How to use ProcessSuccess method of Microsoft.Coyote.Actors.BugFinding.Tests.Ping class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ping.ProcessSuccess

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;430 public bool IsHead;431 public bool IsTail;432 public SetupEvent(int id, bool isHead, bool isTail)433 : base()434 {435 this.Id = id;436 this.IsHead = isHead;437 this.IsTail = isTail;...

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Actors.BugFinding;11using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;12using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;13using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;14using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;15using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;16using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;17using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 private TaskCompletionSource<bool> tcs;9 public Ping(TaskCompletionSource<bool> tcs)10 {11 this.tcs = tcs;12 }13 protected override Task OnInitializeAsync(Event initialEvent)14 {15 this.SendEvent(this.Id, new E());16 return Task.CompletedTask;17 }18 private class E : Event { }19 private Task ProcessSuccess()20 {21 this.tcs.SetResult(true);22 return Task.CompletedTask;23 }24 private Task ProcessFailure()25 {26 this.tcs.SetResult(false);27 return Task.CompletedTask;28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 private TaskCompletionSource<bool> tcs;39 public Ping(TaskCompletionSource<bool> tcs)40 {41 this.tcs = tcs;42 }43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.SendEvent(this.Id, new E());46 return Task.CompletedTask;47 }48 private class E : Event { }49 private Task ProcessSuccess()50 {51 this.tcs.SetResult(true);52 return Task.CompletedTask;53 }54 private Task ProcessFailure()55 {56 this.tcs.SetResult(false);57 return Task.CompletedTask;58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66{67 {68 private TaskCompletionSource<bool> tcs;69 public Ping(TaskCompletionSource<bool> tcs)70 {

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private int Counter;8 private TaskCompletionSource<bool> Pinged;9 private TaskCompletionSource<bool> Ponged;10 [OnEventDoAction(typeof(PongEvent), nameof(OnPong))]11 private class Init : State { }12 private void OnPong(Event e)13 {14 this.Counter++;15 this.Ponged.SetResult(true);16 }17 private async Task ProcessSuccess()18 {19 this.Counter = 0;20 this.Pinged = new TaskCompletionSource<bool>();21 this.Ponged = new TaskCompletionSource<bool>();22 for (int i = 0; i < 1000; i++)23 {24 this.SendEvent(this.Id, new PingEvent());25 await this.Pinged.Task;26 await this.Ponged.Task;27 }28 this.Assert(this.Counter == 1000, "Counter is {0}.", this.Counter);29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 private int Counter;39 private TaskCompletionSource<bool> Pinged;40 private TaskCompletionSource<bool> Ponged;41 [OnEventDoAction(typeof(PongEvent), nameof(OnPong))]42 private class Init : State { }43 private void OnPong(Event e)44 {45 this.Counter++;46 this.Ponged.SetResult(true);47 }48 private async Task ProcessSuccess()49 {50 this.Counter = 0;51 this.Pinged = new TaskCompletionSource<bool>();52 this.Ponged = new TaskCompletionSource<bool>();53 for (int i = 0; i < 1000; i++)54 {55 this.SendEvent(this.Id, new PingEvent());

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 var id = ActorId.CreateRandom();12 var ping = runtime.CreateActor<Ping>(id);13 runtime.SendEvent(ping, new Start());14 runtime.Wait();15 }16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 using (var runtime = RuntimeFactory.Create())28 {29 var id = ActorId.CreateRandom();30 var ping = runtime.CreateActor<Ping>(id);31 runtime.SendEvent(ping, new Start());32 runtime.Wait();33 }34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 using (var runtime = RuntimeFactory.Create())46 {47 var id = ActorId.CreateRandom();48 var ping = runtime.CreateActor<Ping>(id);49 runtime.SendEvent(ping, new Start());50 runtime.Wait();

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 var runtime = RuntimeFactory.Create(config);14 var ping = runtime.CreateActor(typeof(Ping));15 runtime.SendEvent(ping, new PingEvent());16 Console.Read();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var config = Configuration.Create();32 var runtime = RuntimeFactory.Create(config);33 var ping = runtime.CreateActor(typeof(Ping));34 runtime.SendEvent(ping, new PingEvent());35 Console.Read();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 var config = Configuration.Create();51 var runtime = RuntimeFactory.Create(config);52 var ping = runtime.CreateActor(typeof(Ping));53 runtime.SendEvent(ping, new PingEvent());54 Console.Read();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding.Tests;65{66 {67 static void Main(string[] args)68 {69 var config = Configuration.Create();70 var runtime = RuntimeFactory.Create(config);

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ProcessSuccess

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.TestingServices;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.BugFinding;9 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;10 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;11 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;12 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;13 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;14 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;15 using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 var ping = runtime.CreateActor(typeof(Ping));12 runtime.SendEvent(ping, new PingEvent());13 runtime.WaitCompletion(ping);14 Console.WriteLine("Press any key to exit...");15 Console.ReadLine();16 }17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24{25 {26 static void Main(string[] args)27 {28 using (var runtime = RuntimeFactory.Create())29 {30 var ping = runtime.CreateActor(typeof(Ping));31 runtime.SendEvent(ping, new PingEvent());32 runtime.WaitCompletion(ping);33 Console.WriteLine("Press any key to exit...");34 Console.ReadLine();35 }36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43{44 {45 static void Main(string[] args)46 {47 using (var runtime = RuntimeFactory.Create())48 {49 var ping = runtime.CreateActor(typeof(Ping));50 runtime.SendEvent(ping, new PingEvent());51 runtime.WaitCompletion(ping);52 Console.WriteLine("Press any key to exit...");53 Console.ReadLine();54 }55 }56 }57}

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ProcessSuccess

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1 {2 public void TestMethod()3 {4 var config = Configuration.Create();5 config.SchedulingStrategy = SchedulingStrategy.DFS;6 config.MaxSchedulingSteps = 100;7 config.MaxFairSchedulingSteps = 100;8 config.TestingIterations = 100;9 config.Verbose = 2;10 config.SchedulingIterations = 100;11 config.ScheduleTrace = true;12 config.UserLogWriter = new ConsoleLogWriter();13 config.TestReporters = new List<ITestReporter>() { new HtmlReporter() };

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3var ping = new Ping();4var pingActor = Actor.Create<Ping>(ping);5pingActor.SendEvent(new PingEvent());6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8var pingPong = new PingPong();9var pingPongActor = Actor.Create<PingPong>(pingPong);10pingPongActor.SendEvent(new PingEvent());11using Microsoft.Coyote.Actors;12using Microsoft.Coyote.Actors.BugFinding.Tests;13var pingPong = new PingPong();14var pingPongActor = Actor.Create<PingPong>(pingPong);15pingPongActor.SendEvent(new PingEvent());16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18var pingPong = new PingPong();19var pingPongActor = Actor.Create<PingPong>(pingPong);20pingPongActor.SendEvent(new PingEvent());21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23var pingPong = new PingPong();24var pingPongActor = Actor.Create<PingPong>(pingPong);25pingPongActor.SendEvent(new PingEvent());

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ProcessSuccess

Using AI Code Generation

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1var ping = new Ping();2var pong = new Pong();3ping.SetPong(pong);4pong.SetPing(ping);5ping.Start();6var task = ping.ProcessSuccess();7task.Wait();8Console.WriteLine("Success!");

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