How to use ProcessUpdateOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Ping class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.ProcessUpdateOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...671 }672 }673 this.SendEvent(main, new ChainReplicationMaster.Success());674 }675 [OnEntry(nameof(ProcessUpdateOnEntry))]676 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]677 private class ProcessUpdate : State678 {679 }680 private void ProcessUpdateOnEntry(Event e)681 {682 var client = (e as Client.Update).Client;683 var key = (e as Client.Update).Key;684 var value = (e as Client.Update).Value;685 if (this.KeyValueStore.ContainsKey(key))686 {687 this.KeyValueStore[key] = value;688 }689 else690 {691 this.KeyValueStore.Add(key, value);692 }693 this.History.Add(this.NextSeqId);694 this.Monitor<InvariantMonitor>(...

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;8using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping;9using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong;10using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong;11using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping;12using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong;13using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping.Ping;14using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong.Pong;15using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping.Ping.Ping;16using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong.Pong.Pong;17using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping.Ping.Ping.Ping;18using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong.Pong.Pong.Pong;19using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping.Ping.Ping.Ping.Ping;20using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong.Pong.Pong.Pong.Pong;21using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping.Ping.Ping.Ping.Ping.Ping.Ping;22using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;23using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Ping.Ping.Ping.Ping.Ping.Ping.Ping.Ping.Ping.Ping;24using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong.Pong;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Ping;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;18using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;20using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic;21using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random;22using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic;23using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR;24using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR.Probabilistic;25using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR.Probabilistic.Random;26using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR.Probabilistic.Random.Probabilistic;27using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR.Probabilistic.Random.Probabilistic.DPOR;28using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR.Probabilistic.Random.Probabilistic.DPOR.Probabilistic;29using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Strategies.Random.Probabilistic.DPOR.Probabilistic.Random.Probabilistic.DPOR.Probabilistic.Random;

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ProcessUpdateOnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();2p.ProcessUpdateOnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();4p.ProcessUpdateOnExit();5Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();6p.ProcessUpdateOnExit();7Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();8p.ProcessUpdateOnExit();9Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();10p.ProcessUpdateOnExit();11Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();12p.ProcessUpdateOnExit();13Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();14p.ProcessUpdateOnExit();15Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();16p.ProcessUpdateOnExit();17Microsoft.Coyote.Actors.BugFinding.Tests.Ping p = new Microsoft.Coyote.Actors.BugFinding.Tests.Ping();18p.ProcessUpdateOnExit();

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 PingPong();10 }11 static async Task PingPong()12 {13 var runtime = RuntimeFactory.Create();14 var ping = Actor.Create(runtime, typeof(Ping));

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static async Task Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var id = runtime.CreateActor(typeof(Ping));13 runtime.SendEvent(id, new PingEvent());14 await runtime.WaitAsync(id);15 }16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 public static async Task Main(string[] args)27 {28 using (var runtime = RuntimeFactory.Create())29 {30 var id = runtime.CreateActor(typeof(Ping));31 runtime.SendEvent(id, new PingEvent());32 await runtime.WaitAsync(id);33 }34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 public static async Task Main(string[] args)45 {46 using (var runtime = RuntimeFactory.Create())47 {48 var id = runtime.CreateActor(typeof(Ping));49 runtime.SendEvent(id, new PingEvent());50 await runtime.WaitAsync(id);51 }52 }53 }54}

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Ping), new Ping.PingConfig());10 runtime.Run();11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 public static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(Pong), new Pong.PongConfig());23 runtime.Run();24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 public static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(PingPong), new PingPong.PingPongConfig());36 runtime.Run();37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 public static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(PingPongWithSends), new PingPongWithSends.PingPongWithSendsConfig());49 runtime.Run();50 }51 }52}53using System;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var ping = new Ping();9 await ping.ProcessUpdateOnEntry();10 }11 }12}

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 private int Count;8 private ActorId Pong;9 [OnEventDoAction(typeof(PongEvent), nameof(ProcessUpdateOnEntry))]10 [OnEventDoAction(typeof(StartEvent), nameof(Initialize))]11 {12 }13 private void Initialize()14 {15 this.Count = 0;16 this.Pong = this.CreateActor(typeof(Pong));17 this.SendEvent(this.Pong, new PingEvent(this.Id));18 }19 private void ProcessUpdateOnEntry()20 {21 this.Count++;22 if (this.Count < 10)23 {24 this.SendEvent(this.Pong, new PingEvent(this.Id));25 }26 }27 }28 {29 [OnEventDoAction(typeof(PingEvent), nameof(ProcessUpdateOnEntry))]30 {31 }32 private void ProcessUpdateOnEntry()33 {34 this.SendEvent((this.ReceivedEvent as PingEvent).Sender, new PongEvent());35 }36 }37}38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using System;41using System.Threading.Tasks;42{43 {44 private int Count;45 private ActorId Pong;46 [OnEventDoAction(typeof(PongEvent), nameof(ProcessUpdateOnEntry))]47 [OnEventDoAction(typeof(StartEvent), nameof(Initialize))]48 {49 }50 private void Initialize()51 {52 this.Count = 0;53 this.Pong = this.CreateActor(typeof(Pong));54 this.SendEvent(this.Pong, new PingEvent(this.Id));55 }56 private void ProcessUpdateOnEntry()57 {58 this.Count++;59 if (this.Count < 10)60 {

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Pong;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Ping;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping.Ping;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping.Pong;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Pong.Ping;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Pong.Pong;19using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Ping.Ping;20using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Ping.Pong;21using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Ping;22using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Pong.Pong.Pong;23using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping.Ping.Ping;24using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping.Ping.Pong;25using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping.Pong.Ping;26using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Ping.Pong.Pong;27using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.Ping.Pong.Ping.Ping;

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