Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc.NewSuccInfo
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;430 public bool IsHead;431 public bool IsTail;432 public SetupEvent(int id, bool isHead, bool isTail)433 : base()434 {435 this.Id = id;436 this.IsHead = isHead;437 this.IsTail = isTail;438 }439 }440 internal class PredSucc : Event441 {442 public ActorId Predecessor;443 public ActorId Successor;444 public PredSucc(ActorId pred, ActorId succ)445 : base()446 {447 this.Predecessor = pred;448 this.Successor = succ;449 }450 }451 internal class ForwardUpdate : Event452 {453 public ActorId Predecessor;454 public int NextSeqId;455 public ActorId Client;456 public int Key;457 public int Value;458 public ForwardUpdate(ActorId pred, int nextSeqId, ActorId client, int key, int val)459 : base()460 {461 this.Predecessor = pred;462 this.NextSeqId = nextSeqId;463 this.Client = client;464 this.Key = key;465 this.Value = val;466 }467 }468 internal class BackwardAck : Event469 {470 public int NextSeqId;471 public BackwardAck(int nextSeqId)472 : base()473 {474 this.NextSeqId = nextSeqId;475 }476 }477 internal class NewPredecessor : Event478 {479 public ActorId Main;480 public ActorId Predecessor;481 public NewPredecessor(ActorId main, ActorId pred)482 : base()483 {484 this.Main = main;485 this.Predecessor = pred;486 }487 }488 internal class NewSuccessor : Event489 {490 public ActorId Main;491 public ActorId Successor;492 public int LastUpdateReceivedSucc;493 public int LastAckSent;494 public NewSuccessor(ActorId main, ActorId succ,495 int lastUpdateReceivedSucc, int lastAckSent)496 : base()497 {498 this.Main = main;499 this.Successor = succ;500 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;501 this.LastAckSent = lastAckSent;502 }503 }504 internal class NewSuccInfo : Event505 {506 public int LastUpdateReceivedSucc;507 public int LastAckSent;508 public NewSuccInfo(int lastUpdateReceivedSucc, int lastAckSent)509 : base()510 {511 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;512 this.LastAckSent = lastAckSent;513 }514 }515 internal class ResponseToQuery : Event516 {517 public int Value;518 public ResponseToQuery(int val)519 : base()520 {521 this.Value = val;522 }523 }524 internal class ResponseToUpdate : Event525 {526 }527 private class Local : Event528 {529 }530 private int ServerId;531 private bool IsHead;532 private bool IsTail;533 private ActorId Predecessor;534 private ActorId Successor;535 private Dictionary<int, int> KeyValueStore;536 private List<int> History;537 private List<SentLog> SentHistory;538 private int NextSeqId;539 [Start]540 [OnEntry(nameof(InitOnEntry))]541 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]542 [OnEventDoAction(typeof(PredSucc), nameof(SetupPredSucc))]543 [DeferEvents(typeof(Client.Update), typeof(Client.Query),544 typeof(BackwardAck), typeof(ForwardUpdate))]545 private class Init : State546 {547 }548 private void InitOnEntry(Event e)549 {550 this.ServerId = (e as SetupEvent).Id;551 this.IsHead = (e as SetupEvent).IsHead;552 this.IsTail = (e as SetupEvent).IsTail;553 this.KeyValueStore = new Dictionary<int, int>();554 this.History = new List<int>();555 this.SentHistory = new List<SentLog>();556 this.NextSeqId = 0;557 }558 private void SetupPredSucc(Event e)559 {560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],633 this.SentHistory[0].NextSeqId));634 }635 else636 {637 this.SendEvent(main, new NewSuccInfo(638 this.History[this.History.Count - 1],639 this.History[this.History.Count - 1]));640 }641 }642 }643 private void UpdateSuccessor(Event e)644 {645 var main = (e as NewSuccessor).Main;646 this.Successor = (e as NewSuccessor).Successor;647 var lastUpdateReceivedSucc = (e as NewSuccessor).LastUpdateReceivedSucc;648 var lastAckSent = (e as NewSuccessor).LastAckSent;649 if (this.SentHistory.Count > 0)650 {651 for (int i = 0; i < this.SentHistory.Count; i++)...
NewSuccInfo
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;9{10 {11 static void Main(string[] args)12 {13 Run();14 }15 static void Run()16 {17 ActorRuntime runtime = ActorRuntime.Create();18 runtime.RegisterMonitor(typeof(PredSucc));19 runtime.CreateActor(typeof(Actor1));20 runtime.CreateActor(typeof(Actor2));21 runtime.CreateActor(typeof(Actor3));22 runtime.Wait();23 }24 }25 {26 [OnEventDoAction(typeof(Event1), nameof(HandleEvent1))]27 class Init : State { }28 void HandleEvent1()29 {30 this.SendEvent(this.Id, new Event2());31 }32 }33 {34 [OnEventDoAction(typeof(Event2), nameof(HandleEvent2))]35 class Init : State { }36 void HandleEvent2()37 {38 this.SendEvent(this.Id, new Event3());39 }40 }41 {42 [OnEventDoAction(typeof(Event3), nameof(HandleEvent3))]43 class Init : State { }44 void HandleEvent3()45 {46 this.SendEvent(this.Id, new Event1());47 }48 }49 class Event1 : Event { }50 class Event2 : Event { }51 class Event3 : Event { }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc;61{62 {63 static void Main(string[] args)64 {65 Run();66 }67 static void Run()68 {69 ActorRuntime runtime = ActorRuntime.Create();70 runtime.RegisterMonitor(typeof(PredSucc));71 runtime.CreateActor(typeof(Actor1));
NewSuccInfo
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 static void Main(string[] args)4 {5 var predSucc = new Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc();6 predSucc.NewSuccInfo(1, 2);7 }8}9using Microsoft.Coyote.Actors.BugFinding.Tests;10{11 static void Main(string[] args)12 {13 var predSucc = new Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc();14 predSucc.NewSuccInfo(1, 2);15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 static void Main(string[] args)20 {21 var predSucc = new Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc();22 predSucc.NewSuccInfo(1, 2);23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 static void Main(string[] args)28 {29 var predSucc = new Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc();30 predSucc.NewSuccInfo(1, 2);31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 static void Main(string[] args)36 {37 var predSucc = new Microsoft.Coyote.Actors.BugFinding.Tests.PredSucc();38 predSucc.NewSuccInfo(1, 2);39 }40}
NewSuccInfo
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var ps = new PredSucc();12 var result = ps.NewSuccInfo(1, 2);13 }14 }15}
NewSuccInfo
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 SystematicTestingEngine engine = new SystematicTestingEngine();11 await engine.RunAsync(new Configuration(), async () =>12 {13 ActorId id = ActorId.CreateActorIdFromName(new SystematicTestingRuntime(), "PredSucc");14 await CoyoteTasks.StartTaskAsync(() => CoyoteActors.CreateActorAsync(typeof(PredSucc), id));15 await CoyoteTasks.StartTaskAsync(() => CoyoteActors.SendEventAsync(id, new NewSuccInfo()));16 });17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.SystematicTesting;24using Microsoft.Coyote.Tasks;25{26 {27 static async Task Main(string[] args)28 {29 SystematicTestingEngine engine = new SystematicTestingEngine();30 await engine.RunAsync(new Configuration(), async () =>31 {32 ActorId id = ActorId.CreateActorIdFromName(new SystematicTestingRuntime(), "PredSucc");33 await CoyoteTasks.StartTaskAsync(() => CoyoteActors.CreateActorAsync(typeof(PredSucc), id));34 await CoyoteTasks.StartTaskAsync(() => CoyoteActors.SendEventAsync(id, new NewPredInfo()));35 });36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.SystematicTesting;43using Microsoft.Coyote.Tasks;44{45 {46 static async Task Main(string[] args)47 {48 SystematicTestingEngine engine = new SystematicTestingEngine();49 await engine.RunAsync(new Configuration(), async () =>50 {
NewSuccInfo
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static int NewSuccInfo(int x)7 {8 return x + 1;9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public static int NewPredInfo(int x)18 {19 return x - 1;20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public static int NewSuccInfo(int x)29 {30 return x + 1;31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 public static int NewPredInfo(int x)40 {41 return x - 1;42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 public static int NewSuccInfo(int x)51 {52 return x + 1;53 }54 }55}
NewSuccInfo
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 public static void Main(string[] args)6 {7 ActorRuntime.RegisterMonitor(typeof(PredSucc));8 ActorRuntime.RegisterActor(typeof(Actor1));9 ActorRuntime.RegisterActor(typeof(Actor2));10 ActorRuntime.RegisterActor(typeof(Actor3));11 ActorRuntime.RegisterActor(typeof(Actor4));12 ActorRuntime.RegisterActor(typeof(Actor5));13 ActorRuntime.RegisterActor(typeof(Actor6));14 ActorRuntime.RegisterActor(typeof(Actor7));15 ActorRuntime.RegisterActor(typeof(Actor8));16 ActorRuntime.RegisterActor(typeof(Actor9));17 ActorRuntime.RegisterActor(typeof(Actor10));18 ActorRuntime.RegisterActor(typeof(Actor11));19 ActorRuntime.RegisterActor(typeof(Actor12));20 ActorRuntime.RegisterActor(typeof(Actor13));21 ActorRuntime.RegisterActor(typeof(Actor14));22 ActorRuntime.RegisterActor(typeof(Actor15));23 ActorRuntime.RegisterActor(typeof(Actor16));24 ActorRuntime.RegisterActor(typeof(Actor17));25 ActorRuntime.RegisterActor(typeof(Actor18));26 ActorRuntime.RegisterActor(typeof(Actor19));27 ActorRuntime.RegisterActor(typeof(Actor20));28 ActorRuntime.RegisterActor(typeof(Actor21));29 ActorRuntime.RegisterActor(typeof(Actor22));30 ActorRuntime.RegisterActor(typeof(Actor23));31 ActorRuntime.RegisterActor(typeof(Actor24));32 ActorRuntime.RegisterActor(typeof(Actor25));33 ActorRuntime.RegisterActor(typeof(Actor26));34 ActorRuntime.RegisterActor(typeof(Actor27));35 ActorRuntime.RegisterActor(typeof(Actor28));36 ActorRuntime.RegisterActor(typeof(Actor29));37 ActorRuntime.RegisterActor(typeof(Actor30));38 ActorRuntime.RegisterActor(typeof(Actor31));39 ActorRuntime.RegisterActor(typeof(Actor32));40 ActorRuntime.RegisterActor(typeof(Actor33));41 ActorRuntime.RegisterActor(typeof(Actor34));42 ActorRuntime.RegisterActor(typeof(Actor35));43 ActorRuntime.RegisterActor(typeof(Actor36));44 ActorRuntime.RegisterActor(typeof(Actor37));45 ActorRuntime.RegisterActor(typeof(Actor38));46 ActorRuntime.RegisterActor(typeof(Actor39));47 ActorRuntime.RegisterActor(typeof(Actor40));48 ActorRuntime.RegisterActor(typeof(Actor41));49 ActorRuntime.RegisterActor(typeof(Actor42));50 ActorRuntime.RegisterActor(typeof(Actor43));51 ActorRuntime.RegisterActor(typeof(Actor44));
NewSuccInfo
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 Runtime runtime = Runtime.Create();8 var actor = runtime.CreateActor(typeof(PredSucc));9 runtime.SendEvent(actor, new NewSuccInfo());10 runtime.Wait();11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Specifications;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 private int pred;26 private int succ;27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.pred = -1;30 this.succ = 1;31 return Task.CompletedTask;32 }33 [OnEntry(nameof(OnInitEntry))]34 [OnEventDoAction(typeof(NewSuccInfo), nameof(NewSuccInfoAction))]35 class Init : MachineState { }36 private void OnInitEntry()37 {38 this.RaiseEvent(new NewSuccInfo());39 }40 private void NewSuccInfoAction()41 {42 var info = new SuccInfo(this.pred, this.succ);43 this.SendEvent(this.Id, info);44 }45 }46 {47 public int pred;48 public int succ;49 public SuccInfo(int pred, int succ)50 {51 this.pred = pred;52 this.succ = succ;53 }54 }55}56Spec.Assert(info.pred
NewSuccInfo
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4{5 {6 int pred;7 int succ;8 protected override void OnInitialize()9 {10 this.pred = 0;11 this.succ = 0;12 }13 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]14 class Init : State { }15 void OnStart()16 {17 this.SendEvent(this.Id, new NewPredInfo(1));18 this.SendEvent(this.Id, new NewSuccInfo(3));19 }20 [OnEntry(nameof(OnNewPredInfo))]21 [OnEventDoAction(typeof(NewPredInfo), nameof(OnNewPredInfo))]22 class Pred : State { }23 void OnNewPredInfo()24 {25 this.pred = (this.ReceivedEvent as NewPredInfo).Value;26 this.Assert(this.pred == 1);27 }28 [OnEntry(nameof(OnNewSuccInfo))]29 [OnEventDoAction(typeof(NewSuccInfo), nameof(OnNewSuccInfo))]30 class Succ : State { }31 void OnNewSuccInfo()32 {33 this.succ = (this.ReceivedEvent as NewSuccInfo).Value;34 this.Assert(this.succ == 3);35 }36 }37 {38 public readonly int Value;39 public NewPredInfo(int value)40 {41 this.Value = value;42 }43 }44 {45 public readonly int Value;46 public NewSuccInfo(int value)47 {48 this.Value = value;49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote;55{56 {57 int pred;58 int succ;59 protected override void OnInitialize()60 {61 this.pred = 0;62 this.succ = 0;63 }
NewSuccInfo
Using AI Code Generation
1{2 {3 public int Data { get; set; }4 public int Count { get; set; }5 public NewSuccInfo(int data, int count)6 {7 this.Data = data;8 this.Count = count;9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13{14 {15 public int Data { get; set; }16 public int Count { get; set; }17 public NewSuccInfo(int data, int count)18 {19 this.Data = data;20 this.Count = count;21 }22 }23}24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 public int Data { get; set; }28 public int Count { get; set; }29 public NewSuccInfo(int data, int count)30 {31 this.Data = data;32 this.Count = count;33 }34 }35}36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 public int Data { get; set; }40 public int Count { get; set; }41 public NewSuccInfo(int data, int count)42 {43 this.Data = data;44 this.Count = count;45 }46 }47}48using Microsoft.Coyote.Actors.BugFinding.Tests;49{
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!