How to use ExitMethod method of Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod

PopStateTransitionTests.cs

Source: PopStateTransitionTests.cs Github

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...32 private class M2 : StateMachine33 {34 [Start]35 [OnEntry(nameof(InitOnEntry))]36 [OnExit(nameof(ExitMethod))]37 private class Init : State38 {39 }40 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();41 private void ExitMethod() => this.RaisePopStateEvent();42 private class Done : State43 {44 }45 }46 [Fact(Timeout = 5000)]47 public void TestPopStateTransitionOnExit()48 {49 var expectedError = "M2() has performed a 'PopState' transition from an OnExit action.";50 this.TestWithError(r =>51 {52 r.CreateActor(typeof(M2));53 },54 expectedError: expectedError,55 replay: true);...

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ExitMethod

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();2Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.ExitMethod();3Microsoft.Coyote.Actors.BugFinding.Tests.StateMachineTests.ExitMethod();4Microsoft.Coyote.Actors.BugFinding.Tests.StateTransitionTests.ExitMethod();5Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();6Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();7Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();8Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();9Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();10Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();11Microsoft.Coyote.Actors.BugFinding.Tests.TestHarness.ExitMethod();

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ExitMethod

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2PopStateTransitionTests.ExitMethod();3using Microsoft.Coyote.Actors.BugFinding.Tests;4PopStateTransitionTests.ExitMethod();5using Microsoft.Coyote.Actors.BugFinding.Tests;6PopStateTransitionTests.ExitMethod();7using Microsoft.Coyote.Actors.BugFinding.Tests;8PopStateTransitionTests.ExitMethod();9using Microsoft.Coyote.Actors.BugFinding.Tests;10PopStateTransitionTests.ExitMethod();11using Microsoft.Coyote.Actors.BugFinding.Tests;12PopStateTransitionTests.ExitMethod();13using Microsoft.Coyote.Actors.BugFinding.Tests;14PopStateTransitionTests.ExitMethod();15using Microsoft.Coyote.Actors.BugFinding.Tests;16PopStateTransitionTests.ExitMethod();17using Microsoft.Coyote.Actors.BugFinding.Tests;18PopStateTransitionTests.ExitMethod();19using Microsoft.Coyote.Actors.BugFinding.Tests;20PopStateTransitionTests.ExitMethod();

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ExitMethod

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2ExitMethod();3using Microsoft.Coyote.Actors.BugFinding.Tests;4ExitMethod();5using Microsoft.Coyote.Actors.BugFinding.Tests;6ExitMethod();7using Microsoft.Coyote.Actors.BugFinding.Tests;8ExitMethod();9using Microsoft.Coyote.Actors.BugFinding.Tests;10ExitMethod();11using Microsoft.Coyote.Actors.BugFinding.Tests;12ExitMethod();13using Microsoft.Coyote.Actors.BugFinding.Tests;14ExitMethod();15using Microsoft.Coyote.Actors.BugFinding.Tests;16ExitMethod();17using Microsoft.Coyote.Actors.BugFinding.Tests;18ExitMethod();19using Microsoft.Coyote.Actors.BugFinding.Tests;20ExitMethod();21using Microsoft.Coyote.Actors.BugFinding.Tests;22ExitMethod();

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ExitMethod

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using Microsoft.Coyote.TestingServices.Runtime.Loggers;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Threading.Tasks.Dataflow;14{15 {16 static void Main(string[] args)17 {18 var runtime = RuntimeFactory.Create();19 var testingEngine = TestingEngineFactory.Create(runtime);20 var logger = new TextWriterLogger(Console.Out);21 var config = new Configuration(logger);22 var bugFinder = new BugFinder(testingEngine, config, logger);23 var bugFinderLogger = new TextWriterLogger(Console.Out);24 var bugFinderConfig = new Configuration(bugFinderLogger);25 var bugFinderConfigWithCustomSchedulingStrategy = new Configuration(bugFinderLogger, new RandomSchedulingStrategy());26 var bugFinderConfigWithCustomSchedulingStrategyAndCustomMaxSteps = new Configuration(bugFinderLogger, new RandomSchedulingStrategy(), maxSteps: 1000);27 var bugFinderConfigWithCustomSchedulingStrategyAndCustomMaxStepsAndCustomMaxFairSchedulingSteps = new Configuration(bugFinderLogger, new RandomSchedulingStrategy(), maxSteps: 1000, maxFairSchedulingSteps: 10000);

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ExitMethod

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActor(typeof(TestActor));12 await Task.Delay(5000);13 }14 }15 {16 [OnEntry(nameof(InitOnEntry))]17 [OnEventDoAction(typeof(Event1), nameof(DoAction1))]18 [OnEventDoAction(typeof(Event2), nameof(DoAction2))]19 {20 }21 private void InitOnEntry()22 {23 this.RaiseEvent(new Event1());24 }25 private void DoAction1()26 {27 this.RaiseEvent(new Event2());28 }29 private void DoAction2()30 {31 this.ExitMethod();32 }33 }34 {35 }36 {37 }38}39 at Microsoft.Coyote.Actors.Actor.Assert(Boolean condition, String message)40 at Microsoft.Coyote.Actors.Actor.RaiseEvent(Event e)41 at Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.TestActor.DoAction2()42 at Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.TestActor.InitOnEntry()

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ExitMethod

Using AI Code Generation

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1var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests();2actor.ExitMethod();3actor.Dispose();4var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests();5actor.ExitMethod();6actor.Dispose();7var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.ReceiveEventTransitionTests();8actor.ExitMethod();9actor.Dispose();10var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.SendEventTransitionTests();11actor.ExitMethod();12actor.Dispose();13var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.StateMachineTests();14actor.ExitMethod();15actor.Dispose();16var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.StateTransitionTests();17actor.ExitMethod();18actor.Dispose();19var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.StateTransitionWithNestingTests();20actor.ExitMethod();21actor.Dispose();22var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.StateTransitionWithSubmachinesTests();23actor.ExitMethod();24actor.Dispose();25var actor = new Microsoft.Coyote.Actors.BugFinding.Tests.StateTransitionWithSubmachinesWithNestingTests();26actor.ExitMethod();

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ExitMethod

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();2Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();3Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();4Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();5Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();6Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();7Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();8Microsoft.Coyote.Actors.BugFinding.Tests.PopStateTransitionTests.ExitMethod();

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ExitMethod

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.IO;4{5 static void Main()6 {7 PopStateTransitionTests test = new PopStateTransitionTests();8 test.ExitMethod();9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13using System.IO;14{15 static void Main()16 {17 PopStateTransitionTests test = new PopStateTransitionTests();18 test.ExitMethod();19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.IO;24{25 static void Main()26 {27 PopStateTransitionTests test = new PopStateTransitionTests();28 test.ExitMethod();29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.IO;34{35 static void Main()36 {37 PopStateTransitionTests test = new PopStateTransitionTests();38 test.ExitMethod();39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43using System.IO;44{45 static void Main()46 {47 PopStateTransitionTests test = new PopStateTransitionTests();48 test.ExitMethod();49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53using System.IO;54{55 static void Main()56 {57 PopStateTransitionTests test = new PopStateTransitionTests();58 test.ExitMethod();59 }60}

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