Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ResponseToUpdateAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1209 this.Servers = (e as SetupEvent).Servers;1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }...
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions.Linear;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions.Quadratic;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions.Cubic;19using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions.Quartic;20using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions.Quintic;21using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.FaultInjection.Probabilistic.ProbabilityFunctions.Polynomial.PolynomialFunctions.Exponential;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.Runtime.Queries;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create().WithStrategy(new RandomStrategy());16 var runtime = RuntimeFactory.Create(config);17 runtime.CreateActor(typeof(Ping));18 Console.ReadKey();19 }20 }21 {22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 var pong = this.CreateActor(typeof(Pong));25 await this.SendEventAsync(pong, new PingEvent());26 }27 }28}
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 [OnEventDoAction(typeof(PingEvent), nameof(ResponseToUpdateAction))]10 private class Init : State { }11 private void ResponseToUpdateAction(Event e)12 {13 this.SendEvent((e as PingEvent).Sender, new PongEvent());14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 [OnEventDoAction(typeof(PingEvent), nameof(ResponseToUpdateAction))]26 private class Init : State { }27 private void ResponseToUpdateAction(Event e)28 {29 this.SendEvent((e as PingEvent).Sender, new PongEvent());30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 [OnEventDoAction(typeof(PingEvent), nameof(ResponseToUpdateAction))]42 private class Init : State { }43 private void ResponseToUpdateAction(Event e)44 {45 this.SendEvent((e as PingEvent).Sender, new PongEvent());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10{11 {12 public Pong(ActorId id)13 : base(id)14 {15 }16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 await this.RegisterEventAsync<PingEvent>(this.ResponseToUpdateAction);19 }20 private Task ResponseToUpdateAction(Event e)21 {22 this.SendEvent(this.Id, new PongEvent());23 return Task.CompletedTask;24 }25 }26 {27 public ActorId Id;28 public PingEvent(ActorId id)29 {30 this.Id = id;31 }32 }33 {34 }35 {36 public Ping(ActorId id)37 : base(id)38 {39 }40 protected override async Task OnInitializeAsync(Event initialEvent)41 {42 await this.RegisterEventAsync<PongEvent>(this.ResponseToUpdateAction);43 }44 private Task ResponseToUpdateAction(Event e)45 {46 this.SendEvent(this.Id, new PingEvent(this.Id));47 return Task.CompletedTask;48 }49 }50 {51 protected override TestingEngine GetTestingEngine(Configuration configuration)52 {53 return TestingEngine.Create(configuration, GetTestLogWriter(configuration));54 }55 protected override SchedulingStrategy GetSchedulingStrategy(Configuration configuration)56 {57 return new FairSchedulingStrategy(configuration);58 }59 [Fact(Timeout = 5000)]60 public void TestPingPong()61 {62 this.Test(r =>63 {64 var ping = r.CreateActor<Ping>();65 r.SendEvent(ping, new PingEvent(ping));66 },67 configuration: GetConfiguration().WithTestingIterations(1000));68 }69 }70}
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 {9 public ActorId Ping;10 public Config(ActorId ping) : base()11 {12 this.Ping = ping;13 }14 }15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 var config = initialEvent as Config;18 this.SendEvent(config.Ping, new Ping.Request());19 return Task.CompletedTask;20 }21 [OnEventDoAction(typeof(Ping.Response), nameof(ResponseToUpdateAction))]22 {23 }24 private void ResponseToUpdateAction(Event e)25 {26 var response = e as Ping.Response;27 this.SendEvent(response.Ping, new Ping.Update());28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 {39 public ActorId Ping;40 public Config(ActorId ping) : base()41 {42 this.Ping = ping;43 }44 }45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 var config = initialEvent as Config;48 this.SendEvent(config.Ping, new Ping.Request());49 return Task.CompletedTask;50 }51 [OnEventDoAction(typeof(Ping.Response), nameof(ResponseToUpdateAction))]52 {53 }54 private void ResponseToUpdateAction(Event e)55 {56 var response = e as Ping.Response;57 this.SendEvent(response.Ping, new Ping.Update());58 }59 }60}
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