How to use ProcessBckAckOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Pong class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ProcessBckAckOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...745 }746 }747 this.RaiseEvent(new Local());748 }749 [OnEntry(nameof(ProcessBckAckOnEntry))]750 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]751 private class ProcessBckAck : State752 {753 }754 private void ProcessBckAckOnEntry(Event e)755 {756 var nextSeqId = (e as BackwardAck).NextSeqId;757 this.RemoveItemFromSent(nextSeqId);758 if (!this.IsHead)759 {760 this.SendEvent(this.Predecessor, new BackwardAck(nextSeqId));761 }762 this.RaiseEvent(new Local());763 }764 private void RemoveItemFromSent(int seqId)765 {766 int removeIdx = -1;767 for (int i = this.SentHistory.Count - 1; i >= 0; i--)768 {...

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Messages;8{9 {10 private int Count;11 [OnEntry(nameof(InitOnEntry))]12 {13 }14 private void InitOnEntry(Event e)15 {16 this.Count = 0;17 this.SendEvent(this.Id, new PingEvent());18 this.Raise(new Halt());19 }20 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]21 private void ProcessPing(Event e)22 {23 this.Count++;24 this.SendEvent(this.Id, new PongEvent());25 }26 [OnEventDoAction(typeof(PongEvent), nameof(ProcessPong))]27 private void ProcessPong(Event e)28 {29 this.Count++;30 this.SendEvent(this.Id, new PingEvent());31 }32 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]33 private void ProcessPingOnEntry(Event e)34 {35 this.Count++;36 this.SendEvent(this.Id, new PongEvent());37 }38 [OnEventDoAction(typeof(PongEvent), nameof(ProcessPong))]39 private void ProcessPongOnEntry(Event e)40 {41 this.Count++;42 this.SendEvent(this.Id, new PingEvent());43 }44 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]45 private void ProcessPingOnExit(Event e)46 {47 this.Count++;48 this.SendEvent(this.Id, new PongEvent());49 }50 [OnEventDoAction(typeof(PongEvent), nameof(ProcessPong))]51 private void ProcessPongOnExit(Event e)52 {53 this.Count++;54 this.SendEvent(this.Id, new PingEvent());55 }56 [OnEventDoAction(typeof(PingEvent), nameof(ProcessPing))]57 private void ProcessPingOnRaise(Event e)58 {59 this.Count++;60 this.SendEvent(this.Id,

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ProcessBckAckOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Text;6using System.Threading.Tasks;7{8 {9 private MachineId pong;10 protected override Task OnInitializeAsync(Event initialEvent)11 {12 this.pong = (initialEvent as ConfigEvent).Pong;13 this.SendEvent(this.pong, new PingEvent(this.Id));14 return Task.CompletedTask;15 }16 protected override Task OnEventAsync(Event e)17 {18 if (e is PongEvent)19 {20 this.SendEvent(this.pong, new PingEvent(this.Id));21 }22 return Task.CompletedTask;23 }24 }25}26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Collections.Generic;30using System.Text;31using System.Threading.Tasks;32{33 {34 protected override Task OnEventAsync(Event e)35 {36 if (e is PingEvent)37 {38 this.SendEvent((e as PingEvent).Ping, new PongEvent());39 }40 return Task.CompletedTask;41 }42 }43}44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Collections.Generic;48using System.Text;49using System.Threading.Tasks;50{51 {52 public MachineId Pong;53 public ConfigEvent(MachineId pong)54 {55 this.Pong = pong;56 }57 }58 {59 public MachineId Ping;60 public PingEvent(MachineId ping)61 {62 this.Ping = ping;63 }64 }65 {66 }67}

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = PSharpRuntime.Create();11 var pong = runtime.CreateActor(typeof(Pong));12 var ping = runtime.CreateActor(typeof(Ping), pong);13 var pong2 = runtime.CreateActor(typeof(Pong));14 var ping2 = runtime.CreateActor(typeof(Ping), pong2);15 runtime.SendEvent(ping, new PingEvent(pong));16 runtime.SendEvent(ping2, new PingEvent(pong2));17 Console.ReadLine();18 }19 }20}

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using System.Collections.Generic;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.TestingServices;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Directed;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Explored;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored.Schedules;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored.Schedules.Directed;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored.Schedules.Undirected;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored.Schedules.Undirected.Explored;22using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored.Schedules.Undirected.Unexplored;23using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Tactics.RandomWalk.Schedules.Undirected.Unexplored.Schedules.Undirected.Unexplored.Schedules;

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.Replaying;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.Trace;8using Microsoft.Coyote.Production;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Actors;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.Stress;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Systematic;18using Microsoft.Coyote.Tests.Systematic.Strategies;19using Microsoft.Coyote.Tests.Tasks;20using Microsoft.Coyote.Tests.Tasks.Actors;21using Microsoft.Coyote.Tests.Tasks.Common;22using Microsoft.Coyote.Tests.Tasks.Common.Actors;23using Microsoft.Coyote.Tests.Tasks.Common.Events;24using Microsoft.Coyote.Tests.Tasks.Common.Stress;25using Microsoft.Coyote.Tests.Tasks.Systematic;26using Microsoft.Coyote.Tests.Tasks.Systematic.Strategies;27using Microsoft.Coyote.Tests.Tasks.Systematic.Tasks;28using Microsoft.Coyote.Tests.Tasks.Tasks;29using Microsoft.Coyote.Tests.Tasks.Tasks.Actors;30using Microsoft.Coyote.Tests.Tasks.Tasks.Common;31using Microsoft.Coyote.Tests.Tasks.Tasks.Common.Actors;32using Microsoft.Coyote.Tests.Tasks.Tasks.Common.Events;33using Microsoft.Coyote.Tests.Tasks.Tasks.Common.Stress;34using Microsoft.Coyote.Tests.Tasks.Tasks.Systematic;35using Microsoft.Coyote.Tests.Tasks.Tasks.Systematic.Strategies;36using Microsoft.Coyote.Tests.Tasks.Tasks.Systematic.Tasks;37using Microsoft.Coyote.Tests.Tasks.Timers;38using Microsoft.Coyote.Tests.Tasks.Timers.Actors;39using Microsoft.Coyote.Tests.Tasks.Timers.Common;40using Microsoft.Coyote.Tests.Tasks.Timers.Common.Actors;41using Microsoft.Coyote.Tests.Tasks.Timers.Common.Events;42using Microsoft.Coyote.Tests.Tasks.Timers.Common.Stress;43using Microsoft.Coyote.Tests.Tasks.Timers.Systematic;44using Microsoft.Coyote.Tests.Tasks.Timers.Systematic.Strategies;45using Microsoft.Coyote.Tests.Tasks.Timers.Systematic.Tasks;46using Microsoft.Coyote.Tests.Tasks.Timers.Timers;47using Microsoft.Coyote.Tests.Tasks.Timers.Timers.Actors;

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