Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp.NotifyClientRequest
ChordTests.cs
Source:ChordTests.cs
...611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];644 }645 [OnEventGotoState(typeof(Local), typeof(Querying))]646 [OnEventDoAction(typeof(ChordNode.FindSuccessorResp), nameof(ProcessFindSuccessorResp))]647 [OnEventDoAction(typeof(ChordNode.QueryIdResp), nameof(ProcessQueryIdResp))]648 private class Waiting : State649 {650 }651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();...
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;10{11 {12 public QueryIdResp(ActorId server)13 {14 this.SendEvent(server, new NotifyClientRequest(this.Id));15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;27{28 {29 public QueryIdResp(ActorId server)30 {31 this.SendEvent(server, new NotifyClientRequest(this.Id));32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors.BugFinding;43using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;44{45 {46 public QueryIdResp(ActorId server)47 {48 this.SendEvent(server, new NotifyClientRequest(this.Id));49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(QueryIdResp));14 }15 }16 {17 public QueryIdResp(ActorId id) : base(id)18 {19 }20 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]21 {22 }23 private void OnUnitEvent()24 {25 this.NotifyClientRequest();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 runtime.CreateActor(typeof(QueryIdResp));42 }43 }44 {45 public QueryIdResp(ActorId id) : base(id)46 {47 }48 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]49 {50 }51 private void OnUnitEvent()52 {53 this.NotifyClientRequest();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;64{65 {66 static void Main(string[] args)67 {68 var runtime = RuntimeFactory.Create();69 runtime.CreateActor(typeof(QueryIdResp));70 }71 }
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create().WithTestingIterations(100);16 var runtime = RuntimeFactory.Create(config);17 var id = runtime.CreateActor(typeof(QueryIdResp));
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 CoyoteRuntime runtime = new CoyoteRuntime();12 runtime.CreateActor(typeof(QueryIdResp));13 runtime.CreateActor(typeof(Client));14 runtime.Run();15 }16 }17 {18 [OnEventDoAction(typeof(StartEvent), nameof(NotifyClient))]19 class Init : State { }20 void NotifyClient()21 {22 this.SendEvent(this.Id, new NotifyClientRequest(this.Id));23 }24 }25}26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 CoyoteRuntime runtime = new CoyoteRuntime();37 runtime.CreateActor(typeof(QueryIdResp));38 runtime.CreateActor(typeof(Client));39 runtime.Run();40 }41 }42 {43 [OnEventDoAction(typeof(StartEvent), nameof(NotifyClient))]44 class Init : State { }45 void NotifyClient()46 {47 this.SendEvent(this.Id, new NotifyClientRequest(this.Id));48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote;55using System;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 CoyoteRuntime runtime = new CoyoteRuntime();62 runtime.CreateActor(typeof(QueryIdResp));63 runtime.CreateActor(typeof(Client
NotifyClientRequest
Using AI Code Generation
1{2 {3 public void NotifyClientRequest()4 {5 }6 }7}8{9 {10 public void NotifyClientRequest()11 {12 }13 }14}
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading;10using System.Diagnostics;11using System.IO;12{13 {14 public static async Task Main(string[] args)15 {16 var config = Configuration.Create();17 config.MaxSchedulingSteps = 100;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableDeadlockDetection = true;21 config.EnableLivelockDetection = true;22 config.EnableOperationCanceledExceptionSupport = true;23 config.EnableObjectDisposedExceptionSupport = true;24 config.EnableActorGarbageCollection = true;25 config.EnableActorLogging = true;26 config.EnableActorStateTracking = true;27 config.EnableActorTaskInterleaving = true;28 config.EnableActorTaskCancellationInterleaving = true;29 config.EnableActorTaskCancellationInterleaving = true;30 config.EnableFairScheduling = true;31 config.EnableRandomScheduling = true;32 config.EnableRandomExecution = true;33 config.EnableBoundedRandomExecution = true;34 config.EnableDeterministicRandomExecution = true;35 config.EnableGreedyRandomExecution = true;36 config.EnablePCTStrategy = true;37 config.EnableProbabilisticRandomExecution = true;38 config.EnableProbabilisticRandomExecution = true;39 config.EnableRandomExecution = true;
NotifyClientRequest
Using AI Code Generation
1{2 {3 public string Id { get; set; }4 }5}6{7 {8 public string Id { get; set; }9 }10}11{12 {13 public string Id { get; set; }14 }15}16{17 {18 public string Id { get; set; }19 }20}21{22 {23 public string Id { get; set; }24 }25}26{27 {28 public string Id { get; set; }29 }30}31{32 {33 public string Id { get; set; }34 }35}36{
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4using System;5using System.Collections.Generic;6{7 {8 static void Main(string[] args)9 {10 QueryIdResp qir = new QueryIdResp();11 qir.NotifyClientRequest(1, "test");12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System.Threading.Tasks;18using System;19using System.Collections.Generic;20{21 {22 static void Main(string[] args)23 {24 QueryIdResp qir = new QueryIdResp();25 }26 }27}28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding;30using System.Threading.Tasks;31using System;32using System.Collections.Generic;33{34 {35 static void Main(string[] args)36 {37 QueryIdResp qir = new QueryIdResp();38 }39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System.Threading.Tasks;45using System;46using System.Collections.Generic;47{48 {49 static void Main(string[] args)50 {51 QueryIdResp qir = new QueryIdResp();52 qir.NotifyClientRequest(1, "test");53 }54 }55}56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System.Threading.Tasks;60using System;61using System.Collections.Generic;62{63 {
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.QueryIdResp;4using System;5using System.Threading.Tasks;6{7 {8 {9 public ActorId Server;10 public Request(ActorId server)11 {12 this.Server = server;13 }14 }15 {16 public int Id;17 public Response(int id)18 {19 this.Id = id;20 }21 }22 private int Id;23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 var req = (Request)initialEvent;26 this.Id = this.CreateActorId().Value;27 this.SendEvent(req.Server, new QueryId(this.Id));28 }29 protected override async Task OnEventAsync(Event e)30 {31 if (e is Response r)32 {33 this.Assert(r.Id == this.Id, "Client received incorrect id.");34 }35 {36 this.Assert(false, "Client received unexpected event '{0}'.", e);37 }38 }39 }40 {41 {42 public int Id;43 public QueryId(int id)44 {45 this.Id = id;46 }47 }48 private int NextId;49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 this.NextId = 0;52 }53 protected override async Task OnEventAsync(Event e)54 {55 if (e is QueryId q)56 {57 this.SendEvent(this.Id, new Client.Response(q.Id));58 this.SendEvent(this.Id, new QueryIdResp.NotifyClientRequest(this.Id));59 }60 {61 this.Assert(false, "Server received unexpected event '{0}'.", e);62 }63 }64 }65}66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.BugFinding.Tests;
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(QueryIdResp));11 runtime.SendEvent(actor, new NotifyClientRequest("Hello from client"));12 runtime.SendEvent(actor, new NotifyClientResponse("Hello from server"));13 Console.ReadLine();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 Console.WriteLine("OnInitializeAsync");20 await this.ReceiveEventAsync<NotifyClientRequest>();21 Console.WriteLine("OnInitializeAsync: Received NotifyClientRequest");22 }23 protected override async Task OnEventAsync(Event e)24 {25 switch (e)26 {27 Console.WriteLine("OnEventAsync: Received NotifyClientRequest");28 break;29 Console.WriteLine("OnEventAsync: Received NotifyClientResponse");30 break;31 }32 }33 }34}35var actor = runtime.CreateActor(typeof(QueryIdResp));36runtime.SendEvent(actor, new NotifyClientRequest("Hello from client"));37Console.ReadLine();38at Microsoft.Coyote.Actors.Actor.ThrowUnhandledEventException[TEvent](TEvent e) in C:\Users\msr\source\repos\coyote\Source\Actors\Actor.cs:line 107239at Microsoft.Coyote.Actors.Actor.HandleEvent[TEvent](TEvent e) in C:\Users\msr\source\repos
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