How to use ResponseToQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.ResponseToQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;9using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Interfaces;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(PredSucc), new ActorId("PredSucc"));16 Console.ReadLine();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;28using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Interfaces;29{30 {31 static void Main(string[] args)32 {33 var runtime = RuntimeFactory.Create();34 runtime.CreateActor(typeof(PredSucc), new ActorId("PredSucc"));35 Console.ReadLine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;47using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Interfaces;48{49 {50 static void Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();53 runtime.CreateActor(typeof(PredSucc), new ActorId("PredSucc"));54 Console.ReadLine();55 }56 }57}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9{10 {11 public async Task ResponseToQueryAction()12 {13 await SendEvent(this.Id, new E1());14 await SendEvent(this.Id, new E2());15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.TestingServices;24using Microsoft.Coyote.TestingServices.SchedulingStrategies;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;26{27 {28 public async Task ResponseToQueryAction()29 {30 await SendEvent(this.Id, new E1());31 await SendEvent(this.Id, new E2());32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.TestingServices;41using Microsoft.Coyote.TestingServices.SchedulingStrategies;42using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;43{44 {45 public async Task ResponseToQueryAction()46 {47 await SendEvent(this.Id, new E1());48 await SendEvent(this.Id, new E2());49 }50 }51}

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;4using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Interfaces;5using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Models;6using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Services;7using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Services.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Utilities;9using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Utilities.Interfaces;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 var config = Configuration.Create();21 config.MaxSchedulingSteps = 1000;22 var actor = runtime.CreateActor(typeof(PredSucc));23 var client = runtime.CreateActor(typeof(Client));24 runtime.SendEvent(client, new QueryActionEvent()25 {26 Action = new Action()27 {28 Precondition = new List<string>() { "p1", "p2" },29 Effects = new List<string>() { "e1", "e2" }30 }31 });32 runtime.SendEvent(client, new QueryActionEvent()33 {34 Action = new Action()35 {36 Precondition = new List<string>() { "p1", "p2" },37 Effects = new List<string>() { "e3", "e4" }38 }39 });40 runtime.SendEvent(client, new QueryActionEvent()41 {42 Action = new Action()43 {44 Precondition = new List<string>() { "p1", "p2" },45 Effects = new List<string>() { "e5", "e6" }46 }47 });48 runtime.SendEvent(client, new QueryActionEvent()49 {50 Action = new Action()51 {52 Precondition = new List<string>() { "p1", "p2" },53 Effects = new List<string>() { "e7", "e8" }

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Discrete;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Continuous;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Bounded;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded.Continuous;17using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded.Bounded;18using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded.Bounded.Continuous;19using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded.Bounded.Discrete;20using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded.Discrete;21using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Probabilistic.ProbabilityDistributions.Types.Unbounded.Discrete.Continuous;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 runtime.CreateActor(typeof(PredSucc));13 Console.ReadLine();14 }15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 static void Main(string[] args)26 {27 using (var runtime = RuntimeFactory.Create())28 {29 runtime.CreateActor(typeof(PredSucc));30 Console.ReadLine();31 }32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 static void Main(string[] args)43 {44 using (var runtime = RuntimeFactory.Create())45 {46 runtime.CreateActor(typeof(PredSucc));47 Console.ReadLine();48 }49 }50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 static void Main(string[] args)60 {61 using (var runtime = RuntimeFactory.Create())62 {63 runtime.CreateActor(typeof(PredS

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(PredSucc));14 runtime.Wait();15 }16 }17}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static async Task Main()9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var id = new ActorId(1);13 var actor = runtime.CreateActor(typeof(PredSucc), id);14 runtime.SendEvent(actor, new QueryEvent());15 await Task.Delay(1000);16 }17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 public static async Task Main()28 {29 using (var runtime = RuntimeFactory.Create())30 {31 var id = new ActorId(1);32 var actor = runtime.CreateActor(typeof(PredSucc), id);33 runtime.SendEvent(actor, new QueryEvent());34 await Task.Delay(1000);35 }36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 public static async Task Main()47 {48 using (var runtime = RuntimeFactory.Create())49 {50 var id = new ActorId(1);

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ResponseToQueryAction

Using AI Code Generation

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1using Coyote;2using Coyote.Actors;3using Coyote.Actors.BugFinding.Tests;4using Coyote.SystematicTesting;5using System;6using System.Threading.Tasks;7{8 {9 public static void RunTest()10 {11 var configuration = Configuration.Create();12 configuration.MaxSchedulingSteps = 1000;13 configuration.MaxFairSchedulingSteps = 1000;14 configuration.TestingIterations = 1000;15 configuration.RandomSchedulingSeed = 1;16 configuration.EnableActorGarbageCollection = false;17 configuration.EnableCycleDetection = true;18 configuration.EnableDataRaceDetection = false;19 configuration.EnableHotStateDetection = true;20 configuration.EnableOperationInterleavings = true;21 configuration.EnableRandomExecution = true;22 configuration.EnableTaskParallelLibrarySupport = false;23 configuration.SchedulingStrategy = SchedulingStrategy.Random;24 configuration.Verbose = 2;25 configuration.UserAssemblies = new[] { typeof(PredSucc).Assembly };26 configuration.AssemblyToBeAnalyzed = typeof(PredSucc).Assembly;27 var test = new SystematicTest(configuration);28 test.Run();29 }30 public static async Task Main(string[] args)31 {32 await Task.Run(() => RunTest());33 }34 }35}

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ResponseToQueryAction

Using AI Code Generation

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1using (var runtime = RuntimeFactory.Create())2{3 var system = runtime.CreateActorSystem();4 var actor = system.CreateActor<PredSucc>();5 system.SendEvent(actor, new Query("a"));6 runtime.Run();7}8using (var runtime = RuntimeFactory.Create())9{10 var system = runtime.CreateActorSystem();11 var actor = system.CreateActor<PredSucc>();12 system.SendEvent(actor, new Query("b"));13 runtime.Run();14}15using (var runtime = RuntimeFactory.Create())16{17 var system = runtime.CreateActorSystem();18 var actor = system.CreateActor<PredSucc>();19 system.SendEvent(actor, new Query("c"));20 runtime.Run();21}22using (var runtime = RuntimeFactory.Create())23{24 var system = runtime.CreateActorSystem();25 var actor = system.CreateActor<PredSucc>();26 system.SendEvent(actor,

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(PredSucc));10 var result = await runtime.SendEventAndExecuteTask<int>(actor, new QueryEvent());11 Console.WriteLine(result);12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var actor = runtime.CreateActor(typeof(PredSucc));24 var result = await runtime.SendEventAndExecuteTask<int>(actor, new QueryEvent());25 Console.WriteLine(result);26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var actor = runtime.CreateActor(typeof(PredSucc));38 var result = await runtime.SendEventAndExecuteTask<int>(actor, new QueryEvent());39 Console.WriteLine(result);40 }41 }42}43using Microsoft.Coyote.Actors;44using System;45using System.Threading.Tasks;46{47 {

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