Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTests.ActiveOnEntry
ReceiveEventTests.cs
Source:ReceiveEventTests.cs
...192 this.Server = (e as SetupEvent).Id;193 this.Counter = 0;194 this.RaiseEvent(UnitEvent.Instance);195 }196 [OnEntry(nameof(ActiveOnEntry))]197 private class Active : State198 {199 }200 private async Task ActiveOnEntry()201 {202 while (this.Counter < 5)203 {204 await this.ReceiveEventAsync(typeof(Ping));205 this.SendPong();206 }207 this.RaiseHaltEvent();208 }209 private void SendPong()210 {211 this.Counter++;212 this.SendEvent(this.Server, new Pong());213 }214 }215 private class ServerStateMachine1 : StateMachine216 {217 private ActorId Client;218 [Start]219 [OnEntry(nameof(InitOnEntry))]220 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]221 private class Init : State222 {223 }224 private void InitOnEntry()225 {226 this.Client = this.CreateActor(typeof(ClientStateMachine));227 this.SendEvent(this.Client, new SetupEvent(this.Id));228 this.RaiseEvent(UnitEvent.Instance);229 }230 [OnEntry(nameof(ActiveOnEntry))]231 [OnEventDoAction(typeof(Pong), nameof(SendPing))]232 private class Active : State233 {234 }235 private void ActiveOnEntry()236 {237 this.SendPing();238 }239 private void SendPing()240 {241 this.SendEvent(this.Client, new Ping());242 }243 }244 [Fact(Timeout = 5000)]245 public void TestExchangedReceiveEventInStateMachine()246 {247 this.Test(r =>248 {249 r.CreateActor(typeof(ServerStateMachine1));250 },251 configuration: this.GetConfiguration().WithTestingIterations(100));252 }253 private class ServerStateMachine2 : StateMachine254 {255 private ActorId Client;256 [Start]257 [OnEntry(nameof(InitOnEntry))]258 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]259 private class Init : State260 {261 }262 private void InitOnEntry()263 {264 this.Client = this.CreateActor(typeof(ClientStateMachine));265 this.SendEvent(this.Client, new SetupEvent(this.Id));266 this.RaiseEvent(UnitEvent.Instance);267 }268 [OnEntry(nameof(ActiveOnEntry))]269 [IgnoreEvents(typeof(Pong))]270 private class Active : State271 {272 }273 private void ActiveOnEntry()274 {275 this.SendEvent(this.Client, new Ping());276 }277 }278 [Fact(Timeout = 5000)]279 public void TestOneStateMachineReceiveEventFailure()280 {281 this.TestWithError(r =>282 {283 r.CreateActor(typeof(ServerStateMachine2));284 },285 configuration: this.GetConfiguration().WithTestingIterations(100),286 expectedError: "Deadlock detected. ClientStateMachine() is waiting to " +287 "receive an event, but no other controlled operations are enabled.",...
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Xunit;15using Xunit.Abstractions;16{17 {18 public ReceiveEventTests(ITestOutputHelper output)19 : base(output)20 {21 }22 {23 public ActorId Id;24 public E(ActorId id)25 {26 this.Id = id;27 }28 }29 {30 public ActorId Id;31 public M(ActorId id)32 {33 this.Id = id;34 }35 }36 {37 public ActorId Id;38 public N(ActorId id)39 {40 this.Id = id;41 }42 }43 {44 public ActorId Id;45 public Config(ActorId id)46 {47 this.Id = id;48 }49 }50 {51 }52 {53 }54 {55 public ActorId Id;56 public Configure(ActorId id)57 {58 this.Id = id;59 }60 }61 {62 public ActorId Id;63 public Configure2(ActorId id)64 {65 this.Id = id;66 }67 }68 {69 public ActorId Id;70 public Configure3(ActorId id)71 {72 this.Id = id;73 }74 }75 {76 public ActorId Id;77 public Configure4(ActorId id)78 {79 this.Id = id;80 }81 }82 {83 public ActorId Id;
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Coverage;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public ReceiveEventTests(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 }20 {21 }22 {23 }24 {25 }26 {27 }28 {29 }30 {31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 }48 {49 }50 {51 }52 {53 }54 {55 }56 {57 }58 {59 }60 {61 }62 {63 }64 {65 }66 {67 }68 {69 }70 {71 [OnEventDoAction(typeof(M), nameof(Handler1))]72 [OnEventDoAction(typeof(N), nameof(Handler2))]73 [OnEventDoAction(typeof(O), nameof(Handler3))]74 [OnEventDoAction(typeof(P), nameof(Handler4))]75 [OnEventDoAction(typeof
ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public ReceiveEventTests(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 public ActorId Id;20 public E(ActorId id)21 {22 this.Id = id;23 }24 }25 {26 public ActorId Id;27 public Config(ActorId id)28 {29 this.Id = id;30 }31 }32 {33 public ActorId Id;34 public M(ActorId id)35 {36 this.Id = id;37 }38 }39 {40 }41 {42 }43 {44 }45 {46 public ActorId Id;47 public Setup(ActorId id)48 {49 this.Id = id;50 }51 }52 {53 }54 {55 }56 {57 }58 {59 }60 {61 }62 {63 }64 {65 }66 {67 }68 {69 }70 {71 }72 {73 }74 {75 }76 {77 }78 {79 }80 {81 }82 {83 }
ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 1;11 using var runtime = RuntimeFactory.Create(config);12 var m = ActorId.CreateActor(typeof(ReceiveEventTests));13 await runtime.CreateActorAndExecuteAsync(m);14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Threading.Tasks;21{22 {23 static async Task Main(string[] args)24 {25 var config = Configuration.Create();26 config.SchedulingIterations = 1;27 using var runtime = RuntimeFactory.Create(config);28 var m = ActorId.CreateActor(typeof(ReceiveEventTests));29 await runtime.CreateActorAndExecuteAsync(m);30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static async Task Main(string[] args)40 {41 var config = Configuration.Create();42 config.SchedulingIterations = 1;43 using var runtime = RuntimeFactory.Create(config);44 var m = ActorId.CreateActor(typeof(ReceiveEventTests));45 await runtime.CreateActorAndExecuteAsync(m);46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52using System.Threading.Tasks;53{54 {55 static async Task Main(string[] args)56 {57 var config = Configuration.Create();58 config.SchedulingIterations = 1;59 using var runtime = RuntimeFactory.Create(config);60 var m = ActorId.CreateActor(typeof(ReceiveEventTests));
ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using Microsoft.VisualStudio.TestTools.UnitTesting;5using System;6using System.Threading.Tasks;7{8 {9 public void TestMethod1()10 {11 var configuration = Configuration.Create();12 configuration.TestingIterations = 100;13 configuration.SchedulingIterations = 100;14 configuration.MaxFairSchedulingSteps = 1000;15 configuration.MaxUnfairSchedulingSteps = 1000;16 configuration.RandomSchedulingSeed = 1;17 configuration.SchedulingStrategy = SchedulingStrategy.DFS;18 configuration.Verbose = 2;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableLivenessChecking = true;23 configuration.EnableOperationInterleavings = true;24 configuration.EnablePhaseInterleavings = true;25 configuration.EnableStateGraphChecking = true;26 configuration.EnableTaskInterleavings = true;27 var test = new Action<PSharpRuntime>((r) => {28 r.CreateActor(typeof(ReceiveEventTests));29 });30 PSharpTester.Test(configuration, test);31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Testing;37using Microsoft.VisualStudio.TestTools.UnitTesting;38using System;39using System.Threading.Tasks;40{41 {42 public void TestMethod1()43 {44 var configuration = Configuration.Create();45 configuration.TestingIterations = 100;46 configuration.SchedulingIterations = 100;47 configuration.MaxFairSchedulingSteps = 1000;48 configuration.MaxUnfairSchedulingSteps = 1000;49 configuration.RandomSchedulingSeed = 1;50 configuration.SchedulingStrategy = SchedulingStrategy.DFS;51 configuration.Verbose = 2;52 configuration.EnableCycleDetection = true;53 configuration.EnableDataRaceDetection = true;54 configuration.EnableHotStateDetection = true;55 configuration.EnableLivenessChecking = true;56 configuration.EnableOperationInterleavings = true;
ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 CoyoteRuntime runtime = new CoyoteRuntime();9 Task task = Task.Run(async () =>10 {11 await runtime.CreateActorAsync(typeof(ReceiveEventTests), "ReceiveEventTests_1");12 });13 task.Wait();14 }15 }16}17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 CoyoteRuntime runtime = new CoyoteRuntime();25 Task task = Task.Run(async () =>26 {27 await runtime.CreateActorAsync(typeof(ReceiveEventTests), "ReceiveEventTests_1");28 });29 task.Wait();30 }31 }32}33using Microsoft.Coyote.Actors;34using System;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 CoyoteRuntime runtime = new CoyoteRuntime();41 Task task = Task.Run(async () =>42 {43 await runtime.CreateActorAsync(typeof(ReceiveEventTests), "ReceiveEventTests_1");44 });45 task.Wait();46 }47 }48}49using Microsoft.Coyote.Actors;50using System;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 CoyoteRuntime runtime = new CoyoteRuntime();57 Task task = Task.Run(async () =>58 {59 await runtime.CreateActorAsync(typeof(ReceiveEventTests), "ReceiveEventTests_1");60 });61 task.Wait();62 }63 }64}65using Microsoft.Coyote.Actors;
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