How to use AppendEntriesAsFollower method of Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.AppendEntriesAsFollower

RaftTests.cs

Source: RaftTests.cs Github

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...356 [OnEntry(nameof(FollowerOnInit))]357 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]...

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.TestingServices.Runtime;12using Microsoft.Coyote.TestingServices.SchedulingStrategies;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized.StateCaching;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized.StateCaching;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized.StateCaching;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized.StateCaching.Optimized;

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(RedirectRequest));15 runtime.Wait();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Specifications;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 runtime.CreateActor(typeof(RedirectRequest));33 runtime.Wait();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Specifications;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 runtime.CreateActor(typeof(RedirectRequest));51 runtime.Wait();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Specifications;63{64 {65 static void Main(string[] args)66 {67 var runtime = RuntimeFactory.Create();68 runtime.CreateActor(typeof(RedirectRequest));69 runtime.Wait();70 }71 }72}

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries;7using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Models;9using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Services;12using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.States;13{14 {15 private static async Task Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(1000).WithRandomScheduling();18 await BugFindingEngine.RunAsync(configuration, async () =>19 {20 var runtime = RuntimeFactory.Create();21 var leader = runtime.CreateActor(typeof(Leader));22 var follower = runtime.CreateActor(typeof(Follower));23 var client = runtime.CreateActor(typeof(Client));24 var redirectRequest = runtime.CreateActor(typeof(RedirectRequest));25 var appendEntries = runtime.CreateActor(typeof(AppendEntries));26 await runtime.CreateActor(typeof(ReplicationService), new ReplicationService.InitEvent(leader, follower));27 await runtime.CreateActor(typeof(AppendEntriesService), new AppendEntriesService.InitEvent(leader, follower, redirectRequest, appendEntries));28 await runtime.CreateActor(typeof(ClientService), new ClientService.InitEvent(leader, client));29 });30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries;39using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Interfaces;40using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Models;41using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Events;42using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Machines;43using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntries.Services;

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AppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 BugFindingRuntime runtime = BugFindingRuntime.Create();9 runtime.RegisterMonitor<RedirectRequest>();10 runtime.Start();11 runtime.CreateActor(typeof(Leader));12 runtime.Wait();13 }14 }15 {16 [OnEventDoAction(typeof(UnitEvent), nameof(Start))]17 [OnEventDoAction(typeof(StartFollower), nameof(StartFollower))]18 [OnEventDoAction(typeof(StartCandidate), nameof(StartCandidate))]19 [OnEventDoAction(typeof(StartLeader), nameof(StartLeader))]20 [OnEventDoAction(typeof(StartFollower2), nameof(StartFollower2))]21 [OnEventDoAction(typeof(StartCandidate2), nameof(StartCandidate2))]22 [OnEventDoAction(typeof(StartLeader2), nameof(StartLeader2))]23 class Init : StateMachineState { }24 void Start()25 {26 this.RaiseEvent(new StartFollower());27 this.RaiseEvent(new StartCandidate());28 this.RaiseEvent(new StartLeader());29 this.RaiseEvent(new StartFollower2());30 this.RaiseEvent(new StartCandidate2());31 this.RaiseEvent(new StartLeader2());32 }33 void StartFollower()34 {35 this.CreateActor(typeof(Follower));36 }37 void StartCandidate()38 {39 this.CreateActor(typeof(Candidate));40 }41 void StartLeader()42 {43 this.CreateActor(typeof(Leader2));44 }45 void StartFollower2()46 {47 this.CreateActor(typeof(Follower2));48 }49 void StartCandidate2()50 {51 this.CreateActor(typeof(Candidate2));52 }53 void StartLeader2()54 {55 this.CreateActor(typeof(Leader3));56 }57 }58 {59 [OnEventDoAction(typeof(UnitEvent), nameof(Start))]60 [OnEventGotoState(typeof(StartFollower), typeof(Init))]61 [OnEventGotoState(typeof(StartCandidate), typeof(Init))]62 [OnEventGotoState(typeof(StartLeader), typeof(Init))]63 [OnEventGotoState(typeof(StartFollower2), typeof(Init

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AppendEntriesAsFollower

Using AI Code Generation

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1{2 {3 public int LeaderId;4 public int Term;5 public int PrevLogIndex;6 public int PrevLogTerm;7 public int LeaderCommit;8 public List<LogEntry> Entries;9 public RedirectRequest(int leaderId, int term, int prevLogIndex, int prevLogTerm, int leaderCommit, List<LogEntry> entries)10 {11 this.LeaderId = leaderId;12 this.Term = term;13 this.PrevLogIndex = prevLogIndex;14 this.PrevLogTerm = prevLogTerm;15 this.LeaderCommit = leaderCommit;16 this.Entries = entries;17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Specifications;29{30 {31 {32 public int ServerId;33 public int[] OtherServerIds;34 public Config(int serverId, int[] otherServerIds)35 {36 this.ServerId = serverId;37 this.OtherServerIds = otherServerIds;38 }39 }40 {41 }42 {43 public int LeaderId;44 public int Term;45 public int PrevLogIndex;46 public int PrevLogTerm;47 public int LeaderCommit;48 public List<LogEntry> Entries;49 public AppendEntriesAsFollower(int leaderId, int term, int prevLogIndex, int prevLogTerm, int leaderCommit, List<LogEntry> entries)50 {51 this.LeaderId = leaderId;52 this.Term = term;53 this.PrevLogIndex = prevLogIndex;54 this.PrevLogTerm = prevLogTerm;55 this.LeaderCommit = leaderCommit;56 this.Entries = entries;57 }58 }59 {

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AppendEntriesAsFollower

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors;4using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor;5using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Services;8using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Services.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.States.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities;12using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages;14using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Interfaces;15using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Requests;16using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Requests.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses;18using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Interfaces;19using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results;20using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results.Types;22using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results.Types.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Types;

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 private ActorId Leader;7 private ActorId Follower;8 [OnEventGotoState(typeof(UnitEvent), typeof(Setup))]9 {10 }11 {12 protected override void OnEntry(Event e)13 {14 this.Monitor<SafetyMonitor>(new SafetyMonitor.FollowerSetupEvent());15 this.Monitor<SafetyMonitor>(new SafetyMonitor.LeaderSetupEvent());16 this.Monitor<SafetyMonitor>(new SafetyMonitor.RequestSetupEvent());17 }18 }19 [OnEventGotoState(typeof(UnitEvent), typeof(Follower))]20 {21 }22 {23 protected override void OnEntry(Event e)24 {25 this.Monitor<SafetyMonitor>(new SafetyMonitor.FollowerEvent());26 }27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33{34 {35 [OnEventDoAction(typeof(FollowerEvent), nameof(OnFollowerEvent))]36 [OnEventDoAction(typeof(LeaderSetupEvent), nameof(OnLeaderSetupEvent))]37 [OnEventDoAction(typeof(RequestSetupEvent), nameof(OnRequestSetupEvent))]38 {39 }40 [OnEventDoAction(typeof(FollowerSetupEvent), nameof(OnFollowerSetupEvent))]41 [OnEventDoAction(typeof(LeaderEvent), nameof(OnLeaderEvent))]42 [OnEventDoAction(typeof(RequestEvent), nameof(OnRequestEvent))]43 {44 }45 {46 }47 private void OnFollowerEvent()48 {49 this.Assert(this.CurrentState is FollowerSetup, "Follower is not in FollowerSetup state.");50 }51 private void OnLeaderSetupEvent()52 {53 this.Assert(this

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 var actorRuntime = RuntimeFactory.Create();14 actorRuntime.RegisterMonitor(typeof(ActorBugFinding));15 actorRuntime.CreateActor(typeof(RedirectRequest));16 actorRuntime.Wait();17 }18 }19}20 this.Entries = entries;21 }22 }23 {

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors;4using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor;5using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Services;8using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Services.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.States.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities;12using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages;14using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Interfaces;15using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Requests;16using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Requests.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses;18using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Interfaces;19using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results;20using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results.Types;22using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Results.Types.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedActors.DistributedActor.Utilities.Messages.Responses.Types;

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AppendEntriesAsFollower

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 private ActorId Leader;7 private ActorId Follower;8 [OnEventGotoState(typeof(UnitEvent), typeof(Setup))]9 {10 }11 {12 protected override void OnEntry(Event e)13 {14 this.Monitor<SafetyMonitor>(new SafetyMonitor.FollowerSetupEvent());15 this.Monitor<SafetyMonitor>(new SafetyMonitor.LeaderSetupEvent());16 this.Monitor<SafetyMonitor>(new SafetyMonitor.RequestSetupEvent());17 }18 }19 [OnEventGotoState(typeof(UnitEvent), typeof(Follower))]20 {21 }22 {23 protected override void OnEntry(Event e)24 {25 this.Monitor<SafetyMonitor>(new SafetyMonitor.FollowerEvent());26 }27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33{34 {35 [OnEventDoAction(typeof(FollowerEvent), nameof(OnFollowerEvent))]36 [OnEventDoAction(typeof(LeaderSetupEvent), nameof(OnLeaderSetupEvent))]37 [OnEventDoAction(typeof(RequestSetupEvent), nameof(OnRequestSetupEvent))]38 {39 }40 [OnEventDoAction(typeof(FollowerSetupEvent), nameof(OnFollowerSetupEvent))]41 [OnEventDoAction(typeof(LeaderEvent), nameof(OnLeaderEvent))]42 [OnEventDoAction(typeof(RequestEvent), nameof(OnRequestEvent))]43 {44 }45 {46 }47 private void OnFollowerEvent()48 {49 this.Assert(this.CurrentState is FollowerSetup, "Follower is not in FollowerSetup state.");50 }51 private void OnLeaderSetupEvent()52 {53 this.Assert(this

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 var actorRuntime = RuntimeFactory.Create();14 actorRuntime.RegisterMonitor(typeof(ActorBugFinding));15 actorRuntime.CreateActor(typeof(RedirectRequest));16 actorRuntime.Wait();17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23{24 {25 [OnEventDoAction(typeof(FollowerEvent), nameof(OnFollowerEvent))]26 [OnEventDoAction(typeof(LeaderSetupEvent), nameof(OnLeaderSetupEvent))]27 [OnEventDoAction(typeof(RequestSetupEvent), nameof(OnRequestSetupEvent))]28 {29 }30 [OnEventDoAction(typeof(FollowerSetupEvent), nameof(OnFollowerSetupEvent))]31 [OnEventDoAction(typeof(LeaderEvent), nameof(OnLeaderEvent))]32 [OnEventDoAction(typeof(RequestEvent), nameof(OnRequestEvent))]33 {34 }35 {36 }37 private void OnFollowerEvent()38 {39 this.Assert(this.CurrentState is FollowerSetup, "Follower is not in FollowerSetup state.");40 }41 private void OnLeaderSetupEvent()42 {43 this.Assert(this

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 var actorRuntime = RuntimeFactory.Create();14 actorRuntime.RegisterMonitor(typeof(ActorBugFinding));15 actorRuntime.CreateActor(typeof(RedirectRequest));16 actorRuntime.Wait();17 }18 }19}20 }21 {22 protected override void OnEntry(Event e)23 {24 this.Monitor<SafetyMonitor>(new SafetyMonitor.FollowerSetupEvent());25 this.Monitor<SafetyMonitor>(new SafetyMonitor.LeaderSetupEvent());26 this.Monitor<SafetyMonitor>(new SafetyMonitor.RequestSetupEvent());27 }28 }29 [OnEventGotoState(typeof(UnitEvent), typeof(Follower))]30 {31 }32 {33 protected override void OnEntry(Event e)34 {35 this.Monitor<SafetyMonitor>(new SafetyMonitor.FollowerEvent());36 }37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43{44 {45 [OnEventDoAction(typeof(FollowerEvent), nameof(OnFollowerEvent))]46 [OnEventDoAction(typeof(LeaderSetupEvent), nameof(OnLeaderSetupEvent))]47 [OnEventDoAction(typeof(RequestSetupEvent), nameof(OnRequestSetupEvent))]48 {49 }50 [OnEventDoAction(typeof(FollowerSetupEvent), nameof(OnFollowerSetupEvent))]51 [OnEventDoAction(typeof(LeaderEvent), nameof(OnLeaderEvent))]52 [OnEventDoAction(typeof(RequestEvent), nameof(OnRequestEvent))]53 {54 }55 {56 }57 private void OnFollowerEvent()58 {59 this.Assert(this.CurrentState is FollowerSetup, "Follower is not in FollowerSetup state.");60 }61 private void OnLeaderSetupEvent()62 {63 this.Assert(this

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AppendEntriesAsFollower

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 var actorRuntime = RuntimeFactory.Create();14 actorRuntime.RegisterMonitor(typeof(ActorBugFinding));15 actorRuntime.CreateActor(typeof(RedirectRequest));16 actorRuntime.Wait();17 }18 }19}

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