Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(1, 2);
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Queries;9using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Actors;10using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.Interfaces;15using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.States;25using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.States.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.States.Interfaces;27using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.States.States;28using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.Machines.States.States.States.States.States.Events;
CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.BugFinding;4using Microsoft.Coyote.BugFinding.TestingServices;5using Microsoft.Coyote.BugFinding.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;7using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom;8using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace;9using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom;11using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom.Custom;13using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom.Custom.Custom;14using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom.Custom.Custom.Custom;15using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom.Custom.Custom.Custom.Custom;16using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom.Custom.Custom.Custom.Custom.Custom;17using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Trace.Custom.Custom.Custom.Custom.Custom.Custom.Custom.Custom.Custom;
CheckEqual
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery));11 Console.WriteLine("Hello World!");12 }13 }14}15Install-Package : NU1102: Unable to find package Microsoft.Coyote with version (>= 1.0.0-beta.20180.2)16- Found 1 version(s) in nuget.org [ Nearest version: 1.0.0-beta.20180.1 ]17- Found 0 version(s) in Microsoft Visual Studio Offline Packages18+ CategoryInfo : ObjectNotFound: (Microsoft.Coyote:String) [Install-Package], Exception19Install-Package : NU1102: Unable to find package Microsoft.Coyote with version (>= 1.0.0-beta.20180.2)20- Found 1 version(s) in nuget.org [ Nearest version: 1.0.0-beta.20180.1 ]21- Found 0 version(s) in
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2ResponseToQuery.CheckEqual("1", "1");3using Microsoft.Coyote.Actors.BugFinding.Tests;4ResponseToQuery.CheckEqual("1", "1");5using Microsoft.Coyote.Actors.BugFinding.Tests;6ResponseToQuery.CheckEqual("1", "1");7using Microsoft.Coyote.Actors.BugFinding.Tests;8ResponseToQuery.CheckEqual("1", "1");9using Microsoft.Coyote.Actors.BugFinding.Tests;10ResponseToQuery.CheckEqual("1", "1");11using Microsoft.Coyote.Actors.BugFinding.Tests;12ResponseToQuery.CheckEqual("1", "1");13using Microsoft.Coyote.Actors.BugFinding.Tests;14ResponseToQuery.CheckEqual("1", "1");15using Microsoft.Coyote.Actors.BugFinding.Tests;16ResponseToQuery.CheckEqual("1", "1");17using Microsoft.Coyote.Actors.BugFinding.Tests;18ResponseToQuery.CheckEqual("1", "1");19using Microsoft.Coyote.Actors.BugFinding.Tests;20ResponseToQuery.CheckEqual("1", "
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery;3{4 {5 public static void Main(string[] args)6 {7 ActorRuntime.Run(async () =>8 {9 var m = new ResponseToQuery();10 var result = await m.CheckEqual();11 System.Console.WriteLine(result);12 });13 }14 }15}
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote;2{3 {4 public static void CheckEqual<T>(T expected, T actual)5 {6 if (expected == null && actual == null)7 {8 return;9 }10 if (expected == null && actual != null)11 {12 throw new System.Exception("Expected value is null but actual value is not");13 }14 if (expected != null && actual == null)15 {16 throw new System.Exception("Expected value is not null but actual value is");17 }18 if (!expected.Equals(actual))19 {20 throw new System.Exception("Expected value is not equal to actual value");21 }22 }23 }24}25using Microsoft.Coyote;26{27 {28 public static void CheckEqual<T>(T expected, T actual)29 {30 if (expected == null && actual == null)31 {32 return;33 }34 if (expected == null && actual != null)35 {36 throw new System.Exception("Expected value is null but actual value is not");37 }38 if (expected != null && actual == null)39 {40 throw new System.Exception("Expected value is not null but actual value is");41 }42 if (!expected.Equals(actual))43 {44 throw new System.Exception("Expected value is not equal to actual value");45 }46 }47 }48}49using Microsoft.Coyote;50{51 {52 public static void CheckEqual<T>(T expected, T actual)53 {54 if (expected == null && actual == null)55 {56 return;57 }58 if (expected == null && actual != null)59 {60 throw new System.Exception("Expected value is null but actual value is not");61 }62 if (expected != null && actual == null)63 {64 throw new System.Exception("Expected value is not null but actual value is");65 }66 if (!expected
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);2Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);3Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);4Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);5Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);6Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);7Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);8Microsoft.Coyote.Actors.BugFinding.Tests.ResponseToQuery.CheckEqual(result, expected);
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