How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.InitOnEntry

RaftTests.cs

Source:RaftTests.cs Github

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...824 private ActorId Cluster;825 private int LatestCommand;826 private int Counter;827 [Start]828 [OnEntry(nameof(InitOnEntry))]829 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]830 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]831 private class Init : State832 {833 }834 private void InitOnEntry()835 {836 this.LatestCommand = -1;837 this.Counter = 0;838 }839 private void SetupEvent(Event e)840 {841 this.Cluster = (e as ConfigureEvent).Cluster;842 this.RaiseEvent(new LocalEvent());843 }844 [OnEntry(nameof(PumpRequestOnEntry))]845 [OnEventDoAction(typeof(Response), nameof(ProcessResponse))]846 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]847 private class PumpRequest : State848 {849 }850 private void PumpRequestOnEntry()851 {852 this.LatestCommand = this.RandomInteger(100);853 this.Counter++;854 this.SendEvent(this.Cluster, new Request(this.Id, this.LatestCommand));855 }856 private void ProcessResponse()857 {858 if (this.Counter is 3)859 {860 this.SendEvent(this.Cluster, new ClusterManager.ShutDown());861 this.RaiseHaltEvent();862 }863 else864 {865 this.RaiseEvent(new LocalEvent());866 }867 }868 }869 private class ElectionTimer : StateMachine870 {871 internal class ConfigureEvent : Event872 {873 public ActorId Target;874 public ConfigureEvent(ActorId id)875 : base()876 {877 this.Target = id;878 }879 }880 internal class StartTimerEvent : Event881 {882 }883 internal class CancelTimer : Event884 {885 }886 internal class Timeout : Event887 {888 }889 private class TickEvent : Event890 {891 }892 private ActorId Target;893 [Start]894 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896 private class Init : State897 {898 }899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State984 {985 }986 }987 private class SafetyMonitor : Monitor988 {989 internal class NotifyLeaderElected : Event990 {991 public int Term;992 public NotifyLeaderElected(int term)993 : base()994 {995 this.Term = term;996 }997 }998 private class LocalEvent : Event999 {1000 }1001 private HashSet<int> TermsWithLeader;1002 [Start]1003 [OnEntry(nameof(InitOnEntry))]1004 [OnEventGotoState(typeof(LocalEvent), typeof(Monitoring))]1005 private class Init : State1006 {1007 }1008 private void InitOnEntry()1009 {1010 this.TermsWithLeader = new HashSet<int>();1011 this.RaiseEvent(new LocalEvent());1012 }1013 [OnEventDoAction(typeof(NotifyLeaderElected), nameof(ProcessLeaderElected))]1014 private class Monitoring : State1015 {1016 }1017 private void ProcessLeaderElected(Event e)1018 {1019 var term = (e as NotifyLeaderElected).Term;1020 this.Assert(!this.TermsWithLeader.Contains(term), $"Detected more than one leader.");1021 this.TermsWithLeader.Add(term);1022 }...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;8{9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100;13 config.MaxFairSchedulingSteps = 100;14 config.MaxStepsInPathExploration = 100;15 config.MaxUnfairSchedulingSteps = 100;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.Tasks;11{12 {13 [OnEntry(nameof(InitOnEntry))]14 {15 TaskCompletionSource<bool> tcs;16 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]17 [OnEventDoAction(typeof(E.Configure), nameof(Configure))]18 [OnEventDoAction(typeof(E.Start), nameof(Start))]19 [OnEventDoAction(typeof(E.Stop), nameof(Stop))]20 [OnEventDoAction(typeof(E.AddServer), nameof(AddServer))]21 [OnEventDoAction(typeof(E.RemoveServer), nameof(RemoveServer))]22 [OnEventDoAction(typeof(E.Join), nameof(Join))]23 [OnEventDoAction(typeof(E.Leave), nameof(Leave))]24 [OnEventDoAction(typeof(E.Heartbeat), nameof(Heartbeat))]25 [OnEventDoAction(typeof(E.AppendEntries), nameof(AppendEntries))]26 [OnEventDoAction(typeof(E.RequestVote), nameof(RequestVote))]27 [OnEventDoAction(typeof(E.ClientRequest), nameof(ClientRequest))]28 [OnEventDoAction(typeof(E.ClientResponse), nameof(ClientResponse))]29 [OnEventDoAction(typeof(E.ServerResponse), nameof(ServerResponse))]30 [OnEventDoAction(typeof(E.Timeout), nameof(Timeout))]31 [OnEventDoAction(typeof(E.ElectionTimeout), nameof(ElectionTimeout))]32 [OnEventDoAction(typeof(E.HeartbeatTimeout), nameof(HeartbeatTimeout))]33 [OnEventDoAction(typeof(E.AppendEntriesTimeout), nameof(AppendEntriesTimeout))]34 [OnEventDoAction(typeof(E.RequestVoteTimeout), nameof(RequestVoteTimeout))]35 [OnEventDoAction(typeof(E.ClientTimeout), nameof(ClientTimeout))]36 [OnEventDoAction(typeof(E.ServerTimeout), nameof(ServerTimeout))]37 [OnEventDoAction(typeof(E.ClientRequestTimeout), nameof(ClientRequestTimeout))]38 [OnEventDoAction(typeof(E.ServerResponseTimeout), nameof(ServerResponseTimeout))]39 [OnEventDoAction(typeof(E.ClientResponseTimeout), nameof(ClientResponseTimeout))]

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;9using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Models;11using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Services;12using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities;14using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities.Extensions;15using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities.Types;16using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities.Types.Enums;17using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities.Types.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities.Types.Structs;19{20 {21 [OnEntry(nameof(InitOnEntry))]22 {23 }24 private void InitOnEntry(Event e)25 {26 this.TestActor();27 }28 private void TestActor()29 {30 this.CreateActor(typeof(RaftActor), new RaftActor.Create(0, 1, new List<ActorId>()));31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;42using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Events;43using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Models;44using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Services;45using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Tasks;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;6using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.StateMachine;8using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities;9using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utilities.Logging;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.Tests.Common;15using Microsoft.Coyote.Tests.Common.Actors;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding;17using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Logging;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.StateMachine;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Tasks;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Tasks.Strategies;22using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers;23using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies.ExponentialBackoff;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies.Randomized;26using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies.Randomized.RandomizedExponentialBackoff;27using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies.Randomized.RandomizedExponentialBackoff.RandomizedExponentialBackoffWithJitter;28using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies.Randomized.RandomizedExponentialBackoff.RandomizedExponentialBackoffWithJitter.RandomizedExponentialBackoffWithJitterAndMaximum;29using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities.Timers.Strategies.Randomized.RandomizedExponentialBackoff.RandomizedExponentialBackoffWithJitter.RandomizedExponentialBackoffWithJitterAndMaximum.RandomizedExponentialBackoffWithJitterAndMaximumAndMinimum;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomInteractive;14using Microsoft.Coyote.TestingServices.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;7using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Tests;8{9 {10 [OnEntry(nameof(OnInitOnEntry))]11 [OnEventDoAction(typeof(ConfigureEvent), nameof(OnConfigure))]12 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]13 {14 }15 {16 }17 {18 }19 {20 }21 {22 }23 {24 internal int Id;25 internal int NumServers;26 internal int Timeout;27 internal HashSet<ActorId> Servers;28 internal int Majority;29 }

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InitOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 RaftTests raft = new RaftTests();10 raft.InitOnEntry();11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 RaftTests raft = new RaftTests();24 raft.InitOnEntry();25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 RaftTests raft = new RaftTests();38 raft.InitOnEntry();39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 RaftTests raft = new RaftTests();52 raft.InitOnEntry();53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 RaftTests raft = new RaftTests();

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines.Server;14using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines.Client;15using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines.Leader;16using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines.Follower;17using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines.Candidate;18using Microsoft.Coyote.Actors.BugFinding.Tests.RaftTests.Machines.Learner;19{20 {21 public static void Test()22 {23 var runtime = RuntimeFactory.Create();24 var config = Configuration.Create();25 config.EnableVerboseTrace = true;26 config.EnableStateExploration = true;27 config.EnableStateExplorationGraph = true;28 config.EnableStateGraphVisualization = true;29 config.EnableStateGraphVisualization = true;30 config.EnableActorLogging = true;31 config.EnableActorTracing = true;32 config.EnableDataRaceDetection = true;33 config.EnableDeadlockDetection = true;34 config.EnableFairScheduling = true;35 config.EnableFullExploration = true;36 config.EnableHotStateDetection = true;37 config.EnableInteractiveTesting = true;38 config.EnableLivenessChecking = true;39 config.EnableOperationInterleavings = true;40 config.EnableOperationInterleavingsGraph = true;41 config.EnableOperationInterleavingsGraphVisualization = true;42 config.EnableOperationInterleavingsVisualization = true;43 config.EnableRandomExecution = true;44 config.EnableRandomExecution = true;

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