Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ProcessBecomeHead
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));...
ProcessBecomeHead
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPing;11using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPing;13using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPing;15using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPong;16using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPing;17using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPong;18using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPongWithPing;19using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPong;20using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPongWithPing;21using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPong;22using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPongWithPing;23using Microsoft.Coyote.Actors.BugFinding.Tests.PongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPongWithPingPong;
ProcessBecomeHead
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Fuzzing;8using Microsoft.Coyote.Testing.Systematic;9{10 {11 {12 public ActorId Ponger;13 public Ping(ActorId ponger)14 {15 this.Ponger = ponger;16 }17 }18 {19 }20 [OnEventDoAction(typeof(Ping), nameof(ProcessPing))]21 [OnEventDoAction(typeof(Ponged), nameof(ProcessPonged))]22 {23 }24 private void ProcessPing(Event e)25 {26 var ping = e as Ping;27 this.SendEvent(ping.Ponger, new Ponged());28 }29 private void ProcessPonged(Event e)30 {31 this.RaiseGotoStateEvent<WaitingForPing>();32 }33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.RaiseGotoStateEvent<WaitingForPing>();36 return Task.CompletedTask;37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Testing;46using Microsoft.Coyote.Testing.Fuzzing;47using Microsoft.Coyote.Testing.Systematic;48{49 {50 {51 public ActorId Ponger;52 public Ping(ActorId ponger)53 {54 this.Ponger = ponger;55 }56 }57 {58 }59 [OnEventDoAction(typeof(Ponged), nameof(ProcessPonged))]60 [OnEventDoAction(typeof(Ping), nameof(ProcessPing))]
ProcessBecomeHead
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization;8using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies;9using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic;10using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions;11using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian;12using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization;13using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization.MarginalizationStrategies;14using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization.MarginalizationStrategies.LikelihoodWeighting;15using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization.MarginalizationStrategies.LikelihoodWeighting.EvaluationStrategies;16using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization.MarginalizationStrategies.LikelihoodWeighting.EvaluationStrategies.LikelihoodEvaluationStrategies;17using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization.MarginalizationStrategies.LikelihoodWeighting.EvaluationStrategies.LikelihoodEvaluationStrategies.MarginalizationStrategies;18using Microsoft.Coyote.BugFinding.Strategies.FaultLocalization.Strategies.Probabilistic.ProbabilityFunctions.Bayesian.Marginalization.MarginalizationStrategies.LikelihoodWeighting.EvaluationStrategies.LikelihoodEvaluationStrategies.MarginalizationStrategies.LikelihoodWeighting;
ProcessBecomeHead
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;5using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Pong;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 protected override async Task OnInitializeAsync(Event initialEvent)14 {15 await this.ReceiveEventAsync<ProcessBecomeHead>();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;23using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Pong;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 protected override async Task OnInitializeAsync(Event initialEvent)32 {33 await this.ReceiveEventAsync<ProcessBecomeTail>();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;41using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Pong;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 await this.ReceiveEventAsync<ProcessBecomeTail>();52 }53 }54}
ProcessBecomeHead
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Threading;10{11 {12 private MachineId Pinger;13 private int Count;14 private void Init(MachineId pinger, int count)15 {16 this.Pinger = pinger;17 this.Count = count;18 }19 private async Task Ping()20 {21 if (this.Count > 0)22 {23 this.Count--;24 await this.SendEvent(this.Pinger, new PingEvent());25 }26 {27 await this.SendEvent(this.Pinger, new HaltEvent());28 }29 }30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.Init((initialEvent as ConfigureEvent).Pinger, (initialEvent as ConfigureEvent).Count);33 return Task.CompletedTask;34 }35 protected override async Task OnReceiveEventAsync(Event e)36 {37 if (e is PingEvent)38 {39 await this.Ping();40 }41 else if (e is HaltEvent)42 {43 this.RaiseHaltEvent();44 }45 }46 }47 {48 private MachineId Ponger;49 private int Count;50 private void Init(MachineId ponger, int count)51 {52 this.Ponger = ponger;53 this.Count = count;54 }55 private async Task Pong()56 {57 if (this.Count > 0)58 {59 this.Count--;60 await this.SendEvent(this.Ponger, new PingEvent());61 }62 {63 await this.SendEvent(this.Ponger, new HaltEvent());64 }65 }66 protected override Task OnInitializeAsync(Event initialEvent)67 {68 this.Init((initialEvent as ConfigureEvent).Ponger, (initialEvent as ConfigureEvent).Count);69 return Task.CompletedTask;70 }71 protected override async Task OnReceiveEventAsync(Event e)72 {73 if (e is PingEvent)74 {75 await this.Pong();76 }77 else if (
ProcessBecomeHead
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(1000);11 var test = new Microsoft.Coyote.TestingServices.CoyoteTester(config);12 test.Test<Pong>(new SetupEvent());13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;20{21 {22 }23 {24 }25 {26 public PingEvent(int Value)27 {28 this.Value = Value;29 }30 public int Value;31 }32 {33 public PongEvent(int Value)34 {35 this.Value = Value;36 }37 public int Value;38 }39 {40 private int Count;41 private ActorId Pinger;42 [OnEntry(nameof(InitOnEntry))]43 [OnEventDoAction(typeof(PingEvent), nameof(OnPing))]44 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]45 {46 }47 private void InitOnEntry(Event e)48 {49 this.Count = 0;50 this.Pinger = this.CreateActor(typeof(PingPong.Ping));51 }52 private void OnPing(Event e)53 {54 this.Count++;55 if (this.Count == 10)56 {57 this.RaiseHaltEvent();58 }59 {60 this.SendEvent(this.Pinger, new PongEvent((e as PingEvent).Value));61 }62 }63 private void OnStart(Event e)64 {65 this.SendEvent(this.Pinger, new StartEvent());66 }67 }68}
ProcessBecomeHead
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Tests.Common;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 var test = new PongTest();12 test.Run(config);13 }14 public void Run(Configuration configuration)15 {16 var runtime = RuntimeFactory.Create(configuration);17 runtime.RegisterMonitor(typeof(PongMonitor));18 runtime.CreateActor(typeof(Pong));19 runtime.Wait();20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Specifications;26using Microsoft.Coyote.Tests.Common;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 public static void Main(string[] args)31 {32 var config = Configuration.Create().WithTestingIterations(100);33 var test = new PongTest();34 test.Run(config);35 }36 public void Run(Configuration configuration)37 {38 var runtime = RuntimeFactory.Create(configuration);39 runtime.RegisterMonitor(typeof(PongMonitor));40 runtime.CreateActor(typeof(Pong));41 runtime.Wait();42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Specifications;48using Microsoft.Coyote.Tests.Common;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 public static void Main(string[] args)53 {54 var config = Configuration.Create().WithTestingIterations(100);55 var test = new PongTest();56 test.Run(config);57 }58 public void Run(Configuration configuration)59 {60 var runtime = RuntimeFactory.Create(configuration);
ProcessBecomeHead
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 private ActorId PingActor;7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 this.PingActor = (initialEvent as SetupEvent).PingActor;10 this.SendEvent(this.PingActor, new PingEvent());11 return Task.CompletedTask;12 }13 protected override Task OnEventAsync(Event e)14 {15 if (e is PingEvent)16 {17 this.SendEvent(this.PingActor, new PongEvent());18 }19 return Task.CompletedTask;20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26{27 {28 private ActorId PongActor;29 protected override Task OnInitializeAsync(Event initialEvent)30 {31 this.PongActor = (initialEvent as SetupEvent).PongActor;32 this.SendEvent(this.PongActor, new PingEvent());33 return Task.CompletedTask;34 }35 protected override Task OnEventAsync(Event e)36 {37 if (e is PongEvent)38 {39 this.SendEvent(this.PongActor, new PingEvent());40 }41 return Task.CompletedTask;42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48{49 {50 private ActorId PingActor;51 private ActorId PongActor;52 protected override Task OnInitializeAsync(Event initialEvent)53 {54 this.PingActor = this.CreateActor(typeof(Ping));55 this.PongActor = this.CreateActor(typeof(Pong));56 this.SendEvent(this.PingActor, new Setup
ProcessBecomeHead
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var config = Configuration.Create().WithVerbosityEnabled(2);6 var runtime = RuntimeFactory.Create(config);7 runtime.CreateActor(typeof(Pong));8 Console.WriteLine("Press any key to exit...");9 Console.ReadKey();10 }11 }12}13{14 {15 static void Main(string[] args)16 {17 var config = Configuration.Create().WithVerbosityEnabled(2);18 var runtime = RuntimeFactory.Create(config);19 runtime.CreateActor(typeof(Pong));20 Console.WriteLine("Press any key to exit...");21 Console.ReadKey();22 }23 }24}25{26 {27 static void Main(string[] args)28 {29 var config = Configuration.Create().WithVerbosityEnabled(2);30 var runtime = RuntimeFactory.Create(config);31 runtime.CreateActor(typeof(Pong));32 Console.WriteLine("Press any key to exit...");33 Console.ReadKey();34 }35 }36}37{38 {39 static void Main(string[] args)40 {41 var config = Configuration.Create().WithVerbosityEnabled(2);42 var runtime = RuntimeFactory.Create(config);43 runtime.CreateActor(typeof(Pong));44 Console.WriteLine("Press any key to exit...");45 Console.ReadKey();46 }47 }48}
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