Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ReplicatingStorageTests.Terminate
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {359 public ActorId Target;360 public ConfigureEvent(ActorId id)361 : base()362 {...
Terminate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime.Run(new Action(ReplicatingStorageTests.Terminate));14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24{25 {26 static void Main(string[] args)27 {28 ActorRuntime.Run(new Action(ReplicatingStorageTests.Terminate));29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Specifications;40{41 {42 static void Main(string[] args)43 {44 ActorRuntime.Run(new Action(ReplicatingStorageTests.Terminate));45 }46 }47}48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Specifications;55{56 {57 static void Main(string[] args)58 {59 ActorRuntime.Run(new Action(ReplicatingStorageTests.Terminate));60 }61 }62}
Terminate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ReplicatingStorageTests;8using Microsoft.Coyote.Actors;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxUnfairSchedulingSteps = 100;15 config.MaxStepsFromProduction = 100;16 config.SchedulingIterations = 100;17 config.Verbose = 1;18 config.TestingIterations = 100;19 config.EnableDataRaceDetection = true;20 config.EnableCycleDetection = true;21 config.EnableHotStateDetection = true;22 config.EnableHotStateProbabilisticAnalysis = true;23 config.EnableOperationInterleavings = true;24 config.EnableOperationInterleavingsProbabilisticAnalysis = true;25 config.EnableRandomExecution = true;26 config.EnableRandomExecutionProbabilisticAnalysis = true;27 config.EnableStateGraphPruning = true;28 config.EnableStateGraphPruningProbabilisticAnalysis = true;29 config.EnableStateGraphScheduling = true;30 config.EnableStateGraphSchedulingProbabilisticAnalysis = true;31 config.EnableStateGraphTracing = true;32 config.EnableStateGraphTracingProbabilisticAnalysis = true;33 config.EnableUnfairScheduling = true;34 config.EnableUnfairSchedulingProbabilisticAnalysis = true;35 config.EnableWorkStealing = true;
Terminate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.TestingServices;15using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;16using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model;18using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Edges;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.Events;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.States;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.States.Entry;26using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.States.Exit;27using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.States.Goto;28using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.States.Halt;29using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Nodes.StateMachines.States.OnEntry;
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Text;5using System.Threading.Tasks;6{7 {8 public ReplicatingStorageTests()9 {10 this.ReplicatingStorage = new ReplicatingStorage();11 }12 private ReplicatingStorage ReplicatingStorage { get; }13 public void Terminate()14 {15 this.ReplicatingStorage.Terminate();16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Text;23using System.Threading.Tasks;24{25 {26 public ReplicatingStorageTests()27 {28 this.ReplicatingStorage = new ReplicatingStorage();29 }30 private ReplicatingStorage ReplicatingStorage { get; }31 public void Terminate()32 {33 this.ReplicatingStorage.Terminate();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Collections.Generic;40using System.Text;41using System.Threading.Tasks;42{43 {44 public ReplicatingStorageTests()45 {46 this.ReplicatingStorage = new ReplicatingStorage();47 }48 private ReplicatingStorage ReplicatingStorage { get; }49 public void Terminate()50 {51 this.ReplicatingStorage.Terminate();52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Collections.Generic;58using System.Text;59using System.Threading.Tasks;60{
Terminate
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.Timers;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actor = runtime.CreateActor(typeof(ReplicatingStorageTests));12 runtime.SendEvent(actor, new Halt());13 runtime.Wait();14 }15 }16}17at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEvent(ActorId target, Event e, EventInfo eventInfo, Boolean isTargetHalted) in C:\Users\sean\Source\Repos\coyote\Source\Runtime\Core\ActorRuntime.cs:line 35818at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEvent(ActorId target, Event e, EventInfo eventInfo) in C:\Users\sean\Source\Repos\coyote\Source\Runtime\Core\ActorRuntime.cs:line 32719at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEvent(ActorId target, Event e) in C:\Users\sean\Source\Repos\coyote\Source\Runtime\Core\ActorRuntime.cs:line 31020at CoyoteTests.Program.Main(String[] args) in C:\Users\sean\Source\Repos\coyote\Source\Tests\BugFinding\ReplicatingStorage\2.cs:line 1821at Microsoft.Coyote.SystematicTesting.TestingEngine.RunAsync(CancellationToken cancellationToken) in C:\Users\sean\Source\Repos\coyote\Source\TestingServices\SystematicTesting\
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var test = new ReplicatingStorageTests();13 test.Terminate();14 }15 }16}17Hi, I am trying to use the Terminate method of the ReplicatingStorageTests class in the Microsoft.Coyote.Actors.BugFinding.Tests namespace, but I get the following error: "The type or namespace name 'ReplicatingStorageTests' could not be found (are you missing a using directive or an assembly reference?)". I am using the Microsoft.Coyote nuget package version 1.0.0. I am not sure if this is a bug or if I am missing something. I have attached a sample project that reproduces the issue. Thanks for your help!
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