Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.Init
PopStateTransitionTests.cs
Source:PopStateTransitionTests.cs
...12 }13 private class M1 : StateMachine14 {15 [Start]16 [OnEntry(nameof(Init))]17 public class S1 : State18 {19 }20 private void Init() => this.RaisePopStateEvent();21 }22 [Fact(Timeout = 5000)]23 public void TestUnbalancedPopStateTransition()24 {25 this.TestWithError(r =>26 {27 r.CreateActor(typeof(M1));28 },29 expectedError: "M1() popped its state with no matching push state.",30 replay: true);31 }32 private class M2 : StateMachine33 {34 [Start]35 [OnEntry(nameof(InitOnEntry))]36 [OnExit(nameof(ExitMethod))]37 private class Init : State38 {39 }40 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();41 private void ExitMethod() => this.RaisePopStateEvent();42 private class Done : State43 {44 }45 }46 [Fact(Timeout = 5000)]47 public void TestPopStateTransitionOnExit()48 {49 var expectedError = "M2() has performed a 'PopState' transition from an OnExit action.";50 this.TestWithError(r =>51 {52 r.CreateActor(typeof(M2));53 },54 expectedError: expectedError,...
Init
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.Init();2Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Init();3Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTests.Init();4Microsoft.Coyote.Actors.BugFinding.Tests.SendEventTests.Init();5Microsoft.Coyote.Actors.BugFinding.Tests.StateTransitionTests.Init();6Microsoft.Coyote.Actors.BugFinding.Tests.TimerTests.Init();7Microsoft.Coyote.Actors.BugFinding.Tests.WildcardReceiveEventTests.Init();8Microsoft.Coyote.Actors.BugFinding.Tests.WildcardSendEventTests.Init();9Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.Init();10Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.Init();11Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTests.Init();12Microsoft.Coyote.Actors.BugFinding.Tests.SendEventTests.Init();
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 protected override bool IsReplay => false;11 protected override bool IsTesting => true;12 public async Task Init()13 {14 var runtime = TestingEngineFactory.CreateTestingEngine();15 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests+Test1));16 await runtime.WaitAsync();17 }18 }19}20using Microsoft.Coyote.Actors;21using System;22using System.Collections.Generic;23using System.Text;24{25 {26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 this.Assert(this.CurrentState == "A", "Bug found.");29 await this.GotoStateAsync("B");30 this.Assert(this.CurrentState == "B", "Bug found.");31 this.PopState();32 this.Assert(this.CurrentState == "A", "Bug found.");33 }34 }35}36using Microsoft.Coyote.Actors;37using System;38using System.Collections.Generic;39using System.Text;40{41 {42 protected override async Task OnInitializeAsync(Event initialEvent)43 {44 this.Assert(this.CurrentState == "A", "Bug found.");45 await this.GotoStateAsync("B");46 this.Assert(this.CurrentState == "B", "Bug found.");47 this.PopState();48 this.Assert(this.CurrentState == "A", "Bug found.");49 this.PopState();50 this.Assert(this.CurrentState == "A", "Bug found.");51 }52 }53}
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public PopStateTransitionTests()5 {6 this.TestStatePopTransition();7 }8 }9}10Severity Code Description Project File Line Suppression State Error CS0115 'Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.PopStateTransitionTests()': no suitable method found to override11{12 public PopStateTransitionTests()13 {14 this.TestStatePopTransition();15 }16 public void TestStatePopTransition()17 {18 var config = GetConfiguration();19 config.MaxSchedulingSteps = 100;20 config.TestingIterations = 100;21 this.Test(r =>22 {23 r.RegisterMonitor(typeof(DeadlockMonitor));24 r.CreateActor(typeof(Machine1));25 },26 config: config);27 }28}29{30 [OnEventDoAction(typeof(Event1), nameof(DoAction))]31 [OnEventDoAction(typeof(Event2), nameof(DoAction))]32 [OnEventDoAction(typeof(Event3), nameof(DoAction))]33 [OnEventDoAction(typeof(Event4), nameof(DoAction))]34 [OnEventDoAction(typeof(Event5), nameof(DoAction))]35 [OnEventDoAction(typeof(Event6), nameof(DoAction))]36 [OnEventDoAction(typeof(Event7), nameof(DoAction))]37 [OnEventDoAction(typeof(Event8), nameof(DoAction))]38 [OnEventDoAction(typeof(Event9), nameof(DoAction))]39 [OnEventDoAction(typeof(Event10), nameof(DoAction))]40 [OnEventDoAction(typeof(Event11), nameof(DoAction))]41 [OnEventDoAction(typeof(Event12), nameof(DoAction))]42 [OnEventDoAction(typeof(Event13), nameof(Do
Init
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 PopStateTransitionTests test = new PopStateTransitionTests();12 test.Init();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 PushStateTransitionTests test = new PushStateTransitionTests();27 test.Init();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 ReceiveEventTests test = new ReceiveEventTests();42 test.Init();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 ReceiveEventWithTimeoutTests test = new ReceiveEventWithTimeoutTests();57 test.Init();58 }59 }60}
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