 var mock = new Mock<TestClass>();39 mock.Setup(x => x.TestMethod()).Verifiable();40 mock.Object.TestMethod();41 mock.Verify(x => x.TestMethod());42}43But I get the error "Mock`1.Verify() Failure: No setups configured." I also tried this:44public void TestMethod()45{46 var mock = new Mock<TestClass>();47 mock.Setup(x => x.TestMethod()).Verifiable();
IsSorted
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 CoyoteRuntime runtime = CoyoteRuntime.Create();10 runtime.CreateActor(typeof(Actor1));11 runtime.Run();12 }13 }14 {15 private ResponseToQuery r;16 private List<int> l1;17 private List<int> l2;18 private List<int> l3;19 private List<int> l4;20 protected override void OnInitialize(Event initialEvent)21 {22 r = new ResponseToQuery();23 l1 = new List<int>();24 l1.Add(1);25 l1.Add(2);26 l1.Add(3);27 l1.Add(4);28 l2 = new List<int>();29 l2.Add(1);30 l2.Add(2);31 l2.Add(2);32 l2.Add(3);33 l3 = new List<int>();34 l3.Add(1);35 l3.Add(3);36 l3.Add(2);37 l3.Add(4);38 l4 = new List<int>();
IsSorted
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static bool IsSorted(int[] array)5 {6 for (int i = 0; i < array.Length - 1; i++)7 {8 if (array[i] > array[i + 1])9 {10 return false;11 }12 }13 return true;14 }15 }16}17using System;18using System.Collections.Generic;19using System.Text;20{21 {22 public static bool IsSorted(int[] array)23 {24 for (int i = 0; i < array.Length - 1; i++)25 {26 if (array[i] > array[i + 1])27 {28 return false;29 }30 }31 return true;32 }33 }34}35using System;36using System.Collections.Generic;37using System.Text;38{39 {40 public static bool IsSorted(int[] array)41 {42 for (int i = 0; i < array.Length - 1; i++)43 {44 if (array[i] > array[i + 1])45 {46 return false;47 }48 }49 return true;50 }51 }52}53using System;54using System.Collections.Generic;55using System.Text;56{57 {58 public static bool IsSorted(int[] array)59 {60 for (int i = 0; i < array.Length - 1; i++)61 {62 if (array[i] > array[i + 1])63 {64 return false;65 }66 }67 return true;68 }69 }70}
IsSorted
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 int[] a = { 1, 2, 3, 4, 5 };13 ResponseToQuery rtq = new ResponseToQuery();14 bool b = rtq.IsSorted(a);15 Console.WriteLine(b);16 Console.ReadLine();17 }18 }19}
IsSorted
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static async Task Main(string[] args)7 {8 var responseToQuery = new ResponseToQuery();9 responseToQuery.IsSorted(new int[] { 1, 2, 3, 4, 5 });10 }11 }12}13Microsoft (R) F# Interactive version
IsSorted
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 int[] arr = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };8 ResponseToQuery.IsSorted(arr);9 }10 }11}12at System.Uri.get_AbsolutePath()13at Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.IsSorted(Int32[] arr)14at Test.Test.Main(String[] args) in 2.cs:line 1115at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)16at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)17at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)18at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
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