Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.ProcessFindPredecessor
ChordTests.cs
Source:ChordTests.cs
...377 this.SendEvent(successor, new NotifySuccessor(this.Id));378 }379 [OnEventDoAction(typeof(FindSuccessor), nameof(ProcessFindSuccessor))]380 [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381 [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382 [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {470 foreach (var key in keysToSend)471 {472 this.Keys.Remove(key);473 }474 this.SendEvent(sender, new AskForKeysResp(keysToSend));475 }476 }477 private void ProcessStabilize()478 {479 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480 this.SendEvent(successor, new FindPredecessor(this.Id));481 foreach (var finger in this.FingerTable)482 {483 if (!finger.Value.Node.Equals(successor))484 {485 this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486 }487 }488 }489 private void ProcessFindSuccessorResp(Event e)490 {491 var successor = (e as FindSuccessorResp).Node;492 var key = (e as FindSuccessorResp).Key;493 this.Assert(this.FingerTable.ContainsKey(key), "Finger table of {0} does not contain {1}.", this.NodeId, key);494 this.FingerTable[key] = new Finger(this.FingerTable[key].Start, this.FingerTable[key].End, successor);495 }496 private void ProcessFindPredecessorResp(Event e)497 {498 var successor = (e as FindPredecessorResp).Node;499 if (!successor.Equals(this.Id))500 {501 this.FingerTable[(this.NodeId + 1) % this.NumOfIds] = new Finger(502 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Start,503 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].End,504 successor);505 this.SendEvent(successor, new NotifySuccessor(this.Id));506 this.SendEvent(successor, new AskForKeys(this.Id, this.NodeId));507 }508 }509 private void UpdatePredecessor(Event e)510 {...
ProcessFindPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId;8using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries;9using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query1;10using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query2;11using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query3;12using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query4;13using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query5;14using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query6;15using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query7;16using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query8;17using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query9;18using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query10;19using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query11;20using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query12;21using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query13;22using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query14;23using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query15;24using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query16;25using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query17;26using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query18;27using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query19;28using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query20;29using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query21;30using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query22;31using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId.Queries.Query23;
ProcessFindPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.QueryId;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create().WithBugFindingStrategy();12 var runtime = RuntimeFactory.Create(config);13 runtime.CreateActor(typeof(QueryId));14 runtime.Wait();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 var id = this.Id;21 var pred = await this.ProcessFindPredecessor(this.Id);22 await this.ProcessFindSuccessor(this.Id);23 }24 }25}26 at Microsoft.Coyote.Actors.ActorRuntime.ProcessFindSuccessor(ActorId id)27 at QueryId.QueryId.OnInitializeAsync(Event initialEvent) in C:\Users\user\source\repos\QueryId\QueryId\QueryId.cs:line 2628 at Microsoft.Coyote.Actors.Actor.OnInitializeAsync(Event initialEvent)29 at Microsoft.Coyote.Actors.Actor.InitializeAsync(Event initialEvent)30 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent, ActorId id)31 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent)32 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type)33 at QueryId.Program.Main(String[] args) in C:\Users\user\source\repos\QueryId\QueryId\Program.cs:line 14
ProcessFindPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 QueryId q = new QueryId();12 q.ProcessFindPredecessor();13 }14 }15}16C:\Users\user\Documents\Visual Studio 2015\Projects\Test\Test\Program.cs(10,13,10,14): error CS0103: The name 'q' does not exist in the current context17C:\Users\user\Documents\Visual Studio 2015\Projects\Test\Test\Program.cs(10,13,10,14): error CS1061: 'QueryId' does not contain a definition for 'ProcessFindPredecessor' and no extension method 'ProcessFindPredecessor' accepting a first argument of type 'QueryId' could be found (are you missing a using directive or an assembly reference?)
ProcessFindPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var id = new QueryId(1, 2);10 var pred = id.ProcessFindPredecessor();11 Console.WriteLine(pred);12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var id = new QueryId(1, 2);24 var pred = id.ProcessFindPredecessor();25 Console.WriteLine(pred);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static void Main(string[] args)36 {37 var id = new QueryId(1, 2);38 var pred = id.ProcessFindPredecessor();39 Console.WriteLine(pred);40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static void Main(string[] args)50 {51 var id = new QueryId(1, 2);52 var pred = id.ProcessFindPredecessor();53 Console.WriteLine(pred);54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{
ProcessFindPredecessor
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 1000;11 config.Verbose = 1;12 var id = new QueryId(0);13 var predecessor = id.ProcessFindPredecessor(0, 0);14 Console.WriteLine("Predecessor: {0}", predecessor);15 runtime.Dispose();16 }17 }18}19public int ProcessFindPredecessor(int id, int level)20{21 int predecessor = 0;22 if (level == 0)23 {24 predecessor = id;25 }26 {27 predecessor = this.ProcessFindPredecessor(id, level - 1);28 }29 return predecessor;30}
ProcessFindPredecessor
Using AI Code Generation
1var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();2var result = query.ProcessFindPredecessor();3var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();4var result = query.ProcessFindSuccessor();5var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();6var result = query.ProcessGetPredecessor();7var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();8var result = query.ProcessGetSuccessor();9var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();10var result = query.ProcessGetSuccessor();11var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();12var result = query.ProcessGetSuccessor();13var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();14var result = query.ProcessGetSuccessor();15var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();16var result = query.ProcessGetSuccessor();17var query = new Microsoft.Coyote.Actors.BugFinding.Tests.QueryId();18var result = query.ProcessGetSuccessor();
ProcessFindPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 static void Main(string[] args)8 {9 QueryId q = new QueryId();10 q.ProcessFindPredecessor();11 }12 }13}14using System;15using System.Collections.Generic;16using System.Text;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 public void ProcessFindPredecessor()21 {22 int a = 0;23 int b = 0;24 int c = 0;25 int d = 0;26 int e = 0;27 int f = 0;28 int g = 0;29 int h = 0;30 int i = 0;31 int j = 0;32 int k = 0;33 int l = 0;34 int m = 0;35 int n = 0;36 int o = 0;37 int p = 0;38 int q = 0;39 int r = 0;40 int s = 0;41 int t = 0;42 int u = 0;43 int v = 0;44 int w = 0;45 int x = 0;46 int y = 0;47 int z = 0;48 int aa = 0;49 int ab = 0;50 int ac = 0;51 int ad = 0;52 int ae = 0;53 int af = 0;54 int ag = 0;55 int ah = 0;56 int ai = 0;57 int aj = 0;58 int ak = 0;59 int al = 0;60 int am = 0;61 int an = 0;62 int ao = 0;63 int ap = 0;64 int aq = 0;65 int ar = 0;66 int as = 0;67 int at = 0;68 int au = 0;69 int av = 0;
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