How to use CheckUpdatePropagationInvariant method of Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckUpdatePropagationInvariant

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...972 this.SentHistory = new Dictionary<ActorId, List<int>>();973 this.TempSeq = new List<int>();974 this.RaiseEvent(new Local());975 }976 [OnEventDoAction(typeof(HistoryUpdate), nameof(CheckUpdatePropagationInvariant))]977 [OnEventDoAction(typeof(SentUpdate), nameof(CheckInprocessRequestsInvariant))]978 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]979 private class WaitForUpdateMessage : State980 {981 }982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);...

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;8using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Events;10{11 {12 public static void Main(string[] args)13 {14 Task t = Task.Run(() => {15 var runtime = RuntimeFactory.Create();16 runtime.RegisterMonitor(typeof(ResponseToQueryMonitor));17 runtime.CreateActor(typeof(SystemUnderTest));18 runtime.Wait();19 });20 t.Wait();21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;31using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Events;33{34 {35 private ActorId Client;36 private ActorId Server;37 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]38 private class Init : MachineState { }39 private void InitOnEntry()40 {41 this.Server = this.CreateActor(typeof(Server));42 this.Client = this.CreateActor(typeof(Client), new Client.SetupEvent(this.Server));43 this.RaiseEvent(new UnitEvent());44 }45 [OnEventGotoState(typeof(UnitEvent), typeof(Done))]46 private class Done : MachineState { }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Starting test");13 Task t = Task.Run(() => RunTest());14 t.Wait();15 Console.WriteLine("Test completed");16 Console.ReadLine();17 }18 static async Task RunTest()19 {20 using (var runtime = RuntimeFactory.Create())21 {22 var id = runtime.CreateActor(typeof(ResponseToQuery));23 runtime.SendEvent(id, new Start());24 await runtime.WaitAsync(id);25 runtime.CheckUpdatePropagationInvariant();26 }27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding;36using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;37{38 {39 static void Main(string[] args)40 {41 Console.WriteLine("Starting test");42 Task t = Task.Run(() => RunTest());43 t.Wait();44 Console.WriteLine("Test completed");45 Console.ReadLine();46 }47 static async Task RunTest()48 {49 using (var runtime = RuntimeFactory.Create())50 {51 var id = runtime.CreateActor(typeof(ResponseToQuery));52 runtime.SendEvent(id, new Start());53 await runtime.WaitAsync(id);

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Actors.SharedObjects.BugFinding;9using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests;10using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedCounter;11using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedDictionary;12using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedQueue;13using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStack;14using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug;15using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug2;16using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug3;17using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug4;18using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug5;19using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug6;20using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug7;21using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug8;22using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug9;23using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug10;24using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug11;25using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug12;26using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug13;27using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug14;28using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug15;29using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug16;30using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug17;31using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug18;32using Microsoft.Coyote.Actors.SharedObjects.BugFinding.Tests.SharedStackBug19;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Coverage;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Runtime;13using Microsoft.Coyote.TestingServices.Runtime.Coverage;14using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.Runtime.Scheduling;16using Microsoft.Coyote.TestingServices.Runtime;17using Microsoft.Coyote.TestingServices.Runtime.Coverage;18using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;19using Microsoft.Coyote.TestingServices.Runtime.Scheduling;20using Microsoft.Coyote.TestingServices.Runtime;21using Microsoft.Coyote.TestingServices.Runtime.Coverage;22using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;23using Microsoft.Coyote.TestingServices.Runtime.Scheduling;24using Microsoft.Coyote.TestingServices.Runtime;25using Microsoft.Coyote.TestingServices.Runtime.Coverage;26using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;27using Microsoft.Coyote.TestingServices.Runtime.Scheduling;28using Microsoft.Coyote.TestingServices.Runtime;29using Microsoft.Coyote.TestingServices.Runtime.Coverage;30using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;31using Microsoft.Coyote.TestingServices.Runtime.Scheduling;32using Microsoft.Coyote.TestingServices.Runtime;33using Microsoft.Coyote.TestingServices.Runtime.Coverage;34using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;35using Microsoft.Coyote.TestingServices.Runtime.Scheduling;36using Microsoft.Coyote.TestingServices.Runtime;37using Microsoft.Coyote.TestingServices.Runtime.Coverage;38using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;39using Microsoft.Coyote.TestingServices.Runtime.Scheduling;40using Microsoft.Coyote.TestingServices.Runtime;41using Microsoft.Coyote.TestingServices.Runtime.Coverage;42using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;43using Microsoft.Coyote.TestingServices.Runtime.Scheduling;44using Microsoft.Coyote.TestingServices.Runtime;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var test = new ResponseToQuery();9 await test.Run();10 }11 }12}

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Actors.BugFinding.Tests;4 using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;5 using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Interfaces;6 using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Machines;7 using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Events;8 using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Models;9 using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.Services;10 using System;11 using System.Collections.Generic;12 using System.Linq;13 using System.Text;14 using System.Threading.Tasks;15 {16 static void Main(string[] args)17 {18 var configuration = Configuration.Create();19 configuration.SchedulingIterations = 100;20 configuration.EnableCycleDetection = true;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableDeadlockDetection = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableLivelockDetection = true;25 configuration.EnableOperationCanceledException = true;26 configuration.EnablePCT = true;27 configuration.EnableRandomExecution = true;28 configuration.EnableTaskCancelation = true;29 configuration.EnableUnfairWaitDetection = true;30 configuration.EnableWaitChainReduction = true;31 configuration.EnableWaitChainReport = true;32 configuration.MaxFairSchedulingSteps = 100;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.IO;3using System.Threading.Tasks;4using System.Threading;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 runtime.RegisterMonitor<ResponseToQuery>();16 runtime.CreateActor(typeof(Actor1));17 runtime.CreateActor(typeof(Actor2));18 runtime.CreateActor(typeof(Actor3));19 runtime.CreateActor(typeof(Actor4));20 runtime.CreateActor(typeof(Actor5));21 runtime.CreateActor(typeof(Actor6));22 runtime.CreateActor(typeof(Actor7));23 runtime.CreateActor(typeof(Actor8));24 runtime.CreateActor(typeof(Actor9));25 runtime.CreateActor(typeof(Actor10));26 runtime.CreateActor(typeof(Actor11));27 runtime.CreateActor(typeof(Actor12));28 runtime.CreateActor(typeof(Actor13));29 runtime.CreateActor(typeof(Actor14));30 runtime.CreateActor(typeof(Actor15));31 runtime.CreateActor(typeof(Actor16));32 runtime.CreateActor(typeof(Actor17));33 runtime.CreateActor(typeof(Actor18));34 runtime.CreateActor(typeof(Actor19));35 runtime.CreateActor(typeof(Actor20));36 runtime.CreateActor(typeof(Actor21));37 runtime.CreateActor(typeof(Actor22));38 runtime.CreateActor(typeof(Actor23));39 runtime.CreateActor(typeof(Actor24));40 runtime.CreateActor(typeof(Actor25));41 runtime.CreateActor(typeof(Actor26));42 runtime.CreateActor(typeof(Actor27));43 runtime.CreateActor(typeof(Actor28));44 runtime.CreateActor(typeof(Actor29));45 runtime.CreateActor(typeof(Actor30));46 runtime.CreateActor(typeof(Actor31));47 runtime.CreateActor(typeof(Actor32));48 runtime.CreateActor(typeof(Actor33));49 runtime.CreateActor(typeof(Actor34));50 runtime.CreateActor(typeof(Actor35));51 runtime.CreateActor(typeof(Actor36));52 runtime.CreateActor(typeof(Actor37));53 runtime.CreateActor(typeof(Actor38));54 runtime.CreateActor(typeof(Actor39));55 runtime.CreateActor(typeof(Actor40));56 runtime.CreateActor(typeof(Actor41));57 runtime.CreateActor(typeof(Actor42));58 runtime.CreateActor(typeof(Actor43));59 runtime.CreateActor(typeof

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10using System.Diagnostics;11using System.IO;12using System.Net;13using System.Net.Sockets;14using System.Runtime.Serialization.Formatters.Binary;15{16 {17 static void Main(string[] args)18 {19 var config = Configuration.Create();20 var runtime = RuntimeFactory.Create(config);21 var client = runtime.CreateActor(typeof(Client));22 runtime.Wait();23 }24 }25 {26 private int num;27 private int[] arr;28 private int[] arr1;29 private int[] arr2;30 private int[] arr3;31 private int[] arr4;32 private int[] arr5;33 private int[] arr6;34 private int[] arr7;35 private int[] arr8;36 private int[] arr9;37 private int[] arr10;38 private int[] arr11;39 private int[] arr12;40 private int[] arr13;41 private int[] arr14;42 private int[] arr15;43 private int[] arr16;44 private int[] arr17;45 private int[] arr18;46 private int[] arr19;47 private int[] arr20;48 private int[] arr21;49 private int[] arr22;50 private int[] arr23;51 private int[] arr24;52 private int[] arr25;53 private int[] arr26;54 private int[] arr27;55 private int[] arr28;56 private int[] arr29;57 private int[] arr30;58 private int[] arr31;59 private int[] arr32;60 private int[] arr33;61 private int[] arr34;62 private int[] arr35;63 private int[] arr36;64 private int[] arr37;65 private int[] arr38;66 private int[] arr39;67 private int[] arr40;68 private int[] arr41;69 private int[] arr42;70 private int[] arr43;71 private int[] arr44;72 private int[] arr45;73 private int[] arr46;74 private int[] arr47;75 private int[] arr48;

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