How to use GetPrev method of Microsoft.Coyote.Actors.BugFinding.Tests.Pong class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.GetPrev

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

copy

Full Screen

...998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)...

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var pong = runtime.CreateActor(typeof(Pong));13 var ping = runtime.CreateActor(typeof(Ping), pong);14 runtime.SendEvent(ping, new PingEvent(0));15 Console.WriteLine("Press any key to exit.");16 Console.ReadKey();17 }18 }19 {20 private ActorId pong;21 private int count;22 public Ping(ActorId pong)23 {24 this.pong = pong;25 }26 [OnEventDoAction(typeof(PingEvent), nameof(PingPong))]27 {28 }29 private void PingPong()30 {31 this.count++;32 this.SendEvent(this.pong, new PongEvent(this.count));33 if (this.count == 10)34 {35 this.RaiseHaltEvent();36 }37 }38 }39 {40 private int count;41 [OnEventDoAction(typeof(PongEvent), nameof(PingPong))]42 {43 }44 private void PingPong()45 {46 this.count++;47 this.SendEvent(this.GetPrev(), new PingEvent(this.count));48 if (this.count == 10)49 {50 this.RaiseHaltEvent();51 }52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 var pong = runtime.CreateActor(typeof(Pong));67 var ping = runtime.CreateActor(typeof(Ping), pong);68 runtime.SendEvent(ping, new PingEvent

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 Task t = Task.Run(() => { BugFindingTestRunner.Run(); });12 t.Wait();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 {23 static void Main(string[] args)24 {25 Console.WriteLine("Hello World!");26 Task t = Task.Run(() => { BugFindingTestRunner.Run(); });27 t.Wait();28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 static void Main(string[] args)39 {40 Console.WriteLine("Hello World!");41 Task t = Task.Run(() => { BugFindingTestRunner.Run(); });42 t.Wait();43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 static void Main(string[] args)54 {55 Console.WriteLine("Hello World!");56 Task t = Task.Run(() => { BugFindingTestRunner.Run(); });57 t.Wait();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.TestingIterations = 10;12 config.SchedulingIterations = 100;13 config.SchedulingStrategy = SchedulingStrategy.DFS;14 config.Verbose = 1;15 config.UseRandomBooleanChoice = true;16 config.UseRandomIntegerChoice = true;17 config.UseRandomTimeoutDelay = true;18 config.UseRandomNext = true;19 config.UseRandomDoubleChoice = true;20 config.UseRandomDoubleValue = true;21 config.UseRandomFloatValue = true;22 config.UseRandomFloatChoice = true;23 config.UseRandomDecimalValue = true;24 config.UseRandomDecimalChoice = true;25 config.UseRandomByteValue = true;26 config.UseRandomByteChoice = true;27 config.UseRandomSByteValue = true;28 config.UseRandomSByteChoice = true;29 config.UseRandomCharValue = true;30 config.UseRandomCharChoice = true;31 config.UseRandomShortValue = true;32 config.UseRandomShortChoice = true;33 config.UseRandomUShortValue = true;34 config.UseRandomUShortChoice = true;35 config.UseRandomLongValue = true;36 config.UseRandomLongChoice = true;37 config.UseRandomULongValue = true;38 config.UseRandomULongChoice = true;39 config.UseRandomStringValue = true;40 config.UseRandomStringChoice = true;41 config.UseRandomEnumValue = true;42 config.UseRandomEnumChoice = true;43 config.UseRandomGuidValue = true;44 config.UseRandomGuidChoice = true;45 config.UseRandomDateTimeValue = true;46 config.UseRandomDateTimeChoice = true;47 config.UseRandomDateTimeOffsetValue = true;48 config.UseRandomDateTimeOffsetChoice = true;49 config.UseRandomTimeSpanValue = true;50 config.UseRandomTimeSpanChoice = true;51 config.UseRandomUriValue = true;52 config.UseRandomUriChoice = true;53 config.UseRandomIPAddressValue = true;54 config.UseRandomIPAddressChoice = true;55 config.UseRandomDnsEndPointValue = true;56 config.UseRandomDnsEndPointChoice = true;

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.TestingServices;12using Xunit;13using Xunit.Abstractions;14{15 {16 public PongTests(ITestOutputHelper output)17 : base(output)18 {19 }20 [Fact(Timeout = 5000)]21 public void TestPongWithGetPrev()22 {23 this.TestWithError(r =>24 {25 r.RegisterMonitor<PongMonitor>();26 r.CreateActor(typeof(Pong));27 },28 configuration: GetConfiguration().WithTestingIterations(100),29 replay: true);30 }31 {32 [OnEventDoAction(typeof(AdvanceEvent), nameof(OnAdvance))]33 [OnEventDoAction(typeof(ResetEvent), nameof(OnReset))]34 {35 }36 private void OnAdvance()37 {38 var prev = (this.CurrentState as Init).GetPrev() as Init;39 Assert.True(prev != null);40 }41 private void OnReset()42 {43 var prev = (this.CurrentState as Init).GetPrev() as Init;44 Assert.True(prev == null);45 }46 }47 {48 }49 {50 }51 {52 private int Counter;53 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]54 {55 }56 private void OnUnitEvent()57 {58 this.Counter++;59 this.SendEvent(this.Id, new AdvanceEvent());60 if (this.Counter < 10)61 {62 this.SendEvent(this.Id, UnitEvent.Instance);63 }64 {65 this.SendEvent(this.Id, new ResetEvent());

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 var pong = runtime.CreateActor(typeof(Pong));7 runtime.SendEvent(pong, new PingEvent());8 runtime.Wait();9 }10 }11}12{13 {14 static void Main(string[] args)15 {16 var runtime = RuntimeFactory.Create();17 var pong = runtime.CreateActor(typeof(Pong));18 runtime.SendEvent(pong, new PingEvent());19 runtime.Wait();20 }21 }22}23{24 {25 static void Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 var pong = runtime.CreateActor(typeof(Pong));29 runtime.SendEvent(pong, new PingEvent());30 runtime.Wait();31 }32 }33}34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 var pong = runtime.CreateActor(typeof(Pong));40 runtime.SendEvent(pong, new PingEvent());41 runtime.Wait();42 }43 }44}45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 var pong = runtime.CreateActor(typeof(Pong));51 runtime.SendEvent(pong, new PingEvent());52 runtime.Wait();53 }54 }55}56{

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 protected override void OnEvent(Event e)6 {7 if (e is Ping)8 {9 this.SendEvent(this.GetPrev(e), new Pong());10 }11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17 {18 protected override void OnEvent(Event e)19 {20 if (e is Pong)21 {22 this.SendEvent(this.GetPrev(e), new Ping());23 }24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29{30 {31 protected override void OnEvent(Event e)32 {33 if (e is Ping)34 {35 this.SendEvent(this.GetPrev(e), new Pong());36 }37 else if (e is Pong)38 {39 this.SendEvent(this.GetPrev(e), new Ping());40 }41 }42 }43}44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46{47 {48 protected override void OnEvent(Event e)49 {50 if (e is Ping)51 {52 this.SendEvent(this.GetPrev(e), new Pong());53 }54 else if (e is Pong)55 {56 this.SendEvent(this.GetPrev(e), new Ping());57 }58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading;9using Microsoft.Coyote;10{11 {12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 await this.ReceiveEventAsync<InitEvent>(async e =>15 {16 var pong = this.CreateActor<Pong>();17 var ping = this.CreateActor<Ping>();18 this.SendEvent(pong, new PingEvent(ping));19 this.SendEvent(ping, new PongEvent(pong));20 });21 await this.ReceiveEventAsync<PingEvent>(async e =>22 {23 this.SendEvent(e.Ping, new PongEvent(this.Id));24 });25 await this.ReceiveEventAsync<PongEvent>(async e =>26 {27 this.SendEvent(e.Pong, new PingEvent(this.Id));28 });29 }30 }31 {32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 await this.ReceiveEventAsync<InitEvent>(async e =>35 {36 var pong = this.CreateActor<Pong>();37 var ping = this.CreateActor<Ping>();38 this.SendEvent(pong, new PingEvent(ping));39 this.SendEvent(ping, new PongEvent(pong));40 });41 await this.ReceiveEventAsync<PingEvent>(async e =>42 {43 this.SendEvent(e.Ping, new PongEvent(this.Id));44 });45 await this.ReceiveEventAsync<PongEvent>(async e =>46 {47 this.SendEvent(e.Pong, new PingEvent(this.Id));48 });49 }50 }51 {52 }53 {54 public ActorId Ping;55 public PingEvent(ActorId ping)56 {57 this.Ping = ping;58 }59 }60 {61 public ActorId Pong;62 public PongEvent(ActorId pong)63 {64 this.Pong = pong;65 }66 }67}68using System;

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 Ping ping = new Ping();8 Pong pong = new Pong();9 int prev = pong.GetPrev();10 Console.WriteLine(prev);11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17 {18 static void Main(string[] args)19 {20 Ping ping = new Ping();21 Pong pong = new Pong();22 pong.SetPrev(2);23 Console.WriteLine(pong.GetPrev());24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29{30 {31 static void Main(string[] args)32 {33 Ping ping = new Ping();34 Pong pong = new Pong();35 int count = ping.GetCount();36 Console.WriteLine(count);37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42{43 {44 static void Main(string[] args)45 {46 Ping ping = new Ping();47 Pong pong = new Pong();

Full Screen

Full Screen

GetPrev

Using AI Code Generation

copy

Full Screen

1 {2 private int counter;3 private ActorId pong;4 private Event e;5 [OnEventDoAction(typeof(Configure), nameof(Configure))]6 [OnEventDoAction(typeof(Start), nameof(Start))]7 [OnEventDoAction(typeof(Next), nameof(Next))]8 private class Init : State { }9 private void Configure()10 {11 this.counter = this.ReceivedEvent.Counter;12 this.pong = this.ReceivedEvent.Pong;13 }14 private void Start()15 {16 this.e = new Next(this.counter);17 this.SendEvent(this.pong, this.e);18 }19 private void Next()20 {21 this.counter = this.ReceivedEvent.Counter;22 this.e = new Next(this.counter);23 this.SendEvent(this.pong, this.e);24 }25 }26 {27 private int counter;28 private ActorId ping;29 private Event e;30 [OnEventDoAction(typeof(Configure), nameof(Configure))]31 [OnEventDoAction(typeof(Next), nameof(Next))]32 private class Init : State { }33 private void Configure()34 {35 this.counter = this.ReceivedEvent.Counter;36 this.ping = this.ReceivedEvent.Ping;37 }38 private void Next()39 {40 this.counter = this.ReceivedEvent.Counter;41 this.e = new Next(this.counter);42 this.SendEvent(this.ping, this.e);43 }44 }45 {46 public int Counter;47 public ActorId Ping;48 public ActorId Pong;49 public Configure(int counter, ActorId ping, ActorId pong)50 {51 this.Counter = counter;52 this.Ping = ping;53 this.Pong = pong;54 }55 }

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful