How to use TestSendEventDroppedAfterHaltInActor method of Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.TestSendEventDroppedAfterHaltInActor

OnEventDroppedTests.cs

Source: OnEventDroppedTests.cs Github

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...32 return Task.CompletedTask;33 }34 }35 [Fact(Timeout = 5000)]36 public void TestSendEventDroppedAfterHaltInActor()37 {38 this.TestWithError(r =>39 {40 r.OnEventDropped += (e, target) =>41 {42 r.Assert(false, "Reached test assertion.");43 };44 var m = r.CreateActor(typeof(A1));45 },46 expectedError: "Reached test assertion.",47 replay: true);48 }49 private class M1 : StateMachine50 {...

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TestSendEventDroppedAfterHaltInActor

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9{10 {11 public TestSendEventDroppedAfterHaltInActor(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void TestSendEventDroppedAfterHaltInActorTest()17 {18 this.TestWithError(async () =>19 {20 var configuration = Configuration.Create().WithTestingIterations(100);21 var test = new OnEventDroppedTests.TestSendEventDroppedAfterHaltInActor();22 await this.TestAsync(test, configuration);23 },24 configuration: GetConfiguration().WithTestingIterations(100),25 replay: true);26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30 at Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.TestSendEventDroppedAfterHaltInActor()31 at Microsoft.Coyote.Tests.Common.BaseBugFindingTest.TestWithError(Action test, Configuration configuration, String expectedError, Boolean replay, String replayLogFilePath, String replayLogDirectory) in D:\a\1\s\Source\TestingServices\Tests\Common\BaseBugFindingTest.cs:line 9032 at Microsoft.Coyote.BugFinding.Tests.TestSendEventDroppedAfterHaltInActor.TestSendEventDroppedAfterHaltInActorTest() in D:\a\1\s\Source\BugFinding.Tests\3.cs:line 28

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TestSendEventDroppedAfterHaltInActor

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main()8 {9 ActorRuntime runtime = ActorRuntime.Create();10 runtime.RegisterActor(typeof(OnEventDroppedTests));11 OnEventDroppedTests test = new OnEventDroppedTests();12 test.TestSendEventDroppedAfterHaltInActor();13 }14 }15}

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TestSendEventDroppedAfterHaltInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 TestSendEventDroppedAfterHaltInActor();9 Console.ReadLine();10 }11 static void TestSendEventDroppedAfterHaltInActor()12 {13 var configuration = Microsoft.Coyote.TestingServices.TestingEngine.GetConfiguration();14 configuration.SchedulingIterations = 10;15 configuration.MaxUnfairSchedulingSteps = 100;16 configuration.MaxFairSchedulingSteps = 100;17 configuration.MaxStepsFromEntryToBug = 100;18 configuration.Verbose = 3;19 configuration.TestingIterations = 10;20 configuration.StopOnFirstBugFound = false;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableLivelockDetection = true;24 configuration.EnableDeadlockDetection = true;25 configuration.EnableActorGarbageCollection = true;26 configuration.EnableOperationInterleavings = true;27 configuration.EnableRandomExecution = true;28 configuration.EnableFairScheduling = true;29 configuration.EnableBoundedRandomExecution = true;30 configuration.EnableStateGraphTesting = true;31 configuration.EnableHotStateTesting = true;32 configuration.EnableHotStateTemperatureThreshold = 10;33 configuration.EnableHotStateDistanceThreshold = 100;34 configuration.EnableHotStateIterationThreshold = 10;

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TestSendEventDroppedAfterHaltInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Runtime;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.TestingIterations = 100;12 config.SchedulingIterations = 100;13 config.MaxSchedulingSteps = 100;14 config.MaxFairSchedulingSteps = 100;15 config.MaxUnfairSchedulingSteps = 100;16 config.MaxStepsFromEntryToExit = 100;

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TestSendEventDroppedAfterHaltInActor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 await Test();10 }11 public static async Task Test()12 {13 var test = new OnEventDroppedTests();14 test.TestSendEventDroppedAfterHaltInActor();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Specifications;20using System;21using System.Threading.Tasks;22{23 {24 public static async Task Main(string[] args)25 {26 await Test();27 }28 public static async Task Test()29 {30 var test = new OnEventDroppedTests();31 test.TestSendEventDroppedAfterHaltInActor();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Specifications;37using System;38using System.Threading.Tasks;39{40 {41 public static async Task Main(string[] args)42 {43 await Test();44 }45 public static async Task Test()46 {47 var test = new OnEventDroppedTests();48 test.TestSendEventDroppedAfterHaltInActor();49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Specifications;54using System;55using System.Threading.Tasks;56{57 {58 public static async Task Main(string[] args)59 {60 await Test();61 }62 public static async Task Test()63 {64 var test = new OnEventDroppedTests();

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TestSendEventDroppedAfterHaltInActor

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void entry()8 {9 Task t = Task.Run(async () =>10 {11 await OnEventDroppedTests.TestSendEventDroppedAfterHaltInActor();12 });13 t.Wait();14 }15 }16}17public static async Task TestSendEventDroppedAfterHaltInActor()18{19 var runtime = RuntimeFactory.Create();20 var config = Configuration.Create().WithTestingIterations(100);21 var test = new OnEventDroppedTests();22 await runtime.TestAsync(test, config);23}24{25 private ActorId Sender;26 private ActorId Receiver;27 private int EventCount;28 private int EventDropCount;29 private bool IsHalted;30 [OnEntry(nameof(InitOnEntry))]31 [OnEventGotoState(typeof(UnitEvent), typeof(Work))]32 private class Init : State { }33 private void InitOnEntry()34 {35 this.Sender = this.CreateActor(typeof(Sender));

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TestSendEventDroppedAfterHaltInActor

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.TestingServices;13using Microsoft.Coyote.Tests.Common.Utilities;14using Xunit;15using Xunit.Abstractions;16{17 {18 public OnEventDroppedTests(ITestOutputHelper output)19 : base(output)20 {21 }22 [Fact(Timeout=5000)]23 public void TestSendEventDroppedAfterHaltInActor()24 {25 this.TestWithError(async r =>26 {27 var t = Task.Run(() =>28 {29 r.CreateActor(typeof(A));30 });31 await t;32 },33 configuration: this.GetConfiguration().WithTestingIterations(100),34 replay: true);35 }36 {37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.Halt();40 this.SendEvent(this.Id, UnitEvent.Instance);41 return Task.CompletedTask;42 }43 }44 }45}46 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String s) in C:\Users\...\Coyote\Source\Runtime\Core\ActorRuntime.cs:line 46747 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e, SendOptions options) in C:\Users\...\Coyote\Source\Runtime\Core\ActorRuntime.cs:line 11148 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, SendOptions options) in C:\Users\...\Coyote\Source\Runtime\Core\Actor.cs:line 10749 at Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.A.OnInitializeAsync(Event initialEvent) in C:\Users\...\Coyote\Source\Runtime\

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