How to use TestPushStateNotInheritGoto method of Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.TestPushStateNotInheritGoto

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

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...290 runtime.SendEvent(actor, new E3()); // just to prove we are no longer in the Active state, this should raise an unhandled event error.291 }292 }293 [Fact(Timeout = 5000)]294 public void TestPushStateNotInheritGoto()295 {296 string expectedError = "M7() received event 'E3' that cannot be handled.";297 var log = new LogEvent();298 this.TestWithError(r =>299 {300 M7.RunTest(r, log);301 },302 expectedError: expectedError);303 string actual = string.Join(", ", log.Log);304 Assert.Equal(@"Handling E1 in state Init, Entering Ready state, Entering Active state, Exiting Active state, Exiting Ready state, Entering Bad state, Unhandled event E3 in state Bad", actual);305 }306 /// <summary>307 /// Test that PushState transitions are not inherited by PushState operations, and therefore308 /// the event in question will cause the pushed state to pop before handling the event again....

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TestPushStateNotInheritGoto

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2var test = new PushStateTransitionTests();3test.TestPushStateNotInheritGoto();4using Microsoft.Coyote.Actors.BugFinding.Tests;5var test = new PushStateTransitionTests();6test.TestPushStateNotInheritGoto();7using Microsoft.Coyote.Actors.BugFinding.Tests;8var test = new PushStateTransitionTests();9test.TestPushStateNotInheritGoto();10using Microsoft.Coyote.Actors.BugFinding.Tests;11var test = new PushStateTransitionTests();12test.TestPushStateNotInheritGoto();13using Microsoft.Coyote.Actors.BugFinding.Tests;14var test = new PushStateTransitionTests();15test.TestPushStateNotInheritGoto();16using Microsoft.Coyote.Actors.BugFinding.Tests;17var test = new PushStateTransitionTests();18test.TestPushStateNotInheritGoto();19using Microsoft.Coyote.Actors.BugFinding.Tests;20var test = new PushStateTransitionTests();21test.TestPushStateNotInheritGoto();22using Microsoft.Coyote.Actors.BugFinding.Tests;23var test = new PushStateTransitionTests();

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TestPushStateNotInheritGoto

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Coverage;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.Tracing.Schedule;6using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;7using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var test = new PushStateTransitionTests();18 var config = Configuration.Create();19 config.SchedulingStrategy = new RandomStrategy();20 config.MaxSchedulingSteps = 100;21 config.TestingIterations = 100;22 config.Verbose = 2;23 config.EnableCycleDetection = true;24 config.EnableDataRaceDetection = true;25 config.EnableDoubleReceiveDetection = true;26 config.EnableIntegerOverflowDetection = true;27 config.EnableTimerRaceDetection = true;28 config.EnableUnfairMonitorAccessDetection = true;29 config.EnableActorGarbageCollection = true;30 config.EnableActorShadowStack = true;

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TestPushStateNotInheritGoto

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 RunTest();16 Console.WriteLine("test");17 Console.ReadLine();18 }19 static void RunTest()20 {21 var configuration = Configuration.Create();22 configuration.SchedulingStrategy = new DPOR(configuration);23 var test = new PushStateTransitionTests();24 var testRunner = new TestRunner(test.GetType(), configuration);25 testRunner.OnFailure += TestRunner_OnFailure;26 testRunner.OnSchedulingError += TestRunner_OnSchedulingError;27 testRunner.OnTestFailure += TestRunner_OnTestFailure;28 testRunner.OnTestSkipped += TestRunner_OnTestSkipped;29 testRunner.OnTestSuccess += TestRunner_OnTestSuccess;30 testRunner.OnWarning += TestRunner_OnWarning;31 testRunner.Run();32 }33 private static void TestRunner_OnWarning(object sender, string e)34 {35 Console.WriteLine("Warning: " + e);36 }37 private static void TestRunner_OnTestSuccess(object sender, string e)38 {39 Console.WriteLine("Test success: " + e);40 }41 private static void TestRunner_OnTestSkipped(object sender, string e)42 {43 Console.WriteLine("Test skipped: " + e);44 }45 private static void TestRunner_OnTestFailure(object sender, string e)46 {47 Console.WriteLine("Test failure: " + e);48 }49 private static void TestRunner_OnSchedulingError(object sender, string e)50 {51 Console.WriteLine("Scheduling error: " + e);52 }53 private static void TestRunner_OnFailure(object sender, string e)54 {55 Console.WriteLine("Failure: " + e);56 }57 }58}

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TestPushStateNotInheritGoto

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 public static void Main()6 {7 var test = new PushStateTransitionTests();8 test.TestPushStateNotInheritGoto();9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13using System.Threading.Tasks;14{15 public static void Main()16 {17 var test = new PushStateTransitionTests();18 test.TestPushStateNotInheritGoto();19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.Threading.Tasks;24{25 public static void Main()26 {27 var test = new PushStateTransitionTests();28 test.TestPushStateNotInheritGoto();29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Threading.Tasks;34{35 public static void Main()36 {37 var test = new PushStateTransitionTests();38 test.TestPushStateNotInheritGoto();39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43using System.Threading.Tasks;44{45 public static void Main()46 {47 var test = new PushStateTransitionTests();48 test.TestPushStateNotInheritGoto();49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53using System.Threading.Tasks;54{

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TestPushStateNotInheritGoto

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading;10{11 {12 static void Main(string[] args)13 {14 TestPushStateNotInheritGoto();15 }16 static void TestPushStateNotInheritGoto()17 {18 var config = Configuration.Create();19 config.MaxSchedulingSteps = 1000;20 config.MaxFairSchedulingSteps = 1000;21 config.MaxStepsFromAnyEntryToExit = 1000;

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