How to use RaiseEventTransitionTests method of Microsoft.Coyote.Actors.BugFinding.Tests.RaiseEventTransitionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RaiseEventTransitionTests.RaiseEventTransitionTests

RaiseEventTransitionTests.cs

Source:RaiseEventTransitionTests.cs Github

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...4using Xunit;5using Xunit.Abstractions;6namespace Microsoft.Coyote.Actors.BugFinding.Tests7{8 public class RaiseEventTransitionTests : BaseActorBugFindingTest9 {10 public RaiseEventTransitionTests(ITestOutputHelper output)11 : base(output)12 {13 }14 private class E : Event15 {16 }17 private class M1 : StateMachine18 {19 [Start]20 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]21 [OnEventDoAction(typeof(E), nameof(HandleE))]22 private class Init : State23 {24 }...

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RaiseEventTransitionTests

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.DPOR;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.FairSchedule;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.PCT;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomSchedule;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomTrace;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairSchedule;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTrace;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceSchedule;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairSchedule;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairScheduleFairSchedule;22using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairScheduleRandomSchedule;23using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairScheduleUnfairSchedule;24using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairScheduleUnfairTrace;25using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairTrace;26using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairTraceFairSchedule;27using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairTraceRandomSchedule;28using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.UnfairTraceUnfairTraceUnfairSchedule;

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using System;6using System.Collections.Generic;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 Console.WriteLine("Hello World!");14 var configuration = Configuration.Create();15 configuration.SchedulingStrategy = new RandomStrategy();16 configuration.TestingIterations = 100;17 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageReporter());18 configuration.Verbose = 2;19 configuration.EnableCycleDetection = false;20 configuration.EnableDataRaceDetection = false;21 configuration.EnableDeadlockDetection = false;22 configuration.EnableLivelockDetection = false;23 configuration.EnableOperationCanceledException = false;24 configuration.EnableObjectDisposedException = false;25 configuration.EnableIndexOutOfRangeException = false;26 configuration.EnableNullReferenceException = false;27 configuration.EnableDivideByZeroException = false;28 configuration.EnableActorStateHashing = false;29 configuration.EnableActorTaskDebugging = false;30 configuration.EnableActorTaskInlining = false;31 configuration.EnableActorTaskCancellation = false;32 configuration.EnableActorTaskOptimizations = false;33 configuration.EnableActorFairScheduling = false;34 configuration.EnableActorCycleDetection = false;35 configuration.EnableActorGroupCycleDetection = false;36 configuration.EnableActorGroupFairScheduling = false;37 configuration.EnableActorGroupLivelockDetection = false;38 configuration.EnableActorGroupStateHashing = false;39 configuration.EnableActorGroupTaskDebugging = false;40 configuration.EnableActorGroupTaskInlining = false;41 configuration.EnableActorGroupTaskOptimizations = false;42 configuration.EnableActorGroupTaskCancellation = false;43 configuration.EnableActorGroupUnfairScheduling = false;44 configuration.EnableActorUnfairScheduling = false;45 configuration.EnableActorWaitOperations = false;46 configuration.EnableActorWaitOperationsCancellation = false;47 configuration.EnableActorWaitOperationsTimeout = false;48 configuration.EnableActorWaitOperationsTimeoutCancellation = false;49 configuration.EnableActorWaitOperationsWithHints = false;50 configuration.EnableActorWaitOperationsWithHintsCancellation = false;51 configuration.EnableActorWaitOperationsWithHintsTimeout = false;52 configuration.EnableActorWaitOperationsWithHintsTimeoutCancellation = false;

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 RaiseEventTransitionTests test = new RaiseEventTransitionTests();8 test.RaiseEventTransitionTests();9 }10 }11}

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var configuration = Configuration.Create().WithTestingIterations(10);10 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);11 testEngine.Run(new RaiseEventTransitionTests());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.TestingServices;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var configuration = Configuration.Create().WithTestingIterations(10);25 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);26 var report = testEngine.Run(new RaiseEventTransitionTests());27 if (report.NumOfFoundBugs > 0)28 {29 Console.WriteLine("Found bug!");30 }31 {32 Console.WriteLine("No bug found!");33 }34 Console.WriteLine(report.ToText());35 Console.ReadLine();36 }37 }38}39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.TestingServices;41using System;42using System.Threading.Tasks;

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 class E : Event { }13 class E2 : Event { }14 class E3 : Event { }15 class E4 : Event { }16 class E5 : Event { }17 {18 [OnEntry(nameof(EntryInit))]19 [OnEventGotoState(typeof(E), typeof(S1))]20 class Init : State { }21 void EntryInit()22 {23 this.RaiseEvent(new E());24 }25 [OnEntry(nameof(EntryS1))]26 [OnEventGotoState(typeof(E2), typeof(S2))]27 class S1 : State { }28 void EntryS1()29 {30 this.RaiseEvent(new E2());31 }32 [OnEntry(nameof(EntryS2))]33 [OnEventGotoState(typeof(E3), typeof(S3))]34 class S2 : State { }35 void EntryS2()36 {37 this.RaiseEvent(new E3());38 }39 [OnEntry(nameof(EntryS3))]40 [OnEventGotoState(typeof(E4), typeof(S4))]41 class S3 : State { }42 void EntryS3()43 {44 this.RaiseEvent(new E4());45 }46 [OnEntry(nameof(EntryS4))]47 [OnEventGotoState(typeof(E5), typeof(S5))]48 class S4 : State { }49 void EntryS4()50 {51 this.RaiseEvent(new E5());52 }53 [OnEntry(nameof(EntryS5))]54 class S5 : State { }55 void EntryS5()56 {57 }58 }59 public void TestRaiseEventTransition()60 {61 this.TestWithError(r =>62 {63 r.CreateActor(typeof(M));64 },65 configuration: GetConfiguration().WithTestingIterations(100),66 replay: true);67 }68 }69}

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 class E : Event { }13 class E2 : Event { }14 class E3 : Event { }15 class E4 : Event { }16 class E5 : Event { }17 {18 [OnEntry(nameof(EntryInit))]19 [OnEventGotoState(typeof(E), typeof(S1))]20 class Init : State { }21 void EntryInit()22 {23 this.RaiseEvent(new E());24 }25 [OnEntry(nameof(EntryS1))]26 [OnEventGotoState(typeof(E2), typeof(S2))]27 class S1 : State { }28 void EntryS1()29 {30 this.RaiseEvent(new E2());31 }32 [OnEntry(nameof(EntryS2))]33 [OnEventGotoState(typeof(E3), typeof(S3))]34 class S2 : State { }35 void EntryS2()36 {37 this.RaiseEvent(new E3());38 }39 [OnEntry(nameof(EntryS3))]40 [OnEventGotoState(typeof(E4), typeof(S4))]41 class S3 : State { }42 void EntryS3()43 {44 this.RaiseEvent(new E4());45 }46 [OnEntry(nameof(EntryS4))]47 [OnEventGotoState(typeof(E5), typeof(S5))]48 class S4 : State { }49 void EntryS4()

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using System;6using System.Linq;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingStrategy = SchedulingStrategy.DFS;13 configuration.SchedulingIterations = 100;14 configuration.EnableCycleDetection = true;15 configuration.EnableDataRaceDetection = true;16 configuration.EnableDeadlockDetection = true;17 configuration.EnableHotStateDetection = true;18 configuration.EnableLivelockDetection = true;19 configuration.EnableOperationCanceledException = true;20 configuration.EnablePCT = true;21 configuration.EnableRandomExecution = true;22 configuration.EnableStateGraph = true;23 configuration.EnableUnfairnessAssumption = true;24 configuration.EnableVerboseTrace = true;25 configuration.MaxFairSchedulingSteps = 100;26 configuration.MaxUnfairSchedulingSteps = 100;27 configuration.RandomSchedulingSeed = 100;28 configuration.UserSchedulingStrategy = null;29 configuration.TestingIterations = 10;30 configuration.TestReporters = new[] { new JsonReporter() };31 configuration.TraceFile = "trace.txt";32 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, new[] { typeof(RaiseEventTransitionTests).Assembly });33 var result = testEngine.Execute();34 if (result.FoundBug)35 {36 Console.WriteLine("Found Bug: " + result.BugTrace);37 }38 {39 Console.WriteLine("No bugs found in " + result.NumOfSchedulesExplored + " schedules.");40 }41 }42 }43}44The code above also creates a new instance of the TestingEngineFactory class and calls the CreateBugFindingEngine method of that class. The CreateBugFindingEngine method is used to create a new instance of the }45 [OnEntry(nameof(EntryS5))]46 class S5 : State { }47 void EntryS5()48 {49 }50 }51 public void TestRaiseEventTransition()52 {53 this.TestWithError(r =>54 {55 r.CreateActor(typeof(M));56 },57 configuration: GetConfiguration().WithTestingIterations(100),58 replay: true);59 }60 }61}

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RaiseEventTransitionTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5{6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var test = new RaiseEventTransitionTests();10 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.RaiseEventTransitionTests), new ActorId(0), test);11 await test.RunAsync();12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18{19 static async Task Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 var test = new ReceiveEventTransitionTests();23 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTransitionTests), new ActorId(0), test);24 await test.RunAsync();25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31{32 static async Task Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 var test = new SendEventTransitionTests();36 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.SendEventTransitionTests), new ActorId(0), test);37 await test.RunAsync();38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44{45 static async Task Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 var test = new MonitorTransitionTests();49 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.MonitorTransitionTests), new ActorId(0), test);50 await test.RunAsync();51 }52}

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