Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.TestOnHaltAsyncAfterSendInStateMachine
OnHaltTests.cs
Source:OnHaltTests.cs
...62 return Task.CompletedTask;63 }64 }65 [Fact(Timeout = 5000)]66 public void TestOnHaltAsyncAfterSendInStateMachine()67 {68 this.TestWithError(r =>69 {70 r.CreateActor(typeof(M1));71 },72 expectedError: "Reached test assertion.",73 replay: true);74 }75 private class M2 : StateMachine76 {77 [Start]78 [OnEntry(nameof(InitOnEntry))]79 private class Init : State80 {...
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.Tasks;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 var runtime = RuntimeFactory.Create(configuration);19 runtime.RegisterMonitor(typeof(OnHaltTests));20 runtime.CreateActor(typeof(Master));21 runtime.Run();22 }23 }24 {25 private ActorId OnHaltTests;26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.OnHaltTests = this.CreateActor(typeof(OnHaltTests));29 this.SendEvent(this.OnHaltTests, new Halt());30 return Task.CompletedTask;31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests;42using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.Events;43using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.Machines;44using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.States;45using Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests.Tasks;46{47 {48 static void Main(string[] args)49 {50 var configuration = Configuration.Create();51 var runtime = RuntimeFactory.Create(configuration);52 runtime.RegisterMonitor(typeof(OnHaltTests));53 runtime.CreateActor(typeof(Master));54 runtime.Run();55 }56 }
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1using System;2using System.Collections;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockLoggers;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockMonitors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockRuntime;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockSchedulers;19using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers;20using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers;21using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers.MockTimers;22using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers.MockTimers.MockTimers;23using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;24using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;25using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;26using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateGraph;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandom;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandom;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairFallback;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallback;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackDeterministic;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackProbabilistic;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackProbabilisticRandom;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandom;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandomWithFairFallback;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandomWithFairFallbackDeterministic;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandomWithFairFallbackProbabilistic;26using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandomWithFairFallbackProbabilisticRandom;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandomWithFairFallbackRandom;28using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWithFairFallbackRandomWithFairFallbackRandomWithFairFallback;
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Services;5using Microsoft.Coyote.Testing.Systematic;6using System;7using System.Threading.Tasks;8{9 {10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.WithTestingIterations(1);14 configuration.WithRandomSchedulingSeed(0);15 configuration.WithMaxSchedulingSteps(1000);16 configuration.WithVerbosityEnabled(true);17 configuration.WithTraceEnabled(true);18 configuration.WithExecutionToLogFileName("3.txt");19 configuration.WithTestingProcessId(3);20 configuration.WithMaxFairSchedulingSteps(1000);21 configuration.WithMaxStepsInPath(1000);
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 TestOnHaltAsyncAfterSendInStateMachine();12 }13 static void TestOnHaltAsyncAfterSendInStateMachine()14 {15 var test = new OnHaltTests();16 test.TestOnHaltAsyncAfterSendInStateMachine();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static void Main(string[] args)29 {30 TestOnHaltAsyncAfterSendInStateMachine();31 }32 static void TestOnHaltAsyncAfterSendInStateMachine()33 {34 var test = new OnHaltTests();35 test.TestOnHaltAsyncAfterSendInStateMachine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 static void Main(string[] args)48 {49 TestOnHaltAsyncAfterSendInStateMachine();50 }51 static void TestOnHaltAsyncAfterSendInStateMachine()52 {53 var test = new OnHaltTests();54 test.TestOnHaltAsyncAfterSendInStateMachine();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors.BugFinding.Tests;
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.VisualStudio.TestTools.UnitTesting;7{8 {9 public void TestOnHaltAsyncAfterSendInStateMachine()10 {11 var configuration = Configuration.Create().WithTestingIterations(100);12 var test = new Action<PSharpRuntime>((r) => {13 r.RegisterMonitor(typeof(OnHaltTestsMonitor));14 r.CreateActor(typeof(TestOnHaltAsyncAfterSendInStateMachine));15 });16 PSharpTester.Test(configuration, test);17 }18 }19 {20 [OnEventGotoState(typeof(OnHaltTestsEvent), typeof(OnHaltTestsState))]21 class Init : MonitorState { }22 [OnEventGotoState(typeof(OnHaltTestsEvent), typeof(OnHaltTestsState))]23 class OnHaltTestsState : MonitorState { }24 }25 {26 [OnEntry(nameof(InitOnEntry))]27 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]28 class Init : State { }29 [OnEntry(nameof(State1OnEntry))]30 [OnEventGotoState(typeof(UnitEvent), typeof(State2))]31 class State1 : State { }32 [OnEntry(nameof(State2OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(State3))]34 class State2 : State { }35 [OnEntry(nameof(State3OnEntry))]36 [OnEventGotoState(typeof(UnitEvent), typeof(State4))]37 class State3 : State { }38 [OnEntry(nameof(State4OnEntry))]39 [OnEventGotoState(typeof(UnitEvent), typeof(State5))]40 class State4 : State { }41 [OnEntry(nameof(State5OnEntry))]42 [OnEventGotoState(typeof(UnitEvent), typeof(State6))]43 class State5 : State { }44 [OnEntry(nameof(State6OnEntry))]45 [OnEventGotoState(typeof(UnitEvent), typeof(State7))]46 class State6 : State { }47 [OnEntry(nameof(State7OnEntry))]
TestOnHaltAsyncAfterSendInStateMachine
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests();5 test.TestOnHaltAsyncAfterSendInStateMachine();6 }7}8{9 static void Main(string[] args)10 {11 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests();12 test.TestOnHaltAsyncAfterSendInStateMachine();13 }14}15{16 static void Main(string[] args)17 {18 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests();19 test.TestOnHaltAsyncAfterSendInStateMachine();20 }21}22{23 static void Main(string[] args)24 {25 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.OnHaltTests();26 test.TestOnHaltAsyncAfterSendInStateMachine();27 }28}
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