Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ProcessFwdUpdateOnEntry
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...698 new InvariantMonitor.SentUpdate(this.Id, new List<SentLog>(this.SentHistory)));699 this.SendEvent(this.Successor, new ForwardUpdate(this.Id, this.NextSeqId, client, key, value));700 this.RaiseEvent(new Local());701 }702 [OnEntry(nameof(ProcessFwdUpdateOnEntry))]703 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]704 private class ProcessFwdUpdate : State705 {706 }707 private void ProcessFwdUpdateOnEntry(Event e)708 {709 var pred = (e as ForwardUpdate).Predecessor;710 var nextSeqId = (e as ForwardUpdate).NextSeqId;711 var client = (e as ForwardUpdate).Client;712 var key = (e as ForwardUpdate).Key;713 var value = (e as ForwardUpdate).Value;714 if (pred.Equals(this.Predecessor))715 {716 this.NextSeqId = nextSeqId;717 if (this.KeyValueStore.ContainsKey(key))718 {719 this.KeyValueStore[key] = value;720 }721 else...
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;8using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong;11using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong;14using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong1;15using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong2;16using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong3;17using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong4;18using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong5;19using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong6;20using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong7;21using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong8;22using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong9;23using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong10;24using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong11;25using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pong.States.Pong.Pong12;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;13{14 {15 {16 public ActorId Ping;17 public Config(ActorId ping)18 {19 this.Ping = ping;20 }21 }22 {23 }24 [OnEntry(nameof(OnInit))]25 [OnEventDoAction(typeof(PongEvent), nameof(OnPong))]26 {27 }28 private ActorId Ping;29 private void OnInit(Event e)30 {31 this.Ping = (e as Config).Ping;32 this.Send(this.Ping, new Ping.PingEvent());33 }34 private void OnPong(Event e)35 {36 this.Send(this.Ping, new Ping.PingEvent());37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;46using Microsoft.Coyote.TestingServices;47using Microsoft.Coyote.TestingServices.Runtime;48using Microsoft.Coyote.TestingServices.SchedulingStrategies;49using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;50using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;51using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;52{
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using System.Threading;10using Microsoft.Coyote.Actors.Timers;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create().WithNumberOfIterations(1);17 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Pong();18 test.TestBugFinding(config);19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Specifications;30using System.Threading;31using Microsoft.Coyote.Actors.Timers;32using System.Diagnostics;33{34 {35 static void Main(string[] args)36 {37 var config = Configuration.Create().WithNumberOfIterations(1);38 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();39 test.TestBugFinding(config);40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using System.Threading;52using Microsoft.Coyote.Actors.Timers;53using System.Diagnostics;54{55 {56 static void Main(string[] args)57 {58 var config = Configuration.Create().WithNumberOfIterations(1);59 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.PingPong();60 test.TestBugFinding(config);61 }62 }63}
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.DPOR;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.RandomWalk;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.RandomExecution;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.RandomSchedule;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.BoundedExploration;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticExploration;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticRandomWalk;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticRandomExecution;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticRandomSchedule;19using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticBoundedExploration;20using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticDPOR;21using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticRandomExecutionWithFairScheduling;22using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticRandomScheduleWithFairScheduling;23using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticBoundedExplorationWithFairScheduling;24using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.ProbabilisticDPORWithFairScheduling;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;6using Microsoft.Coyote.BugFinding;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.Strategies.Probabilistic;9using Microsoft.Coyote.BugFinding.Strategies.RandomExecution;10using Microsoft.Coyote.BugFinding.Strategies.RandomWalk;11using Microsoft.Coyote.BugFinding.Strategies.StateExploration;12using Microsoft.Coyote.BugFinding.Strategies.StateGraph;13using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies;14using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS;15using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies;16using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps;17using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies;18using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions;19using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions.Strategies;20using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions.Strategies.MaxUnexplored;21using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions.Strategies.MaxUnexplored.Strategies;22using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions.Strategies.MaxUnexplored.Strategies.MaxSchedulingSteps;23using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions.Strategies.MaxUnexplored.Strategies.MaxSchedulingSteps.Strategies;24using Microsoft.Coyote.BugFinding.Strategies.StateGraph.Strategies.DFS.Strategies.MaxSteps.Strategies.MaxTransitions.Strategies.MaxUnexplored.Strategies.MaxSchedulingSteps.Strategies.MaxSteps;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 this.RegisterTimer("Timer", new E(), 1000, true);12 return Task.CompletedTask;13 }14 protected override Task OnEventAsync(Event e)15 {16 if (e is E)17 {18 this.SendEvent(this.Id, new E());19 }20 else if (e is Halt)21 {22 this.SendEvent(this.Id, new Halt());23 }24 return Task.CompletedTask;25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 protected override Task OnInitializeAsync(Event initialEvent)37 {38 this.RegisterTimer("Timer", new E(), 1000, true);39 return Task.CompletedTask;40 }41 protected override Task OnEventAsync(Event e)42 {43 if (e is E)44 {45 this.SendEvent(this.Id, new E());46 }47 else if (e is Halt)48 {49 this.SendEvent(this.Id, new Halt());50 }51 return Task.CompletedTask;52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 protected override Task OnInitializeAsync(Event initialEvent)64 {65 this.RegisterTimer("Timer", new E(), 1000, true);66 return Task.CompletedTask;67 }68 protected override Task OnEventAsync(Event e)69 {70 if (e is E)
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Text;6{7 {8 static void Main(string[] args)9 {10 Runtime runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(Pong));12 runtime.Start();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Collections.Generic;20using System.Text;21{22 {23 [OnEventGotoState(typeof(PingEvent), typeof(Ponged))]24 class Init : MonitorState { }25 [OnEventDoAction(typeof(PongEvent), nameof(ProcessFwdUpdateOnEntry))]26 class Ponged : MonitorState { }27 private void ProcessFwdUpdateOnEntry(Event e)28 {29 this.Assert(false, "The assertion in ProcessFwdUpdateOnEntry is always
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static async Task Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 var pong = runtime.CreateActor(typeof(Pong));12 runtime.SendEvent(pong, new PingEvent(0));13 await runtime.WaitCompletionAsync(pong);14 }15 }16 }17 {18 public PingEvent(int id) => this.Id = id;19 public int Id { get; }20 }21 {22 public PongEvent(int id) => this.Id = id;23 public int Id { get; }24 }25 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]26 [OnEventDoAction(typeof(PongEvent), nameof(ProcessPong))]27 {28 private int Counter;29 private void ProcessPing(Event e)30 {31 this.Counter++;32 this.SendEvent((this.ReceivedEvent as PingEvent).Id, new PongEvent(this.Id));33 }34 private void ProcessPong(Event e)35 {36 this.Counter++;37 this.SendEvent((this.ReceivedEvent as PongEvent).Id, new PingEvent(this.Id));38 }39 private void ProcessFwdUpdateOnEntry()40 {41 this.Counter++;42 this.SendEvent((this.ReceivedEvent as PongEvent).Id, new PingEvent(this.Id));43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50{51 {52 static async Task Main(string[] args)53 {54 using (var runtime = RuntimeFactory.Create())55 {
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var config = Configuration.Create();11 var runtime = RuntimeFactory.Create(config);12 var pong = runtime.CreateActor(typeof(Pong));13 var ping = runtime.CreateActor(typeof(Ping));14 runtime.SendEvent(ping, new PingPongEvent(pong));15 Console.ReadLine();16 }17 }18}19Project.zip (1.5 MB)20Project.zip (1.5 MB)
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