How to use TestOnEventUnhandledNotCalledInStateMachine method of Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.TestOnEventUnhandledNotCalledInStateMachine

OnEventUnhandledTests.cs

Source:OnEventUnhandledTests.cs Github

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...221 return OnExceptionOutcome.Halt;222 }223 }224 [Fact(Timeout = 5000)]225 public void TestOnEventUnhandledNotCalledInStateMachine()226 {227 this.Test(r =>228 {229 var m = r.CreateActor(typeof(M4));230 r.SendEvent(m, UnitEvent.Instance);231 });232 }233 }234}...

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TestOnEventUnhandledNotCalledInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;7using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar;11using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz;12using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux;13using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux;14using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz;15using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge;16using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge.Garply;17using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge.Garply.Waldo;18using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge.Garply.Waldo.Fred;19using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge.Garply.Waldo.Fred.Plugh;20using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge.Garply.Waldo.Fred.Plugh.Xyzzy;21using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.Machines.Foo.Bar.Baz.Qux.Quux.Quuz.Corge.Garply.Waldo.Fred.Plugh.Xyzzy.Thud;

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using System;7using System.Threading.Tasks;8{9 {10 public static void _Main()11 {12 OnEventUnhandledTests test = new OnEventUnhandledTests();13 test.TestOnEventUnhandledNotCalledInStateMachine();14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.TestingServices;20using Microsoft.Coyote.TestingServices.Runtime;21using Microsoft.Coyote.TestingServices.SchedulingStrategies;22using System;23using System.Threading.Tasks;24{25 {26 public static void _Main()27 {28 OnEventUnhandledTests test = new OnEventUnhandledTests();29 test.TestOnEventUnhandledNotCalledInStateMachine();30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.TestingServices;36using Microsoft.Coyote.TestingServices.Runtime;37using Microsoft.Coyote.TestingServices.SchedulingStrategies;38using System;39using System.Threading.Tasks;40{41 {42 public static void _Main()43 {44 OnEventUnhandledTests test = new OnEventUnhandledTests();45 test.TestOnEventUnhandledNotCalledInStateMachine();46 }47 }48}49using Microsoft.Coyote.Actors;

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TestOnEventUnhandledNotCalledInStateMachine

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.Tasks;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Systematic;16using Microsoft.Coyote.Tests.Systematic.Tasks;17using Microsoft.Coyote.Tests.Systematic.TestingServices;18using Microsoft.Coyote.Tests.Systematic.Utilities;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;21{22 {23 public readonly int Value;24 public E(int value)25 {26 this.Value = value;27 }28 }29 {30 }31 {32 }33 {34 [OnEventDoAction(typeof(M), nameof(OnM))]35 [OnEventDoAction(typeof(N), nameof(OnN))]36 [OnEventDoAction(typeof(E), nameof(OnE))]37 [OnEventDoAction(typeof(Default), nameof(OnDefault))]38 {39 }40 private void OnM()41 {42 this.Raise(new N());43 }44 private void OnN()45 {46 this.Raise(new E(1));47 }48 private void OnE()49 {50 this.Raise(new M());51 }52 private void OnDefault()53 {54 this.Raise(new N());55 }56 }57}58using System;59using System.Collections.Generic;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Specifications;64using Microsoft.Coyote.SystematicTesting;65using Microsoft.Coyote.Tasks;66using Microsoft.Coyote.Tests.Common;

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Coverage;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.Threading;6using Microsoft.Coyote.TestingServices.Tracing.Schedule;7using System;8using System.IO;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.SchedulingStrategy = SchedulingStrategy.DFS;16 configuration.MaxSchedulingSteps = 1000;17 configuration.StopOnUncaughtException = false;18 configuration.StopOnFirstError = false;19 configuration.StopOnFailure = false;20 configuration.StopOnRecursion = false;21 configuration.StopOnOperationCanceledException = false;22 configuration.StopOnTaskCanceledException = false;23 configuration.ReportActivityCoverage = true;24 configuration.ReportFairScheduling = true;25 configuration.ReportCodeCoverage = true;26 configuration.ReportDataRaceDetection = true;27 configuration.ReportDeadlockDetection = true;28 configuration.ReportLivelockDetection = true;29 configuration.ReportOperationCanceledException = true;30 configuration.ReportTaskCanceledException = true;31 configuration.ReportUnobservedTaskException = true;32 configuration.ReportUnhandledException = true;33 configuration.ReportRaceFound = true;34 configuration.ReportStateGraph = true;35 configuration.ReportStateGraphErrors = true;36 configuration.ReportStateGraphCoverage = true;37 configuration.ReportStateGraphScheduling = true;38 configuration.ReportStateGraphSchedulingSteps = true;39 configuration.ReportStateGraphScheduleTrace = true;40 configuration.ReportStateGraphScheduleJson = true;41 configuration.ReportStateGraphScheduleHtml = true;42 configuration.ReportStateGraphScheduleHtmlWithCoverage = true;43 configuration.ReportStateGraphScheduleHtmlWithSteps = true;44 configuration.ReportStateGraphScheduleHtmlWithCoverageAndSteps = true;45 configuration.ReportStateGraphScheduleHtmlWithCoverageAndStepsAndEvents = true;46 configuration.ReportStateGraphScheduleHtmlWithCoverageAndStepsAndEventsAndValues = true;47 configuration.ReportStateGraphScheduleHtmlWithCoverageAndStepsAndEventsAndValuesAndTransitions = true;48 configuration.ReportStateGraphScheduleHtmlWithCoverageAndStepsAndEventsAndValuesAndTransitionsAndActions = true;

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TestOnEventUnhandledNotCalledInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public OnEventUnhandledTests(ITestOutputHelper output)13 : base(output)14 {15 }16 [Fact(Timeout = 5000)]17 public void TestOnEventUnhandledNotCalledInStateMachine()18 {19 this.Test(async r =>20 {21 var a = r.CreateActor(typeof(A));22 r.SendEvent(a, new E());23 await r.ReceiveEvent(typeof(UnitEvent));24 },25 configuration: GetConfiguration().WithTestingIterations(100));26 }27 private class E : Event { }28 {29 [OnEventDoAction(typeof(E), nameof(Foo))]30 private class Init : State { }31 private void Foo()32 {33 this.Assert(false, "Bug found.");34 }35 }36 }37}38 Assert.False() Failure39 at Microsoft.Coyote.Actors.StateMachine.Assert(Boolean condition, String s, Object[] args) in /home/runner/work/coyote/coyote/Source/Actors/StateMachine.cs:line 10840 at Microsoft.Coyote.Production.Tests.Actors.BugFinding.OnEventUnhandledTests+<A>+<Init>d__1.Foo() in 3.cs:line 35

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10using System.Diagnostics;11using System.Reflection;12using System.IO;13using System.Runtime.Serialization.Formatters.Binary;14{15 {16 static void Main(string[] args)17 {18 Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.TestOnEventUnhandledNotCalledInStateMachine();19 }20 }21}22 at Microsoft.Coyote.SystematicTesting.TestRuntime.Assert(Boolean condition, String message)23 at Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.TestOnEventUnhandledNotCalledInStateMachine()24 at CoyoteTest.Program.Main(String[] args) in C:\Users\user\source\repos\CoyoteTest\CoyoteTest\Program.cs:line 1425I have fixed the issue and it will be available in the next release (0.1.8). In the meantime, you can use the following workaround:26Configuration configuration = Configuration.Create();27configuration.TestingIterations = 1;

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 TestOnEventUnhandledNotCalledInStateMachine();12 Console.ReadLine();13 }14 static void TestOnEventUnhandledNotCalledInStateMachine()15 {16 var runtime = RuntimeFactory.Create();17 runtime.CreateActor(typeof(Actor1));18 runtime.SendEvent(typeof(Actor1), new E1());19 runtime.SendEvent(typeof(Actor1), new E2());20 runtime.SendEvent(typeof(Actor1), new E3());21 runtime.SendEvent(typeof(Actor1), new E4());22 runtime.SendEvent(typeof(Actor1), new E5());23 runtime.SendEvent(typeof(Actor1), new E6());24 runtime.SendEvent(typeof(Actor1), new E7());25 runtime.SendEvent(typeof(Actor1), new E8());26 runtime.SendEvent(typeof(Actor1), new E9());27 runtime.SendEvent(typeof(Actor1), new E10());28 runtime.SendEvent(typeof(Actor1), new E11());29 runtime.SendEvent(typeof(Actor1), new E12());30 runtime.SendEvent(typeof(Actor1), new E13());31 runtime.SendEvent(typeof(Actor1), new E14());32 runtime.SendEvent(typeof(Actor1), new E15());33 runtime.SendEvent(typeof(Actor1), new E16());34 runtime.SendEvent(typeof(Actor1), new E17());35 runtime.SendEvent(typeof(Actor1), new E18());36 runtime.SendEvent(typeof(Actor1), new E19());37 runtime.SendEvent(typeof(Actor1), new E20());38 runtime.SendEvent(typeof(Actor1), new E21());39 runtime.SendEvent(typeof(Actor1), new E22());40 runtime.SendEvent(typeof(Actor1), new E23());41 runtime.SendEvent(typeof(Actor1), new E24());42 runtime.SendEvent(typeof(Actor1), new E25());43 runtime.SendEvent(typeof(Actor1), new E26());44 runtime.SendEvent(typeof(Actor1), new E27());45 runtime.SendEvent(typeof(Actor1), new E28());46 runtime.SendEvent(typeof(Actor1), new E29());

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 TestOnEventUnhandledNotCalledInStateMachine();14 }15 static void TestOnEventUnhandledNotCalledInStateMachine()16 {17 var configuration = Configuration.Create();18 configuration.TestingIterations = 1;19 configuration.SchedulingIterations = 1;20 configuration.MaxFairSchedulingSteps = 10;21 configuration.MaxUnfairSchedulingSteps = 10;22 configuration.MaxStepsFromEntryToExit = 10;23 configuration.MaxStepsFromAnyActionToExit = 10;24 configuration.MaxStepsFromAnyActionToError = 10;25 configuration.MaxProgramSteps = 10;26 configuration.MaxAsyncStepsPerThread = 10;27 configuration.MaxFairSchedulingSteps = 10;28 configuration.MaxUnfairSchedulingSteps = 10;29 configuration.MaxStepsFromEntryToExit = 10;30 configuration.MaxStepsFromAnyActionToExit = 10;31 configuration.MaxStepsFromAnyActionToError = 10;32 configuration.MaxProgramSteps = 10;33 configuration.MaxAsyncStepsPerThread = 10;34 configuration.MaxFairSchedulingSteps = 10;35 configuration.MaxUnfairSchedulingSteps = 10;36 configuration.MaxStepsFromEntryToExit = 10;37 configuration.MaxStepsFromAnyActionToExit = 10;38 configuration.MaxStepsFromAnyActionToError = 10;39 configuration.MaxProgramSteps = 10;40 configuration.MaxAsyncStepsPerThread = 10;41 configuration.MaxFairSchedulingSteps = 10;42 configuration.MaxUnfairSchedulingSteps = 10;43 configuration.MaxStepsFromEntryToExit = 10;44 configuration.MaxStepsFromAnyActionToExit = 10;45 configuration.MaxStepsFromAnyActionToError = 10;46 configuration.MaxProgramSteps = 10;47 configuration.MaxAsyncStepsPerThread = 10;48 configuration.MaxFairSchedulingSteps = 10;49 configuration.MaxUnfairSchedulingSteps = 10;50 configuration.MaxStepsFromEntryToExit = 10;

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System.Threading.Tasks;4using Xunit;5using Xunit.Abstractions;6{7 {8 public Test3(ITestOutputHelper output)9 : base(output)10 {11 }12 [Fact(Timeout = 5000)]13 public void Test()14 {15 this.TestWithError(async () =>16 {17 await Task.Run(() =>18 {19 var test = new OnEventUnhandledTests();20 test.TestOnEventUnhandledNotCalledInStateMachine();21 });22 },23 configuration: GetConfiguration().WithTestingIterations(100),24 replay: true);25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Specifications;30using System.Threading.Tasks;31using Xunit;32using Xunit.Abstractions;33{34 {35 public Test4(ITestOutputHelper output)36 : base(output)37 {38 }39 [Fact(Timeout = 5000)]40 public void Test()41 {42 this.TestWithError(async () =>43 {44 await Task.Run(() =>45 {46 var test = new OnEventUnhandledTests();47 test.TestOnEventUnhandledNotCalledInStateMachine();48 });49 },50 configuration: GetConfiguration().WithTestingIterations(100),51 replay: true);52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using Microsoft.Coyote.Specifications;57using System.Threading.Tasks;58using Xunit;59using Xunit.Abstractions;60{61 {62 public Test5(ITestOutputHelper output)63 : base(output)64 {65 }66 [Fact(Timeout = 5000)]67 public void Test()68 {69 this.TestWithError(async () =>70 Assert.False() Failure71 at Microsoft.Coyote.Actors.StateMachine.Assert(Boolean condition, String s, Object[] args) in /home/runner/work/coyote/coyote/Source/Actors/StateMachine.cs:line 10872 at Microsoft.Coyote.Production.Tests.Actors.BugFinding.OnEventUnhandledTests+<A>+<Init>d__1.Foo() in 3.cs:line 35

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10using System.Diagnostics;11using System.Reflection;12using System.IO;13using System.Runtime.Serialization.Formatters.Binary;14{15 {16 static void Main(string[] args)17 {18 Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.TestOnEventUnhandledNotCalledInStateMachine();19 }20 }21}22 at Microsoft.Coyote.SystematicTesting.TestRuntime.Assert(Boolean condition, String message)23 at Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests.TestOnEventUnhandledNotCalledInStateMachine()24 at CoyoteTest.Program.Main(String[] args) in C:\Users\user\source\repos\CoyoteTest\CoyoteTest\Program.cs:line 1425I have fixed the issue and it will be available in the next release (0.1.8). In the meantime, you can use the following workaround:26Configuration configuration = Configuration.Create();27configuration.TestingIterations = 1;

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TestOnEventUnhandledNotCalledInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventUnhandledTests;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 TestOnEventUnhandledNotCalledInStateMachine();12 Console.ReadLine();13 }14 static void TestOnEventUnhandledNotCalledInStateMachine()15 {16 var runtime = RuntimeFactory.Create();17 runtime.CreateActor(typeof(Actor1));18 runtime.SendEvent(typeof(Actor1), new E1());19 runtime.SendEvent(typeof(Actor1), new E2());20 runtime.SendEvent(typeof(Actor1), new E3());21 runtime.SendEvent(typeof(Actor1), new E4());22 runtime.SendEvent(typeof(Actor1), new E5());23 runtime.SendEvent(typeof(Actor1), new E6());24 runtime.SendEvent(typeof(Actor1), new E7());25 runtime.SendEvent(typeof(Actor1), new E8());26 runtime.SendEvent(typeof(Actor1), new E9());27 runtime.SendEvent(typeof(Actor1), new E10());28 runtime.SendEvent(typeof(Actor1), new E11());29 runtime.SendEvent(typeof(Actor1), new E12());30 runtime.SendEvent(typeof(Actor1), new E13());31 runtime.SendEvent(typeof(Actor1), new E14());32 runtime.SendEvent(typeof(Actor1), new E15());33 runtime.SendEvent(typeof(Actor1), new E16());34 runtime.SendEvent(typeof(Actor1), new E17());35 runtime.SendEvent(typeof(Actor1), new E18());36 runtime.SendEvent(typeof(Actor1), new E19());37 runtime.SendEvent(typeof(Actor1), new E20());38 runtime.SendEvent(typeof(Actor1), new E21());39 runtime.SendEvent(typeof(Actor1), new E22());40 runtime.SendEvent(typeof(Actor1), new E23());41 runtime.SendEvent(typeof(Actor1), new E24());42 runtime.SendEvent(typeof(Actor1), new E25());43 runtime.SendEvent(typeof(Actor1), new E26());44 runtime.SendEvent(typeof(Actor1), new E27());45 runtime.SendEvent(typeof(Actor1), new E28());46 runtime.SendEvent(typeof(Actor1), new E29());

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