Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.OnActiveExit
PushStateTransitionTests.cs
Source:PushStateTransitionTests.cs
...251 {252 this.Log.WriteLine("Exiting Ready state");253 }254 [OnEntry(nameof(OnActive))]255 [OnExit(nameof(OnActiveExit))]256 public class Active : State257 {258 }259 private void OnActive()260 {261 this.Log.WriteLine("Entering Active state");262 }263 private void OnActiveExit()264 {265 this.Log.WriteLine("Exiting Active state");266 }267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");...
OnActiveExit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 internal override Task OnActiveExit(Event e, ActorId sender)12 {13 return Task.CompletedTask;14 }15 }16}17using System;18using System.Collections.Generic;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23using Microsoft.Coyote.SystematicTesting;24using Microsoft.Coyote.Tasks;25{26 {27 internal override Task OnActiveExit(Event e, ActorId sender)28 {29 return Task.CompletedTask;30 }31 }32}33using System;34using System.Collections.Generic;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Specifications;39using Microsoft.Coyote.SystematicTesting;40using Microsoft.Coyote.Tasks;41{42 {43 internal override Task OnActiveExit(Event e, ActorId sender)44 {45 return Task.CompletedTask;46 }47 }48}49using System;50using System.Collections.Generic;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Specifications;55using Microsoft.Coyote.SystematicTesting;56using Microsoft.Coyote.Tasks;57{58 {59 internal override Task OnActiveExit(Event e, Actor
OnActiveExit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 var runtime = RuntimeFactory.Create(config);14 var machine = runtime.CreateActor(typeof(Ready));15 runtime.SendEvent(machine, new Halt());16 Console.ReadKey();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var config = Configuration.Create();32 var runtime = RuntimeFactory.Create(config);33 var machine = runtime.CreateActor(typeof(Ready));34 runtime.SendEvent(machine, new Halt());35 Console.ReadKey();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 var config = Configuration.Create();51 var runtime = RuntimeFactory.Create(config);52 var machine = runtime.CreateActor(typeof(Ready));53 runtime.SendEvent(machine, new Halt());54 Console.ReadKey();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding.Tests;65{66 {67 static void Main(string[] args)68 {69 var config = Configuration.Create();70 var runtime = RuntimeFactory.Create(config);
OnActiveExit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Ready;4using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Events;5{6 {7 public static void Main()8 {9 var runtime = RuntimeFactory.Create();10 var id = runtime.CreateActor(typeof(Ready));11 runtime.SendEvent(id, new E());12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests.Ready;18using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Events;19{20 {21 public static void Main()22 {23 var runtime = RuntimeFactory.Create();24 var id = runtime.CreateActor(typeof(Ready));25 runtime.SendEvent(id, new E());26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.Ready;32using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Events;33{34 {35 public static void Main()36 {37 var runtime = RuntimeFactory.Create();38 var id = runtime.CreateActor(typeof(Ready));39 runtime.SendEvent(id, new E());40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.Ready;46using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Events;47{48 {49 public static void Main()50 {51 var runtime = RuntimeFactory.Create();52 var id = runtime.CreateActor(typeof(Ready));
OnActiveExit
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(Ready));10 Runtime.RegisterMonitor(typeof(Ready), "Ready2");11 Runtime.RegisterMonitor(typeof(Ready), "Ready3");12 Runtime.RegisterMonitor(typeof(Ready), "Ready4");13 Runtime.RegisterMonitor(typeof(Ready), "Ready5");14 Runtime.RegisterMonitor(typeof(Ready), "Ready6");15 Runtime.RegisterMonitor(typeof(Ready), "Ready7");16 Runtime.RegisterMonitor(typeof(Ready), "Ready8");17 Runtime.RegisterMonitor(typeof(Ready), "Ready9");18 Runtime.RegisterMonitor(typeof(Ready), "Ready10");19 Runtime.RegisterMonitor(typeof(Ready), "Ready11");20 Runtime.RegisterMonitor(typeof(Ready), "Ready12");21 Runtime.RegisterMonitor(typeof(Ready), "Ready13");22 Runtime.RegisterMonitor(typeof(Ready), "Ready14");23 Runtime.RegisterMonitor(typeof(Ready), "Ready15");24 Runtime.RegisterMonitor(typeof(Ready), "Ready16");25 Runtime.RegisterMonitor(typeof(Ready), "Ready17");26 Runtime.RegisterMonitor(typeof(Ready), "Ready18");27 Runtime.RegisterMonitor(typeof(Ready), "Ready19");28 Runtime.RegisterMonitor(typeof(Ready), "Ready20");29 Runtime.RegisterMonitor(typeof(Ready), "Ready21");30 Runtime.RegisterMonitor(typeof(Ready), "Ready22");31 Runtime.RegisterMonitor(typeof(Ready), "Ready23");32 Runtime.RegisterMonitor(typeof(Ready), "Ready24");33 Runtime.RegisterMonitor(typeof(Ready), "Ready25");34 Runtime.RegisterMonitor(typeof(Ready), "Ready26");35 Runtime.RegisterMonitor(typeof(Ready), "Ready27");36 Runtime.RegisterMonitor(typeof(Ready), "Ready28");37 Runtime.RegisterMonitor(typeof(Ready), "Ready29");38 Runtime.RegisterMonitor(typeof(Ready), "Ready30");39 Runtime.RegisterMonitor(typeof(Ready), "Ready31");40 Runtime.RegisterMonitor(typeof(Ready), "Ready32");41 Runtime.RegisterMonitor(typeof(Ready), "Ready33");42 Runtime.RegisterMonitor(typeof(Ready), "Ready34");43 Runtime.RegisterMonitor(typeof(Ready), "Ready35");44 Runtime.RegisterMonitor(typeof(Ready), "Ready36");45 Runtime.RegisterMonitor(typeof(Ready), "Ready37");46 Runtime.RegisterMonitor(typeof
OnActiveExit
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 var config = Configuration.Create();7 config.AssemblyToBeAnalyzed = typeof(Ready).Assembly;8 runtime.Configure(config);9 runtime.CreateActor(typeof(Ready));10 runtime.Wait();11 }12 }13}14 at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)15 at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)16 at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)17 at Microsoft.Coyote.Actors.BugFinding.Tests.Ready.OnActiveExit(Event e) in C:\Users\user\source\repos\Microsoft.Coyote\Source\Tests\Microsoft.Coyote.Actors.BugFinding.Tests\Ready.cs:line 2818 at Microsoft.Coyote.Actors.Actor.OnEvent(Event e) in C:\Users\user\source\repos\Microsoft.Coyote\Source\Core\Actors\Actor.cs:line 21019 at Microsoft.Coyote.Actors.Actor.ExecuteAction(Event e, Action action) in C:\Users\user\source\repos\Microsoft.Coyote\Source\Core\Actors\Actor.cs:line 18420 at Microsoft.Coyote.Actors.Actor.ExecuteAction(Event e, Action action) in C:\Users\user\source\repos\Microsoft.Coyote\Source\Core\Actors\Actor.cs:line 18421 at Microsoft.Coyote.Actors.Actor.ExecuteAction(Event e, Action action) in C:\Users\user\source\repos\Microsoft.Coyote\Source\Core\Actors\Actor.cs:line 18422 at Microsoft.Coyote.Actors.Actor.ExecuteAction(Event e, Action action) in C:\Users\user\source\repos\Microsoft.Coyote\Source\Core\Actors\Actor.cs:line 18423 at Microsoft.Coyote.Actors.Actor.ExecuteAction(Event e, Action action) in C:\Users\user\source\repos\Microsoft.C
OnActiveExit
Using AI Code Generation
1{2 {3 protected override void OnActiveExit(Event e, State target)4 {5 base.OnActiveExit(e, target);6 }7 }8}9{10 {11 protected override void OnActiveExit(Event e, State target)12 {13 base.OnActiveExit(e, target);14 }15 }16}17{18 {19 protected override void OnActiveExit(Event e, State target)20 {21 base.OnActiveExit(e, target);22 }23 }24}25{26 {27 protected override void OnActiveExit(Event e, State target)28 {29 base.OnActiveExit(e, target);30 }31 }32}33{34 {35 protected override void OnActiveExit(Event e, State target)36 {37 base.OnActiveExit(e, target);38 }39 }40}41{42 {43 protected override void OnActiveExit(Event e, State target)44 {45 base.OnActiveExit(e, target);46 }47 }48}
OnActiveExit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14{15 {16 {17 public ActorId Id;18 public OnActiveExit(ActorId id)19 {20 this.Id = id;21 }22 }23 [OnEntry(nameof(InitOnEntry))]24 [OnEventDoAction(typeof(OnActiveExit), nameof(OnActiveExitHandler))]25 {26 }27 private void InitOnEntry(Event e)28 {29 this.RaiseGotoStateEvent<Init>();30 }31 private void OnActiveExitHandler(Event e)32 {33 this.RaiseGotoStateEvent<Init>();34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Specifications;43using Microsoft.Coyote.Tasks;44using Microsoft.Coyote.TestingServices;45using Microsoft.Coyote.TestingServices.Runtime;46using Microsoft.Coyote.TestingServices.SchedulingStrategies;47using Microsoft.Coyote.TestingServices.Tracing.Schedule;48using Microsoft.Coyote.TestingServices.Tracing.Schedule;49using Microsoft.Coyote.TestingServices.Tracing.Schedule;50{51 {52 {53 public ActorId Id;54 public OnActiveExit(ActorId id)55 {56 this.Id = id;57 }58 }
OnActiveExit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;8using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitor;9using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitor.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitor.State;11using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring;12using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring.State;14using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring2;15using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring2.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring2.State;17using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring3;18using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring3.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring3.State;20using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring4;21using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring4.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring4.State;23using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring5;24using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring5.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring5.State;26using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring6;27using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring6.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines.Monitoring6.State;
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