How to use ProcessUpdateAction method of Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.ProcessUpdateAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));...

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc;9{10 {11 static async Task Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var config = Configuration.Create();15 config.SchedulingIterations = 10000;16 config.SchedulingStrategy = SchedulingStrategy.DFS;17 config.SchedulingRandomization = SchedulingRandomization.Exhaustive;18 config.SchedulingMaxFairSchedulingSteps = 10000;19 config.SchedulingVerbosity = 2;20 config.SchedulingLogLevel = LogLevel.Verbose;

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;9using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc;10using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc;11using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc;12using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc;13using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc;14using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc.PredSucc;

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;6using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Events;8{9 {10 static async Task Main(string[] args)11 {12 var config = Configuration.Create().WithTestingIterations(100);13 var runtime = RuntimeFactory.Create(config);14 var predSucc = new ActorId("PredSucc");15 runtime.CreateActor(typeof(PredSucc), predSucc);16 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor1"), predSucc);17 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor2"), predSucc);18 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor3"), predSucc);19 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor4"), predSucc);20 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor5"), predSucc);21 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor6"), predSucc);22 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor7"), predSucc);23 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor8"), predSucc);24 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor9"), predSucc);25 await runtime.CreateActorAndExecuteAsync(typeof(Actor), new ActorId("Actor10"), predSucc);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;34using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Interfaces;35using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Events;

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ProcessUpdateAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;4using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Client;5using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Server;6using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared;7using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Messages;9using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Requests;10using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Responses;11using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.State;12using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Messages;15using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Requests;16using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Responses;17using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.State;18using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Messages;21using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Requests;22using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Responses;23using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.State;24using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Tasks.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.Shared.Tasks.Tasks.Tasks.Messages;

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.Services;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.TestingServices;9using Microsoft.Coyote.BugFinding.Tests;10using Microsoft.Coyote.BugFinding.Tests.PredSucc;11using Microsoft.Coyote.BugFinding.Tests.PredSucc.PredSucc;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create().WithTestingIterations(1);17 var test = new CoyoteBugFindingTest(configuration);18 test.Run(async () =>19 {20 var m = Actor.Create<Monitor>(new ActorId("m"));21 var p = Actor.Create<Process>(new ActorId("p"), m);22 await p.ProcessUpdateAction();23 });24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.BugFinding;32using Microsoft.Coyote.BugFinding.Services;33using Microsoft.Coyote.BugFinding.Strategies;34using Microsoft.Coyote.BugFinding.TestingServices;35using Microsoft.Coyote.BugFinding.Tests;36using Microsoft.Coyote.BugFinding.Tests.PredSucc;37using Microsoft.Coyote.BugFinding.Tests.PredSucc.PredSucc;38{39 {40 static void Main(string[] args)41 {42 var configuration = Configuration.Create().WithTestingIterations(1);43 var test = new CoyoteBugFindingTest(configuration);44 test.Run(async () =>45 {46 var m = Actor.Create<Monitor>(new ActorId("m"));47 var p = Actor.Create<Process>(new ActorId("p"), m);48 await p.ProcessUpdateAction();49 });50 }51 }52}

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;10using Microsoft.Coyote.BugFinding;11using Microsoft.Coyote.BugFinding.Strategies;12using Microsoft.Coyote.BugFinding.Strategies.SchedulingStrategies;13using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution;14using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies;15using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomExecution;16using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk;17using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomValues;18using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies;19using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy;20using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy;21using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy.Strategy;22using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy.Strategy.Strategy;23using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy.Strategy.Strategy.Strategy;24using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy.Strategy.Strategy.Strategy.Strategy;25using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy.Strategy.Strategy.Strategy.Strategy.Strategy;26using Microsoft.Coyote.BugFinding.Strategies.SymbolicExecution.Strategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategy.RandomWalkStrategy.Strategy.Strategy.Strategy.Strategy.Strategy.Strategy;

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc();13 machine.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc), null);14 var field = machine.ProcessUpdateAction();15 Console.WriteLine(field);16 Console.ReadLine();17 }18 }19}

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ProcessUpdateAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public static void Test1()9 {10 ProcessUpdateAction(2);11 }12 public static void ProcessUpdateAction(int x)13 {14 if (x > 0)15 {16 ProcessUpdateAction(x - 1);17 }18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 public static void Test1()29 {30 ProcessUpdateAction(2);31 }32 public static void ProcessUpdateAction(int x)33 {34 if (x > 0)35 {36 ProcessUpdateAction(x - 1);37 }38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{

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