Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp.SendKeys
ChordTests.cs
Source:ChordTests.cs
...380 [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381 [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382 [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {...
SendKeys
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 QueryIdResp queryIdResp = new QueryIdResp();13 queryIdResp.Run();14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 {27 public ActorId Monitor;28 public Configure(ActorId monitor)29 {30 this.Monitor = monitor;31 }32 }33 {34 public ActorId Monitor;35 public QueryId(ActorId monitor)36 {37 this.Monitor = monitor;38 }39 }40 {41 public ActorId Id;42 public Response(ActorId id)43 {44 this.Id = id;45 }46 }47 private ActorId Monitor;48 [OnEntry(nameof(InitOnEntry))]49 [OnEventDoAction(typeof(Configure), nameof(Configure))]50 [OnEventDoAction(typeof(QueryId), nameof(QueryId))]51 private class Init : MachineState { }52 private void InitOnEntry()53 {54 this.Raise(new Halt());55 }56 private void Configure(Event e)57 {58 this.Monitor = (e as Configure).Monitor;59 }60 private void QueryId(Event e)61 {62 this.Send((e as QueryId).Monitor, new Response(this.Id));63 }64 }65}66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;68using System;
SendKeys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public static void Main()10 {11 QueryIdResp q = new QueryIdResp();12 q.SendKeys();13 }14 public void SendKeys()15 {16 Console.WriteLine("Enter Your Name");17 string name = Console.ReadLine();18 Console.WriteLine("Enter Your Age");19 int age = Convert.ToInt32(Console.ReadLine());20 Console.WriteLine("Your Name is " + name + " and Your Age is " + age);21 Console.ReadKey();22 }23 }24}25SendKeys.SendWait("Hello World");26SendKeys.SendWait("Hello World{ENTER}");27SendKeys.SendWait("Hello World{TAB}");28SendKeys.SendWait("Hello World{ESC}");29SendKeys.SendWait("^c");30SendKeys.SendWait("^v");31SendKeys.SendWait("^a");32SendKeys.SendWait("^x");33SendKeys.SendWait("{F1}");34SendKeys.SendWait("{F2}");35SendKeys.SendWait("{F3}");36SendKeys.SendWait("{F4}");37SendKeys.SendWait("{F5}");38SendKeys.SendWait("{F6}");
SendKeys
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 QueryIdResp queryIdResp = new QueryIdResp();13 queryIdResp.SendKeys("a");14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using System.Windows.Forms;25{26 {27 static void Main(string[] args)28 {29 QueryIdResp queryIdResp = new QueryIdResp();30 queryIdResp.SendKeys("a");31 Console.ReadLine();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using System.Windows.Forms;42{43 {44 static void Main(string[] args)45 {46 QueryIdResp queryIdResp = new QueryIdResp();47 queryIdResp.SendKeys("a");48 Console.ReadLine();49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using System.Windows.Forms;59{60 {61 static void Main(string[] args)62 {63 QueryIdResp queryIdResp = new QueryIdResp();64 queryIdResp.SendKeys("a");65 Console.ReadLine();66 }67 }68}69using Microsoft.Coyote.Actors.BugFinding.Tests;
SendKeys
Using AI Code Generation
1System.Windows.Forms.SendKeys.SendWait("Test");2System.Windows.Forms.SendKeys.SendWait("Test");3System.Windows.Forms.SendKeys.SendWait("Test");4System.Windows.Forms.SendKeys.SendWait("Test");5System.Windows.Forms.SendKeys.SendWait("Test");6System.Windows.Forms.SendKeys.SendWait("Test");7System.Windows.Forms.SendKeys.SendWait("Test");8System.Windows.Forms.SendKeys.SendWait("Test");9System.Windows.Forms.SendKeys.SendWait("Test");10System.Windows.Forms.SendKeys.SendWait("Test");11System.Windows.Forms.SendKeys.SendWait("Test");12System.Windows.Forms.SendKeys.SendWait("Test");13System.Windows.Forms.SendKeys.SendWait("Test");
SendKeys
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Windows.Forms;5{6 {7 static void Main(string[] args)8 {
SendKeys
Using AI Code Generation
1using System;2using System.Windows.Forms;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 QueryIdResp q = new QueryIdResp();9 q.SendKeys("test");10 }11 }12}
SendKeys
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxStepsFromFairSchedule = 100;14 config.MaxFairSchedulingSteps = 100;15 config.MaxUnfairSchedulingSteps = 100;16 config.MaxStepsFromUnfairSchedule = 100;17 config.RandomSchedulingSeed = 0;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableDeadlockDetection = true;21 config.EnableLivelockDetection = true;22 config.EnableOperationInterleavings = true;23 config.EnableTaskInterleavings = true;24 config.EnableActorInterleavings = true;25 config.EnableStateGraphAnalysis = true;26 config.EnableHotStateDetection = true;27 config.EnableHotStateAnalysis = true;
SendKeys
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using System.Windows.Forms;4using System.Threading;5using System.Diagnostics;6using System.Linq;7using System.Text;
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