Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate
RaftTests.cs
Source:RaftTests.cs
...427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {...
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var id = runtime.CreateActor(typeof(RedirectRequest));15 runtime.SendEvent(id, new VoteAsCandidate());16 Console.WriteLine("Press any key to exit");17 Console.ReadKey();18 }19 }20}
VoteAsCandidate
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Services;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.EnableBuggyExecution();13 configuration.EnableActorLogging();14 configuration.EnableActorTracing();15 configuration.EnableActorMonitoring();16 configuration.EnableBugFinding();17 configuration.EnableStateExploration();18 configuration.EnableStateGraph();19 configuration.EnableCycleDetection();20 var runtime = RuntimeFactory.Create(configuration);21 runtime.CreateActor(typeof(RedirectRequest));22 runtime.Run();23 }24 }25}
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(RedirectRequest));11 runtime.SendEvent(actor, new VoteAsCandidate());12 }13 }14}
VoteAsCandidate
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.VoteCounter;6using Microsoft.Coyote.Actors.BugFinding.Tests.VoteCounter.VoteCounter;7{8 public static async Task Main()9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var actor = runtime.CreateActor(typeof(RedirectRequest));13 await runtime.SendEvent(actor, new VoteAsCandidate());14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests.VoteCounter;22using Microsoft.Coyote.Actors.BugFinding.Tests.VoteCounter.VoteCounter;23{24 public static async Task Main()25 {26 using (var runtime = RuntimeFactory.Create())27 {28 var actor = runtime.CreateActor(typeof(VoteCounter));29 await runtime.SendEvent(actor, new VoteAsCandidate());30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding.Tests.VoteCounter;38using Microsoft.Coyote.Actors.BugFinding.Tests.VoteCounter.VoteCounter;39{
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));11 runtime.SendEvent(new ActorId("RedirectRequest"), new VoteAsCandidate());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));26 runtime.SendEvent(new ActorId("RedirectRequest"), new VoteAsCandidate());27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));41 runtime.SendEvent(new ActorId("RedirectRequest"), new VoteAsCandidate());42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));56 runtime.SendEvent(new ActorId("RedirectRequest"), new VoteAsCandidate());57 Console.ReadLine();58 }59 }60}
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 1000000;11 config.MaxFairSchedulingSteps = 1000000;12 config.TestingIterations = 100;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableIntegerOverflowDetection = true;16 config.EnableDeadlockDetection = true;17 config.EnableLivelockDetection = true;18 config.EnableOperationCanceledExceptionSupport = true;19 config.EnableObjectDisposedExceptionSupport = true;20 config.EnableActorTaskExceptions = true;21 config.EnableActorStatePrinting = true;22 config.EnableActorTaskCancellation = true;23 config.EnableActorGarbageCollection = true;24 config.EnableStateGraphScheduling = true;25 config.EnableStateGraphSchedulingWithFairLiveness = true;26 config.EnableRandomScheduling = true;27 config.EnableRandomSchedulingWithFairLiveness = true;28 config.EnableRandomExecution = true;29 config.EnableBoundedRandomExecution = true;30 config.EnableRandomExecutionWithFairLiveness = true;31 config.EnableProbabilisticRandomExecution = true;32 config.EnableProbabilisticRandomExecutionWithFairLiveness = true;33 config.EnableFairRandomExecution = true;34 config.EnableFairRandomExecutionWithFairLiveness = true;35 config.EnableFairProbabilisticRandomExecution = true;36 config.EnableFairProbabilisticRandomExecutionWithFairLiveness = true;37 config.RandomExecutionProbability = 0.5;38 config.RandomExecutionMaxSteps = 1000;39 config.BoundedRandomExecutionMaxSteps = 1000;40 config.ProbabilisticRandomExecutionProbability = 0.5;41 config.ProbabilisticRandomExecutionMaxSteps = 1000;42 config.FairProbabilisticRandomExecutionProbability = 0.5;43 config.FairProbabilisticRandomExecutionMaxSteps = 1000;44 config.EnableFairCycleDetection = true;45 config.EnableFairDataRaceDetection = true;46 config.EnableFairIntegerOverflowDetection = true;47 config.EnableFairDeadlockDetection = true;
VoteAsCandidate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 private ActorId _voteManager;8 private ActorId _voteCounter;9 private ActorId _redirector;10 private int _count;11 private bool _voted;12 private bool _redirected;13 private int _redirectCount;14 protected override void OnInitialize()15 {16 this._voteManager = this.CreateActor(typeof(VoteManager));17 this._voteCounter = this.CreateActor(typeof(VoteCounter));18 this._redirector = this.CreateActor(typeof(Redirector));19 this._count = 0;20 this._voted = false;21 this._redirected = false;22 this._redirectCount = 0;23 }24 protected override async Task OnEventAsync(Event e)25 {26 if (e is eVoteAsCandidate)27 {28 this.SendEvent(this._voteManager, new eVoteAsCandidate());29 }30 else if (e is eVote)31 {32 this._voted = true;33 this._count++;34 this.SendEvent(this._voteCounter, new eVote());35 }36 else if (e is eRedirect)37 {38 this._redirected = true;39 this._redirectCount++;40 this.SendEvent(this._redirector, new eRedirect());41 }42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Specifications;47using System;48using System.Threading.Tasks;49{50 {51 private ActorId _voteManager;52 private ActorId _voteCounter;53 private ActorId _redirector;54 private int _count;55 private bool _voted;56 private bool _redirected;57 private int _redirectCount;58 protected override void OnInitialize()59 {60 this._voteManager = this.CreateActor(typeof(VoteManager));61 this._voteCounter = this.CreateActor(typeof(VoteCounter));62 this._redirector = this.CreateActor(typeof(Redirector));
VoteAsCandidate
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());2Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());3Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());4Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());5Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());6Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());7Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.VoteAsCandidate(new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest(), new Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest());
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