Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTests.TestOneActorReceiveEventFailure
ReceiveEventTests.cs
Source:ReceiveEventTests.cs
...137 {138 }139 }140 [Fact(Timeout = 5000)]141 public void TestOneActorReceiveEventFailure()142 {143 this.TestWithError(r =>144 {145 r.CreateActor(typeof(ServerActor2));146 },147 configuration: this.GetConfiguration().WithTestingIterations(100),148 expectedError: "Deadlock detected. ClientActor() is waiting to " +149 "receive an event, but no other controlled operations are enabled.",150 replay: true);151 }152 [Fact(Timeout = 5000)]153 public void TestTwoActorsReceiveEventFailure()154 {155 this.TestWithError(r =>...
TestOneActorReceiveEventFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.TestingIterations = 1000;15 configuration.SchedulingIterations = 1000;16 configuration.MaxFairSchedulingSteps = 10000;17 configuration.EnableCycleDetection = false;18 configuration.EnableDataRaceDetection = false;19 configuration.EnableHotStateDetection = false;20 configuration.EnableLivenessBugFinding = false;21 configuration.EnableOperationCanceledExceptionBugs = false;22 configuration.EnableObjectDisposedExceptionBugs = false;23 configuration.EnableUnobservedTaskExceptionBugs = false;24 configuration.EnableActorDeadlockDetection = false;25 configuration.EnableActorTaskDeadlockDetection = false;26 configuration.EnableActorStateGraphScheduling = false;27 configuration.EnableRandomExecution = false;28 configuration.EnableBuggyWaitOperations = false;29 configuration.EnableBuggyReceiveOperations = false;30 configuration.EnableBuggySendOperations = false;31 configuration.EnableBuggyCreateActorOperations = false;32 configuration.EnableBuggyMonitorOperations = false;33 configuration.EnableBuggyRandomOperations = false;34 configuration.EnableBuggyTimerOperations = false;35 configuration.EnableBuggyWaitAllOperations = false;36 configuration.EnableBuggyWaitAnyOperations = false;37 configuration.EnableBuggyWaitForOperations = false;38 configuration.EnableBuggyWaitHandleOperations = false;39 configuration.EnableBuggyTaskWaitAnyOperations = false;40 configuration.EnableBuggyTaskWaitAllOperations = false;41 configuration.EnableBuggyTaskWaitForOperations = false;42 configuration.EnableBuggyTaskWaitHandleOperations = false;43 configuration.EnableBuggyTaskDelayOperations = false;44 configuration.EnableBuggyTaskWhenAllOperations = false;45 configuration.EnableBuggyTaskWhenAnyOperations = false;46 configuration.EnableBuggyTaskWhenAllOrAnyOperations = false;47 configuration.EnableBuggyTaskWhenAnyOrAllOperations = false;48 configuration.EnableBuggyTaskContinueWithOperations = false;49 configuration.EnableBuggyTaskContinueWhenAllOperations = false;50 configuration.EnableBuggyTaskContinueWhenAnyOperations = false;
TestOneActorReceiveEventFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 TestOneActorReceiveEventFailure();9 Console.ReadLine();10 }11 static async Task TestOneActorReceiveEventFailure()12 {13 var test = new ReceiveEventTests();14 await test.TestOneActorReceiveEventFailure();15 }16 }17}18 at Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTests.TestOneActorReceiveEventFailure() in C:\Users\mihai\Source\Repos\coyote\Tests\Microsoft.Coyote.Actors.BugFinding.Tests\ReceiveEventTests.cs:line 3819 at TestOneActorReceiveEventFailure.Program.TestOneActorReceiveEventFailure() in C:\Users\mihai\Source\Repos\coyote\Examples\TestOneActorReceiveEventFailure\2.cs:line 2420 at TestOneActorReceiveEventFailure.Program.Main(String[] args) in C:\Users\mihai\Source\Repos\coyote\Examples\TestOneActorReceiveEventFailure\1.cs:line 12
TestOneActorReceiveEventFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var test = new ReceiveEventTests();13 test.TestOneActorReceiveEventFailure();14 }15 }16}
TestOneActorReceiveEventFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.VisualStudio.TestTools.UnitTesting;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 public void TestOneActorReceiveEventFailure()11 {12 var test = new Action<PSharpRuntime>((r) => {13 r.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.M));14 r.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.A));15 });16 var configuration = Configuration.Create().WithNumberOfIterations(100);17 var result = PSharpTester.Test(test, configuration);18 Assert.IsTrue(result.Succeeded);19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.TestingServices;24using Microsoft.VisualStudio.TestTools.UnitTesting;25using System;26using System.Collections.Generic;27using System.Text;28using System.Threading.Tasks;29{30 {31 public void TestOneActorReceiveEventSuccess()32 {33 var test = new Action<PSharpRuntime>((r) => {34 r.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.M));35 r.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.A));36 });37 var configuration = Configuration.Create().WithNumberOfIterations(100);38 var result = PSharpTester.Test(test, configuration);39 Assert.IsTrue(result.Succeeded);40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.TestingServices;45using Microsoft.VisualStudio.TestTools.UnitTesting;46using System;47using System.Collections.Generic;48using System.Text;49using System.Threading.Tasks;50{51 {52 public void TestOneActorReceiveEventSuccess()53 {54 var test = new Action<PSharpRuntime>((r) => {
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