Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp.QueryingOnEntry
ChordTests.cs
Source: ChordTests.cs
...597 this.Keys.Add(17);598 this.QueryCounter = 0;599 this.RaiseEvent(new Local());600 }601 [OnEntry(nameof(QueryingOnEntry))]602 [OnEventGotoState(typeof(Local), typeof(Waiting))]603 private class Querying : State604 {605 }606 private void QueryingOnEntry()607 {608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }...
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;10{11 {12 public static void QueryingOnEntry()13 {14 var config = Configuration.Create();15 config.SchedulingIterations = 100;16 config.SchedulingStrategy = SchedulingStrategy.DFS;17 config.MaxFairSchedulingSteps = 100;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableHotStateDetection = true;21 config.EnableLivenessChecking = true;22 config.EnableOperationInterleavings = true;23 config.EnablePhaseInterleavings = true;24 config.EnableRandomTesting = true;25 config.EnableStateGraphTesting = true;26 config.EnableStateSnapshotting = true;27 config.EnableTaskInterleavings = true;28 config.EnableUnfairScheduling = true;29 config.LivenessTemperatureThreshold = 1;30 config.MaxUnfairSchedulingSteps = 100;31 config.MaxUnfairSchedulingStepsInFairRun = 100;32 config.RandomSchedulingSeed = 0;33 config.SchedulingIterations = 100;34 config.SchedulingStrategy = SchedulingStrategy.DFS;35 config.TestingIterations = 100;36 config.UserOutputToLog = true;37 config.Verbose = 1;38 config.TraceLevel = 1;39 config.ThrowExceptionOnFailure = true;40 config.ThrowExceptionOnBugFound = true;
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tasks;5using Microsoft.Coyote.Actors.BugFinding;6using System;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading;12using System.Diagnostics;13{14 {15 public async Task<int> QueryingOnEntry()16 {17 int resp = 0;18 await Task.FromResult(0);19 resp = 1;20 return resp;21 }22 }23}24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tasks;28using Microsoft.Coyote.Actors.BugFinding;29using System;30using System.Threading.Tasks;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading;35using System.Diagnostics;36{37 {38 public async Task<int> QueryingOnEntry()39 {40 int resp = 0;41 resp = 1;42 await Task.FromResult(0);43 return resp;44 }45 }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding;50using Microsoft.Coyote.Actors.BugFinding.Tasks;51using Microsoft.Coyote.Actors.BugFinding;52using System;53using System.Threading.Tasks;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading;58using System.Diagnostics;59{60 {61 public async Task<int> QueryingOnEntry()62 {63 int resp = 0;64 await Task.FromResult(0);65 resp = 1;66 await Task.FromResult(
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 public static void Main(string[] args)7 {8 QueryIdResp q = new QueryIdResp();9 q.QueryingOnEntry();10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System.Threading.Tasks;16{17 {18 public static void Main(string[] args)19 {20 QueryIdResp q = new QueryIdResp();21 q.QueryingOnEntry();22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System.Threading.Tasks;28{29 {30 public static void Main(string[] args)31 {32 QueryIdResp q = new QueryIdResp();33 q.QueryingOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System.Threading.Tasks;40{41 {42 public static void Main(string[] args)43 {44 QueryIdResp q = new QueryIdResp();45 q.QueryingOnEntry();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System.Threading.Tasks;52{53 {54 public static void Main(string[] args)55 {56 QueryIdResp q = new QueryIdResp();57 q.QueryingOnEntry();58 }59 }60}
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Strategies;7using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithStrategy(18 BugFindingStrategy.Create());19 var test = new SystematicTestingEngine(configuration);20 test.RegisterMonitor(typeof(QueryIdResp));21 test.Run();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding;28using Microsoft.Coyote.TestingServices;29using Microsoft.Coyote.SystematicTesting;30using Microsoft.Coyote.SystematicTesting.Strategies;31using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var configuration = Configuration.Create().WithStrategy(42 BugFindingStrategy.Create());43 var test = new SystematicTestingEngine(configuration);44 test.RegisterMonitor(typeof(QueryIdResp));45 test.Run();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.TestingServices;53using Microsoft.Coyote.SystematicTesting;54using Microsoft.Coyote.SystematicTesting.Strategies;55using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 static void Main(string[]
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;7using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;8using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;9using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;10{11 {12 public QueryIdResp(ActorId id)13 {14 this.Id = id;15 }16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 await this.Runtime.SendEvent(this.Id, new
QueryingOnEntry
Using AI Code Generation
1{2 {3 public static bool QueryingOnEntry(ActorId id)4 {5 return id == ActorId.CreateRandom();6 }7 }8}9{10 {11 public static bool QueryingOnExit(ActorId id)12 {13 return id == ActorId.CreateRandom();14 }15 }16}17{18 {19 public static bool QueryingOnException(ActorId id)20 {21 return id == ActorId.CreateRandom();22 }23 }24}25{26 {27 public static bool QueryingOnHalt(ActorId id)28 {29 return id == ActorId.CreateRandom();30 }31 }32}33{34 {35 public static bool QueryingOnReceive(ActorId id)36 {37 return id == ActorId.CreateRandom();38 }39 }40}41{42 {43 public static bool QueryingOnSend(ActorId id)44 {45 return id == ActorId.CreateRandom();46 }47 }48}
QueryingOnEntry
Using AI Code Generation
1QueryIdResp resp = new QueryIdResp();2await this.Runtime.QueryOnEntryAsync<QueryIdResp>(this.Id, resp);3var id = resp.Id;4QueryIdResp resp = new QueryIdResp();5await this.Runtime.QueryOnEntryAsync<QueryIdResp>(this.Id, resp);6var id = resp.Id;
QueryingOnEntry
Using AI Code Generation
1QueryIdResp.QueryingOnEntry(this.Id);2QueryIdResp.QueryingOnExit(this.Id);3QueryIdResp.QueryingOnExit(this.Id);4QueryIdResp.QueryingOnExit(this.Id);5QueryIdResp.QueryingOnExit(this.Id);6QueryIdResp.QueryingOnExit(this.Id);7QueryIdResp.QueryingOnExit(this.Id);8QueryIdResp.QueryingOnExit(this.Id);
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