How to use TestPushTransitionToNonExistingState method of Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.TestPushTransitionToNonExistingState

PushStateTransitionTests.cs

Source: PushStateTransitionTests.cs Github

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...137 {138 }139 }140 [Fact(Timeout = 5000)]141 public void TestPushTransitionToNonExistingState()142 {143 this.TestWithError(r =>144 {145 r.CreateActor(typeof(M4a));146 },147 expectedError: "M4a() is trying to transition to non-existing state 'Done'.",148 replay: true);149 }150 private class M5a : StateMachine151 {152 [Start]153 [OnEventDoAction(typeof(E1), nameof(Foo))]154 [OnEventPushState(typeof(E2), typeof(S1))]155 private class S0 : State...

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TestPushTransitionToNonExistingState

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.PushStateTransitionTests;11{12 {13 public static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.TestingIterations = 1;17 configuration.Verbose = 3;18 configuration.SchedulingIterations = 1;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;

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TestPushTransitionToNonExistingState

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Machines;6using System;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 Task t = Task.Run(async () =>13 {14 var runtime = RuntimeFactory.Create();15 await runtime.TestAsync(typeof(TestPushTransitionToNonExistingState));16 Console.WriteLine("Test completed");17 });18 t.Wait();19 }20 }21}22Coyote: A Framework for Testing Asynchronous Programs (Part 2)23Coyote: A Framework for Testing Asynchronous Programs (Part 3)24Coyote: A Framework for Testing Asynchronous Programs (Part 4)25Coyote: A Framework for Testing Asynchronous Programs (Part 5)26Coyote: A Framework for Testing Asynchronous Programs (Part 6)27Coyote: A Framework for Testing Asynchronous Programs (Part 7)28Coyote: A Framework for Testing Asynchronous Programs (Part 8)29Coyote: A Framework for Testing Asynchronous Programs (Part 9)30Coyote: A Framework for Testing Asynchronous Programs (Part 10)31Coyote: A Framework for Testing Asynchronous Programs (Part 11)32Coyote: A Framework for Testing Asynchronous Programs (Part 12)33Coyote: A Framework for Testing Asynchronous Programs (Part 13)34Coyote: A Framework for Testing Asynchronous Programs (Part 14)35Coyote: A Framework for Testing Asynchronous Programs (Part 15)36Coyote: A Framework for Testing Asynchronous Programs (Part 16)37Coyote: A Framework for Testing Asynchronous Programs (Part 17)38Coyote: A Framework for Testing Asynchronous Programs (Part 18)39Coyote: A Framework for Testing Asynchronous Programs (Part 19)40Coyote: A Framework for Testing Asynchronous Programs (

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.States;6using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Tasks.Events;8using System;9using System.Threading.Tasks;10{11 {12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 this.RaiseEvent(new e1());15 return Task.CompletedTask;16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;22using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Tasks.Events;26using System;27using System.Threading.Tasks;28{29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.RaiseEvent(new e1());33 return Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;40using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Events;

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Coverage;4using Microsoft.Coyote.TestingServices.Runtime;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomScheduling();15 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);16 testEngine.Run(new PushStateTransitionTests());17 Console.WriteLine(testEngine.TestReport.ToString());18 Console.ReadLine();19 }20 }21}22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.TestingServices;25using Microsoft.Coyote.TestingServices.Coverage;26using Microsoft.Coyote.TestingServices.Runtime;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomScheduling();37 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);38 testEngine.Run(new PushStateTransitionTests());39 Console.WriteLine(testEngine.TestReport.ToString());40 Console.ReadLine();41 }42 }43}44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.TestingServices;47using Microsoft.Coyote.TestingServices.Coverage;48using Microsoft.Coyote.TestingServices.Runtime;49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54{55 {56 static void Main(string[] args)57 {58 var configuration = Configuration.Create().WithTestingIterations(100).WithRandomScheduling();59 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.Runtime;7using System.Threading.Tasks;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.TestingServices;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8using System.Diagnostics;9using System.Linq;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.SchedulingIterations = 1000;17 configuration.MaxFairSchedulingSteps = 100;18 configuration.MaxUnfairSchedulingSteps = 100;19 configuration.TestingIterations = 10;20 configuration.Verbose = 1;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableHotStateDetection = true;25 configuration.EnableOperationInterleavings = true;26 configuration.EnableRandomExecution = true;27 configuration.EnableStateGraphTesting = true;28 configuration.EnableStateTesting = true;29 configuration.EnableTaskInterleavings = true;30 configuration.EnableTimerInterleavings = true;31 configuration.EnableUnfairScheduling = true;32 configuration.EnableWorkStealing = true;33 configuration.ReportActivityCoverage = true;34 configuration.ReportFairScheduling = true;35 configuration.ReportHotStateCoverage = true;36 configuration.ReportUnfairScheduling = true;37 configuration.ReportStateGraphCoverage = true;38 configuration.ReportStateCoverage = true;39 configuration.ReportTaskCoverage = true;40 configuration.ReportTimerCoverage = true;41 configuration.ReportUnhandledExceptions = true;42 configuration.ReportUnobservedExceptions = true;43 configuration.ReportActivityCoverage = true;44 configuration.ReportFairScheduling = true;45 configuration.ReportHotStateCoverage = true;46 configuration.ReportUnfairScheduling = true;47 configuration.ReportStateGraphCoverage = true;48 configuration.ReportStateCoverage = true;49 configuration.ReportTaskCoverage = true;50 configuration.ReportTimerCoverage = true;51 configuration.ReportUnhandledExceptions = true;52 configuration.ReportUnobservedExceptions = true;53 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;54 configuration.SchedulingStrategy = SchedulingStrategy.PCT;55 configuration.SchedulingStrategy = SchedulingStrategy.Random;56 configuration.SchedulingStrategy = SchedulingStrategy.ProbabilisticRandom;57 configuration.SchedulingStrategy = SchedulingStrategy.ProbabilisticRandom;

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices.Coverage;3{4 {5 public static void Main(string[] args)6 {7 var config = Configuration.Create().WithTestingIterations(200);8 var coverageInfo = TestingEngine.Test(config, new PushStateTransitionTests());9 var report = CoverageReport.Generate(coverageInfo);10 report.WriteToFiles();11 }12 }13}

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TestPushTransitionToNonExistingState

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Tester), null, typeof(TestPushTransitionToNonExistingState));11 runtime.Run();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 if (initialEvent is TestPushTransitionToNonExistingState)18 {19 this.TestPushTransitionToNonExistingState();20 }21 }22 private void TestPushTransitionToNonExistingState()23 {24 var machine = this.CreateActor(typeof(M));25 this.SendEvent(machine, new E());26 }27 }28 {29 [OnEventDoAction(typeof(E), nameof(HandleE))]30 {31 }32 private void HandleE()33 {34 this.PushState(typeof(NonExistingState));35 }36 }37 {38 }39}

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