How to use ProcessFailureCorrected method of Microsoft.Coyote.Actors.BugFinding.Tests.Pong class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ProcessFailureCorrected

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...212 this.CheckNodeIdx = 0;213 }214 }215 [OnEntry(nameof(HandleFailureOnEntry))]216 [OnEventGotoState(typeof(FailureCorrected), typeof(StartMonitoring), nameof(ProcessFailureCorrected))]217 [IgnoreEvents(typeof(Pong), typeof(InjectFailure))]218 private class HandleFailure : State219 {220 }221 private void HandleFailureOnEntry()222 {223 this.SendEvent(this.Main, new FailureDetected(this.Servers[this.CheckNodeIdx]));224 }225 private void ProcessFailureCorrected(Event e)226 {227 this.CheckNodeIdx = 0;228 this.Servers = (e as FailureCorrected).Servers;229 }230 }231 private class ChainReplicationMaster : StateMachine232 {233 internal class SetupEvent : Event234 {235 public List<ActorId> Servers;236 public List<ActorId> Clients;237 public SetupEvent(List<ActorId> servers, List<ActorId> clients)238 : base()239 {...

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.MaxFairSchedulingSteps = 1000;14 config.MaxStepsFromBugFinding = 1000;15 config.ThrowOnFailure = false;16 config.Verbose = 1;17 config.TestingIterations = 1000;18 config.EnableCycleDetection = true;19 var runtime = TestingEngineFactory.Create(config);20 await runtime.TestAsync(async () =>21 {22 var pong = Actor.Create<Pong>(new ActorId("pong"));23 var ping = Actor.Create<Ping>(new ActorId("ping"), pong);24 });25 }26 }27}28System.TypeInitializationException: The type initializer for 'Microsoft.Coyote.Actors.BugFinding.Tests.Pong' threw an exception. ---> System.ArgumentException: The type 'Microsoft.Coyote.Actors.BugFinding.Tests.Pong' cannot be used as an actor type because it is not a concrete type. ---> System.ArgumentException: The type 'Microsoft.Coyote.Actors.BugFinding.Tests.Pong' cannot be used as an actor type because it is not a concrete type. at Microsoft.Coyote.Actors.ActorRuntime.AssertIsConcreteActorType(Type type) in /_/Source/Core/ActorRuntime.cs:line 843 at Microsoft.Coyote.Actors.ActorRuntime.AssertIsValidActorType(Type type) in /_/Source/Core/ActorRuntime.cs:line 810 at Microsoft.Coyote.Actors.ActorRuntime.AssertIsValidActorType(Type type) in /_/Source/Core/ActorRuntime.cs:line 815 at Microsoft.Coyote.Actors.ActorRuntime.Register

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;4using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 private int Count;13 private ActorId PingId;14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.Count = 0;17 this.PingId = (initialEvent as SetupEvent).PingId;18 this.SendEvent(this.PingId, new PingEvent(this.Id));19 return Task.CompletedTask;20 }21 private async Task ProcessFailureCorrected()22 {23 var e = await this.ReceiveEventAsync<PongEvent>();24 this.Count++;25 if (this.Count == 100)26 {27 this.SendEvent(this.PingId, new StopEvent(this.Id));28 this.RaiseEventHalt();29 }30 {31 this.SendEvent(this.PingId, new PingEvent(this.Id));32 }33 }34 protected override async Task OnEventAsync(Event e)35 {36 switch (e)37 {38 await this.ProcessFailureCorrected();39 break;40 throw new InvalidOperationException("Received unexpected event " + e);41 }42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;48using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54{55 {56 public static void Run()57 {58 var runtime = RuntimeFactory.Create();59 runtime.CreateActor(typeof(Ping), new SetupEvent(runtime.CreateActor(typeof(Pong))));60 runtime.Run();61 }62 }63}

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.IO;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.IO.Text;13{14 {15 public static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(100);18 using (var runtime = TestingEngineFactory.CreateBugFindingRuntime(configuration))19 {20 var pong = runtime.CreateActor(typeof(Pong));21 var trace = new ScheduleTrace();22 var writer = new TextScheduleWriter(trace);23 var strategy = new ReplayStrategy(trace);24 var harness = new BugFindingHarness(runtime, strategy, writer, "Pong", "ProcessFailureCorrected");25 harness.Execute();26 }27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.TestingServices;35using Microsoft.Coyote.TestingServices.Coverage;36using Microsoft.Coyote.TestingServices.Runtime;37using Microsoft.Coyote.TestingServices.SchedulingStrategies;38using Microsoft.Coyote.TestingServices.Tracing.Schedule;39using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;40using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.IO;41using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.IO.Text;42{43 {44 public static void Main(string[] args)45 {

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Pong));10 Console.WriteLine("Press any key to exit.");11 Console.ReadKey();12 }13 }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 runtime.CreateActor(typeof(Pong));24 Console.WriteLine("Press any key to exit.");25 Console.ReadKey();26 }27 }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 runtime.CreateActor(typeof(Ping));38 Console.WriteLine("Press any key to exit.");39 Console.ReadKey();40 }41 }42}43using System;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 runtime.CreateActor(typeof(Ping));52 Console.WriteLine("Press any key to exit.");53 Console.ReadKey();54 }55 }56}57using System;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{61 {62 static void Main(string[] args)63 {64 var runtime = RuntimeFactory.Create();

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDpor;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairStateExploration;15using Microsoft.Coyote.TestingServices.Tracing.Schedule;16using Microsoft.Coyote.Tests.Common;17using System;18using System.Collections.Generic;19using System.IO;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using System.Diagnostics;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using System.Reflection;26using System.Runtime.CompilerServices;27{28{29protected override async Task OnInitializeAsync(Event initialEvent)30{31await this.ReceiveEventAsync<InitEvent>();32}33protected override async Task OnEventAsync(Event e)34{35switch (e)36{37await this.SendEventAsync(this.Id, new PongEvent());38break;39await this.SendEventAsync(this.Id, new PingEvent());40break;41this.RaiseHaltEvent();42break;43}44}45}46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Specifications;50using Microsoft.Coyote.TestingServices;51using Microsoft.Coyote.TestingServices.Runtime;52using Microsoft.Coyote.TestingServices.SchedulingStrategies;53using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;54using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 Pong pong = new Pong();9 pong.ProcessFailureCorrected();10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17 {18 static void Main(string[] args)19 {20 Pong pong = new Pong();21 pong.ProcessFailureCorrected();22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28{29 {30 static void Main(string[] args)31 {32 Pong pong = new Pong();33 pong.ProcessFailureCorrected();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40{41 {42 static void Main(string[] args)43 {44 Pong pong = new Pong();45 pong.ProcessFailureCorrected();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52{53 {54 static void Main(string[] args)55 {56 Pong pong = new Pong();

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;3{4 {5 {6 {7 return new State(this.PongState);8 }9 }10 private void PongState(Event e)11 {12 if (e is PingEvent)13 {14 this.SendEvent((e as PingEvent).Sender, new PongEvent());15 }16 else if (e is PingFailureEvent)17 {18 this.ProcessFailureCorrected();19 }20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;25{26 {27 {28 {29 return new State(this.PongState);30 }31 }32 private void PongState(Event e)33 {34 if (e is PingEvent)35 {36 this.SendEvent((e as PingEvent).Sender, new PongEvent());37 }38 else if (e is PingFailureEvent)39 {40 this.ProcessFailureDetected();41 }42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;47{48 {49 {50 {51 return new State(this.PongState);52 }53 }54 private void PongState(Event e)55 {56 if (e is PingEvent)57 {58 this.SendEvent((e as PingEvent).Sender, new PongEvent());59 }60 else if (e is PingFailureEvent)61 {

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 private int Count;6 protected override void OnInitialize()7 {8 this.Count = 0;9 }10 protected override async Task OnEventAsync(Event e)11 {12 if (e is PingEvent)13 {14 this.Count++;15 if (this.Count == 2)16 {17 this.ProcessFailureCorrected();18 }19 await this.SendEventAsync((e as PingEvent).Sender, new PongEvent());20 }21 }22 }23}24using System;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 private int Count;29 protected override void OnInitialize()30 {31 this.Count = 0;32 }33 protected override async Task OnEventAsync(Event e)34 {35 if (e is PingEvent)36 {37 this.Count++;38 if (this.Count == 2)39 {40 this.ProcessFailureDetected();41 }42 await this.SendEventAsync((e as PingEvent).Sender, new PongEvent());43 }44 }45 }46}47using System;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 private int Count;52 protected override void OnInitialize()53 {54 this.Count = 0;55 }56 protected override async Task OnEventAsync(Event e)57 {58 if (e is PingEvent)59 {60 this.Count++;61 if (this.Count == 2)62 {63 this.ProcessFailureDetected();64 }65 await this.SendEventAsync((e as PingEvent).Sender, new PongEvent());66 }67 }68 }69}70using System;

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.IO;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;12using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong1;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong2;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong3;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong4;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong5;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong6;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong7;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong8;21using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong9;22using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong10;23using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong11;24using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong12;25using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong13;26using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong14;27using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong15;28using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong16;29using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong17;30using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong18;31using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong19;32using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong20;33using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong21;34using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong22;35using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong23;

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