Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.RefreshLeader
RaftTests.cs
Source:RaftTests.cs
...106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {132 this.UpdateLeader(e as NotifyLeaderUpdate);133 }134 private void ShuttingDown()135 {136 for (int idx = 0; idx < this.NumberOfServers; idx++)137 {138 this.SendEvent(this.Servers[idx], new Server.ShutDown());139 }140 this.RaiseHaltEvent();141 }142 private void UpdateLeader(NotifyLeaderUpdate request)143 {144 if (this.LeaderTerm < request.Term)...
RefreshLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest;7using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.Models;10using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.Services;11using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.Workflows;12using Microsoft.Coyote.TestingServices;13using Microsoft.Coyote.TestingServices.Coverage;14using Microsoft.Coyote.TestingServices.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.PCT;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Random;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.RandomWalk;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.RandomWalk.Probabilistic;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.SPOR;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage.Probabilistic;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage.SPOR;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage.SPOR.Probabilistic;29using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage.SPOR.RandomWalk;30using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage.SPOR.RandomWalk.Probabilistic;31using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateCoverage.SPOR.RandomWalk.Probabilistic.Random;
RefreshLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Good;7using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Machines.Requests;11{12 {13 private MachineId Leader;14 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]15 [OnEventDoAction(typeof(RefreshLeader), nameof(RefreshLeader))]16 private class Init : MachineState { }17 private void Configure()18 {19 this.Leader = this.CreateActor(typeof(Leader));20 this.Send(this.Leader, new UnitEvent());21 this.Raise(new RefreshLeader());22 }23 private void RefreshLeader()24 {25 this.Leader = this.CreateActor(typeof(Leader));26 this.Send(this.Leader, new UnitEvent());27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Tests.Good;36using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Events;38using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Machines;39using Microsoft.Coyote.Actors.BugFinding.Tests.Good.Machines.Requests;40{41 {42 private MachineId Leader;43 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]44 [OnEventDoAction(typeof(RefreshLeader), nameof(RefreshLeader))]45 private class Init : MachineState { }46 private void Configure()
RefreshLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 ActorRuntime runtime = ActorRuntime.Create();13 ActorId id = runtime.CreateActor(typeof(RedirectRequest));14 runtime.SendEvent(id, new RedirectRequest.RequestLeader(), null);15 runtime.WaitForActorTermination(id);16 Console.WriteLine("Press any key to exit.");17 Console.ReadKey();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 static void Main(string[] args)31 {32 ActorRuntime runtime = ActorRuntime.Create();33 ActorId id = runtime.CreateActor(typeof(RedirectRequest));34 runtime.SendEvent(id, new RedirectRequest.RequestLeader(), null);35 runtime.SendEvent(id, new RedirectRequest.RefreshLeader(), null);36 runtime.WaitForActorTermination(id);37 Console.WriteLine("Press any key to exit.");38 Console.ReadKey();39 }40 }41}
RefreshLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(RedirectRequest), new ActorId("RedirectRequest"));53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {
RefreshLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.Tests.Common;14using Xunit;15using Xunit.Abstractions;16{17 {18 public RefreshLeaderTests(ITestOutputHelper output)19 : base(output)20 {21 }22 [Fact(Timeout = 5000)]23 public void TestRefreshLeader()24 {25 this.Test(r =>26 {27 r.RegisterMonitor(typeof(RefreshLeaderMonitor));28 r.RegisterMonitor(typeof(RefreshLeaderMonitor2));29 r.RunAsync(async () =>30 {31 var redirectRequest = ActorId.CreateActor(typeof(RedirectRequest));32 await Task.Delay(1000);33 await redirectRequest.InvokeAsync(new SetLeaderEvent(redirectRequest));34 await Task.Delay(1000);35 await redirectRequest.InvokeAsync(new RefreshLeaderEvent());
RefreshLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create().WithNumberOfIterations(100);11 runtime.TestAsync<RedirectRequest>(config).Wait();12 Console.WriteLine("Done");13 Console.ReadLine();14 }15 }16}17at Microsoft.Coyote.Actors.ActorGroup`1.RefreshLeader(ActorId actorId) in C:\Users\jagadeesh\Source\Repos\coyote\Source\Actors\ActorGroup.cs:line 9718 at Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.<RunAsync>d__3.MoveNext() in C:\Users\jagadeesh\Source\Repos\coyote\Tests\BugFinding\Tests\RedirectRequest.cs:line 4019 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.ScheduleNextAsync(IWorkScheduler scheduler, CancellationToken cancellationToken) in C:\Users\jagadeesh\Source\Repos\coyote\Source\Runtime\SchedulingStrategies\ProbabilisticRandomStrategy.cs:line 8720 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.ScheduleNextAsync(IWorkScheduler scheduler, CancellationToken cancellationToken) in C:\Users\jagadeesh\Source\Repos\coyote\Source\Runtime\SchedulingStrategies\ProbabilisticRandomStrategy.cs:line 8721 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.ScheduleNextAsync(IWorkScheduler scheduler, CancellationToken cancellationToken) in C:\Users\jagadeesh\Source\Repos\coyote\Source\Runtime\SchedulingStrategies\ProbabilisticRandomStrategy.cs:line 8722 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.ScheduleNextAsync(IWorkScheduler scheduler
RefreshLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(RedirectRequest));11 runtime.SendEvent(actor, new RedirectRequest.Init());12 await runtime.WaitAsync();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 public static async Task Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var actor = runtime.CreateActor(typeof(RedirectRequest));26 runtime.SendEvent(actor, new RedirectRequest.Init());27 await runtime.WaitAsync();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 public static async Task Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var actor = runtime.CreateActor(typeof(RedirectRequest));41 runtime.SendEvent(actor, new RedirectRequest.Init());42 await runtime.WaitAsync();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 public static async Task Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var actor = runtime.CreateActor(typeof(RedirectRequest));56 runtime.SendEvent(actor, new RedirectRequest.Init());57 await runtime.WaitAsync();58 }59 }60}
RefreshLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 ActorRuntime.RegisterActor(typeof(RedirectRequest));8 ActorRuntime.RegisterActor(typeof(Leader));9 ActorRuntime.RegisterActor(typeof(Follower));10 ActorRuntime.RegisterActor(typeof(LeaderFollower));11 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollower));12 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeader));13 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerFollower));14 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeader));15 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderFollower));16 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeader));17 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderFollowerFollower));18 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderFollowerLeader));19 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderFollower));20 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeader));21 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderFollowerFollower));22 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderFollowerLeader));23 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeaderFollower));24 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeaderLeader));25 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeaderFollowerFollower));26 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeaderFollowerLeader));27 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeaderLeaderFollower));28 ActorRuntime.RegisterActor(typeof(LeaderFollowerLeaderLeaderLeaderLeaderLeader));29 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerFollowerFollower));30 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerFollowerLeader));31 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeaderFollower));32 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeaderLeader));33 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeaderFollowerFollower));34 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeaderFollowerLeader));35 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeaderLeaderFollower));36 ActorRuntime.RegisterActor(typeof(LeaderFollowerFollowerLeaderLeaderLeader));37 ActorRuntime.RegisterActor(typeof(LeaderF
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