Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ProcessBecomeTail
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)...
ProcessBecomeTail
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;12{13 {14 static void Main(string[] args)15 {16 using (var runtime = RuntimeFactory.Create())17 {18 var pong = runtime.CreateActor(typeof(Pong));19 var ping = runtime.CreateActor(typeof(Ping), new PingEvent(pong));20 runtime.SendEvent(ping, new PingEvent(pong));21 runtime.Wait();22 }23 }24 }25}26using Microsoft.Coyote.Actors;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;34using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;35using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;36using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;37{38 {39 static void Main(string[] args)40 {
ProcessBecomeTail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies;11{12 {13 private ActorId Ping;14 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]15 [OnEventDoAction(typeof(PingEvent), nameof(OnPing))]16 {17 }18 private void OnStart(Event e)19 {20 this.Ping = (e as StartEvent).Ping;21 this.SendEvent(this.Ping, new PongEvent());22 }23 private void OnPing(Event e)24 {25 this.SendEvent(this.Ping, new PongEvent());26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.TestingServices;34using Microsoft.Coyote.TestingServices.Runtime;35using Microsoft.Coyote.TestingServices.SchedulingStrategies;36using Microsoft.Coyote.TestingServices.Tracing.Schedule;37using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;38using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies;39{40 {41 private ActorId Pong;42 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]43 [OnEventDoAction(typeof(PongEvent), nameof(OnPong))]44 {45 }46 private void OnStart(Event e)47 {48 this.Pong = (e as StartEvent).Pong;49 this.SendEvent(this.Pong, new PingEvent());50 }51 private void OnPong(Event
ProcessBecomeTail
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = Pong.CreateRuntime();13 runtime.CreateActor(typeof(Pong));14 Console.ReadLine();15 }16 }17}
ProcessBecomeTail
Using AI Code Generation
1{2 {3 private int Count;4 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]5 {6 }7 private void ProcessPing()8 {9 this.Count++;10 this.SendEvent(this.Id, new PingEvent());11 }12 private void ProcessBecomeTail()13 {14 this.BecomeTail();15 this.SendEvent(this.Id, new PingEvent());16 }17 }18}19{20 {21 private int Count;22 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]23 {24 }25 private void ProcessPing()26 {27 this.Count++;28 this.SendEvent(this.Id, new PingEvent());29 }30 private void ProcessBecomeHead()31 {32 this.BecomeHead();33 this.SendEvent(this.Id, new PingEvent());34 }35 }36}37{38 {39 private int Count;40 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]41 {42 }43 private void ProcessPing()44 {45 this.Count++;46 this.SendEvent(this.Id, new PingEvent());47 }48 private void ProcessBecomeHead()49 {50 this.BecomeHead();51 this.SendEvent(this.Id, new PingEvent());52 }53 }54}55{56 {57 private int Count;58 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]59 {60 }61 private void ProcessPing()62 {
ProcessBecomeTail
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var config = Configuration.Create();6 config.MaxSchedulingSteps = 10;7 var runtime = RuntimeFactory.Create(config);8 runtime.RegisterMonitor(typeof(DeadlockMonitor));9 var pong = runtime.CreateActor(typeof(Pong));10 runtime.SendEvent(pong, new StartPingPong(5));11 runtime.Wait();12 }13 }14}15public void ProcessBecomeTail()16{17 this.Assert(this.isTail, "ProcessBecomeTail should only be called by the tail.");18 this.isTail = false;19 this.ProcessNext();20}21public void ProcessBecomeTail()22{23 this.Assert(this.isTail, "ProcessBecomeTail should only be called by the tail.");24 this.isTail = false;25 this.ProcessNext();26}27public void ProcessBecomeTail()28{29 this.Assert(this.isTail, "ProcessBecomeTail should only be called by the tail.");30 this.isTail = false;31 this.ProcessNext();32}33public void ProcessBecomeTail()34{35 this.Assert(this.isTail, "ProcessBecomeTail should only be called by the tail.");36 this.isTail = false;
ProcessBecomeTail
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var config = Configuration.Create().WithNumberOfIterations(100);6 var test = new Pong(config);7 test.ProcessBecomeTail();8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create().WithNumberOfIterations(100);16 var test = new Pong(config);17 test.ProcessBecomeHead();18 }19 }20}21{22 {23 static void Main(string[] args)24 {25 var config = Configuration.Create().WithNumberOfIterations(100);26 var test = new Pong(config);27 test.ProcessBecomeTailAndHead();28 }29 }30}31{32 {33 static void Main(string[] args)34 {35 var config = Configuration.Create().WithNumberOfIterations(100);36 var test = new Pong(config);37 test.ProcessBecomeHeadAndTail();38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 var config = Configuration.Create().WithNumberOfIterations(100);46 var test = new Pong(config);47 test.ProcessBecomeTailAndHeadAndTail();48 }49 }50}51{
ProcessBecomeTail
Using AI Code Generation
1using System.IO;2using System.Linq;3using System.Reflection;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;8using Microsoft.Coyote.IO;9{10 {11 private int Counter;12 private void BecomeTail()13 {14 this.Become(this.Tail);15 }16 private void Tail()17 {18 this.Counter++;19 this.SendEvent(this.Id, new PongEvent(this.Counter));20 }21 private void BecomeHead()22 {23 this.Become(this.Head);24 }25 private void Head()26 {27 this.Receive<PingEvent>(e =>28 {29 this.SendEvent(this.Id, new PongEvent(e.Counter));30 });31 }32 [OnEntry(nameof(InitOnEntry))]33 [OnEventDoAction(typeof(PingEvent), nameof(BecomeTail))]34 private class Init : State { }35 [OnEntry(nameof(TailOnEntry))]36 [OnEventDoAction(typeof(PingEvent), nameof(BecomeHead))]37 private class Tail : State { }38 [OnEntry(nameof(HeadOnEntry))]39 private class Head : State { }40 private void InitOnEntry(Event e)41 {42 this.Counter = 0;43 this.BecomeHead();44 }45 private void TailOnEntry(Event e)46 {47 this.Counter++;48 this.SendEvent(this.Id, new PongEvent(this.Counter));49 }50 private void HeadOnEntry(Event e)51 {52 this.Receive<PingEvent>(ping =>53 {54 this.SendEvent(this.Id, new PongEvent(ping.Counter));55 });56 }57 }58}59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;67using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;68using Microsoft.Coyote.IO;69{
ProcessBecomeTail
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5using System;6using System.IO;7using System.Threading;8using System.Diagnostics;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using Microsoft.Coyote.Actors.BugFinding;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;21using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;
ProcessBecomeTail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.VisualStudio.TestTools.UnitTesting;10using Pong = Microsoft.Coyote.Actors.BugFinding.Tests.Pong;11{12 {13 private readonly Event PongEvent;14 private readonly Event PingEvent;15 public Pong(Event pongEvent, Event pingEvent)16 {17 this.PongEvent = pongEvent;18 this.PingEvent = pingEvent;19 }20 [OnEventDoAction(typeof(Ping), nameof(ProcessPing))]21 [OnEventDoAction(typeof(Pong), nameof(ProcessPong))]22 [DeferEvents(typeof(Ping), typeof(Pong))]23 private class Init : State { }24 private class Ping : Event { }25 private class Pong : Event { }26 private void ProcessPing(Event e)27 {28 this.Send(this.Id, this.PongEvent);29 }30 private void ProcessPong(Event e)31 {32 this.Send(this.Id, this.PingEvent);33 }34 }35}36using System;37using System.Collections.Generic;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Actors.Timers;44using Microsoft.Coyote.SystematicTesting;45using Microsoft.VisualStudio.TestTools.UnitTesting;46using Ping = Microsoft.Coyote.Actors.BugFinding.Tests.Ping;47using Pong = Microsoft.Coyote.Actors.BugFinding.Tests.Pong;48{49 {50 private readonly Event PingEvent;51 private readonly Event PongEvent;52 public PingPong(Event pingEvent, Event pongEvent)53 {
ProcessBecomeTail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static void Main(string[] args)9 {10 Task.Run(async () =>11 {12 await Pong.Test();13 await Ping.Test();14 }).GetAwaiter().GetResult();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public static void Main(string[] args)26 {27 Task.Run(async () =>28 {29 await Pong.Test();30 await Ping.Test();31 }).GetAwaiter().GetResult();32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 public static void Main(string[] args)43 {44 Task.Run(async () =>45 {46 await Pong.Test();47 await Ping.Test();48 }).GetAwaiter().GetResult();49 }50 }51}
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