How to use ResponseToQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.Pong class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ResponseToQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Coverage;14using Microsoft.Coyote.Tests.Common.TestingServices;15using Xunit;16using Xunit.Abstractions;17{18 {19 public PongTests(ITestOutputHelper output)20 : base(output)21 {22 }23 [Fact(Timeout = 5000)]24 public void TestPong()25 {26 this.Test(r =>27 {28 r.RegisterMonitor<Monitor>();29 r.CreateActor(typeof(Pong));30 },31 configuration: GetConfiguration().WithTestingIterations(1000),32 replay: true);33 }34 private static Configuration GetConfiguration()35 {36 var configuration = Configuration.Create();37 configuration.SchedulingStrategy = SchedulingStrategy.DFS;38 configuration.MaxSchedulingSteps = 1000;39 configuration.MaxUnfairSchedulingSteps = 1000;40 configuration.MaxFairSchedulingSteps = 1000;41 configuration.MaxInterleavings = 1000;42 configuration.MaxFairInterleavings = 1000;43 configuration.MaxUnfairInterleavings = 1000;44 configuration.MaxStepsFromMainTask = 1000;45 configuration.MaxStepsFromAnyTask = 1000;46 configuration.EnableCycleDetection = true;47 configuration.CacheGraphTraversals = true;48 configuration.EnableDataRaceDetection = true;49 configuration.EnableHotStateDetection = true;50 configuration.EnableOperationInterleavings = true;51 configuration.EnableActorGarbageCollection = true;52 configuration.EnableActorTaskInlining = true;53 configuration.EnableActorStateInlining = true;54 configuration.EnableBuggyActorStateDetection = true;55 configuration.EnableFairScheduling = true;56 configuration.EnableFullExploration = true;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping.Ping;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong.Pong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping.Ping.Ping;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong.Pong.Pong;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping.Ping.Ping.Ping;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong.Pong.Pong.Pong;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping.Ping.Ping.Ping.Ping;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong.Pong.Pong.Pong.Pong;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping.Ping.Ping.Ping.Ping.Ping;21using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong.Pong.Pong.Pong.Pong.Pong;22using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Ping.Ping.Ping.Ping.Ping.Ping.Ping;23using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 private int count = 0;13 private int maxCount = 10;14 private ActorId pong;15 [OnEntry(nameof(InitOnEntry))]16 [OnEventDoAction(typeof(PongEvent), nameof(SendPing))]17 [OnEventDoAction(typeof(PongEvent), nameof(Stop))]18 class Init : MachineState { }19 void InitOnEntry()20 {21 this.pong = this.CreateActor(typeof(Pong));22 this.SendPing();23 }24 void SendPing()25 {26 this.count++;27 this.Send(this.pong, new PingEvent(this.count));28 }29 void Stop()30 {31 this.Raise(new Halt());32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;38using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 [OnEntry(nameof(InitOnEntry))]47 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]48 class Init : MachineState { }49 void InitOnEntry()50 {51 this.SendPong();52 }53 void SendPong()54 {55 this.Send(this.ReceivedEvent.Sender, new PongEvent());56 }57 }58}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.TestingServices;8using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime;9using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule;10using System.Threading;11{12 {13 protected override Task OnInitializeAsync(Event initialEvent)14 {15 this.RegisterMonitor(typeof(PingMonitor));16 this.SendEvent(this.Id, new E());17 return Task.CompletedTask;18 }19 private Task ResponseToQueryAction(Event e)20 {21 this.SendEvent(this.Id, new E());22 return Task.CompletedTask;23 }24 {25 }26 }27}28using System;29using System.Collections.Generic;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Actors.BugFinding.TestingServices;35using Microsoft.Coyote.Actors.BugFinding.TestingServices.Runtime;36using Microsoft.Coyote.Actors.BugFinding.TestingServices.Tracing.Schedule;37using System.Threading;38{39 {40 private MachineId pong;41 protected override Task OnInitializeAsync(Event initialEvent)42 {43 this.pong = this.CreateActor(typeof(Pong));44 this.RegisterMonitor(typeof(PingMonitor));45 this.SendEvent(this.pong, new E());46 return Task.CompletedTask;47 }48 private Task ResponseToQueryAction(Event e)49 {50 this.SendEvent(this.pong, new E());51 return Task.CompletedTask;52 }53 {54 }55 }56}57using System;58using System.Collections.Generic;59using System.Threading.Tasks;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Xunit;13using Xunit.Abstractions;14{15 {16 public PingPongTests(ITestOutputHelper output)17 : base(output)18 {19 }20 {21 public PingPongTestConfiguration()22 {23 }24 }25 {26 public PingPongTestSchedulingStrategy(SchedulingStrategyOptions options)27 : base(options)28 {29 }30 protected override bool IsFair() => true;31 }32 {33 public PingPongTestStrategy(Configuration configuration)34 : base(configuration)35 {36 }37 public override SchedulingStrategy GetSchedulingStrategy()38 {39 return new PingPongTestSchedulingStrategy(this.Configuration.SchedulingStrategyOptions);40 }41 }42 [Fact(Timeout = 5000)]43 public void TestPingPong()44 {45 this.Test(r =>46 {47 r.RegisterMonitor<MulticoreBugFindingMonitor>();48 r.RegisterMonitor<DeadlockMonitor>();49 r.RegisterMonitor<AssertionFailureMonitor>();50 r.RegisterMonitor<AssertionFailureMonitor2>();51 r.RegisterMonitor<AssertionFailureMonitor3>();52 r.RegisterMonitor<AssertionFailureMonitor4>();53 r.RegisterMonitor<AssertionFailureMonitor5>();54 r.RegisterMonitor<AssertionFailureMonitor6>();55 r.RegisterMonitor<AssertionFailureMonitor7>();56 r.RegisterMonitor<AssertionFailureMonitor8>();57 r.RegisterMonitor<AssertionFailureMonitor9>();58 r.RegisterMonitor<AssertionFailureMonitor10>();59 r.RegisterMonitor<AssertionFailureMonitor11>();60 r.RegisterMonitor<AssertionFailureMonitor12>();61 r.RegisterMonitor<AssertionFailureMonitor13>();

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var pong = Pong.Create();9 var pongId = pong.Id;10 var pongTask = pong.RunAsync();11 await pongTask;12 await pong.SendEventAsync(new QueryEvent(pongId, "Hello"));13 await pongTask;14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 var pong = Pong.Create();25 var pongId = pong.Id;26 var pongTask = pong.RunAsync();27 await pongTask;28 await pong.SendEventAsync(new QueryEvent(pongId, "Hello"));29 await pongTask;30 await pong.SendEventAsync(new QueryEvent(pongId, "Hello"));31 await pongTask;32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37using System.Threading.Tasks;38{39 {40 static async Task Main(string[] args)41 {42 var pong = Pong.Create();43 var pongId = pong.Id;44 var pongTask = pong.RunAsync();45 await pongTask;46 await pong.SendEventAsync(new QueryEvent(pongId, "Hello"));47 await pongTask;48 await pong.SendEventAsync(new QueryEvent(pongId, "Hello"));49 await pongTask;50 await pong.SendEventAsync(new QueryEvent(pongId, "Hello"));51 await pongTask;52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Threading.Tasks;58{59 {60 static async Task Main(string[] args)61 {

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;8{9 {10 static async Task Main(string[] args)11 {12 var config = Configuration.Create().WithTestingIterations(100);13 var result = await BugFindingEngine.ExecuteAsync(config, async () =>14 {15 var pong = Actor.Create<Pong>(new ActorId("pong"));16 var ping = Actor.Create<Ping>(new ActorId("ping"), pong);17 await ping.ResponseToQueryAction();18 });19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;29{30 {31 static async Task Main(string[] args)32 {33 var config = Configuration.Create().WithTestingIterations(100);34 var result = await BugFindingEngine.ExecuteAsync(config, async () =>35 {36 var pong = Actor.Create<Pong>(new ActorId("pong"));37 var ping = Actor.Create<Ping>(new ActorId("ping"), pong);38 await ping.ResponseToQueryAction();39 });40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;50{51 {52 static async Task Main(string[] args)53 {

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;8{9 {10 [OnEventDoAction(typeof(Query), nameof(ResponseToQueryAction))]11 {12 }13 private void ResponseToQueryAction(Event e)14 {15 var query = (Query)e;16 this.SendEvent(query.Ping, new Response());17 }18 }19}20using System;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding;24using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;25using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;26using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;27{28 {29 private ActorId pong;30 [OnEventDoAction(typeof(UnitEvent), nameof(SendQueryAction))]31 {32 }33 private void SendQueryAction()34 {35 this.SendEvent(this.pong, new Query(this.Id));36 }37 }38}39using System;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors.BugFinding;

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