Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNodeFail.ProcessNodeFail
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);699 var consensus = this.DataMap.Select(kvp => kvp.Value).GroupBy(v => v).700 OrderByDescending(v => v.Count()).FirstOrDefault();701 var numOfReplicas = consensus.Count();702 if (numOfReplicas >= this.NumberOfReplicas)703 {704 this.RaiseEvent(new LocalEvent());705 }...
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNodeFail;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Specifications.Tasks;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Testing;10using Microsoft.Coyote.Testing.Systematic;11using Microsoft.VisualStudio.TestTools.UnitTesting;12{13 {14 public void TestNotifyNodeFail()15 {16 var configuration = Configuration.Create();17 configuration.TestingIterations = 100;18 configuration.SchedulingIterations = 100;19 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;20 configuration.LivenessTemperatureThreshold = 100;21 configuration.UserExceptionHandlers.Add(new UserExceptionHandlers());22 configuration.ReportActivityCoverage = true;23 configuration.ReportBugFindingCoverage = true;24 configuration.ReportCodeCoverage = true;25 configuration.ReportDataCoverage = true;26 configuration.ReportFairScheduling = true;27 configuration.ReportLivenessCoverage = true;28 configuration.ReportStateGraph = true;29 configuration.ReportStateGraphDataCoverage = true;30 configuration.ReportStateGraphLivenessCoverage = true;31 configuration.ReportStateGraphStateCoverage = true;32 configuration.ReportStateGraphTransitionCoverage = true;33 configuration.ReportStateGraphFairScheduling = true;34 configuration.ReportStateGraphActivityCoverage = true;35 configuration.ReportStateGraphBugFindingCoverage = true;36 configuration.ReportStateGraphCodeCoverage = true;37 configuration.ReportStateGraphDataCoverage = true;38 configuration.ReportStateGraphLivenessCoverage = true;39 configuration.ReportStateGraphStateCoverage = true;40 configuration.ReportStateGraphTransitionCoverage = true;41 configuration.ReportStateGraphFairScheduling = true;42 configuration.ReportStateGraphActivityCoverage = true;43 configuration.ReportStateGraphBugFindingCoverage = true;44 configuration.ReportStateGraphCodeCoverage = true;45 configuration.ReportStateGraphDataCoverage = true;46 configuration.ReportStateGraphLivenessCoverage = true;47 configuration.ReportStateGraphStateCoverage = true;48 configuration.ReportStateGraphTransitionCoverage = true;49 configuration.ReportStateGraphFairScheduling = true;50 configuration.ReportStateGraphActivityCoverage = true;51 configuration.ReportStateGraphBugFindingCoverage = true;52 configuration.ReportStateGraphCodeCoverage = true;
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.Tasks;15{16 {17 public static void Main(string[] args)18 {19 var configuration = Configuration.Create();20 using (var runtime = TestingEngineFactory.CreateBugFindingRuntime(configuration))21 {22 runtime.CreateActor(typeof(NotifyNodeFail));23 runtime.Run();24 }25 }26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding;33using Microsoft.Coyote.Specifications;34using Microsoft.Coyote.TestingServices;35using Microsoft.Coyote.TestingServices.Runtime;36using Microsoft.Coyote.TestingServices.SchedulingStrategies;37using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;38using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;39using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;40using Microsoft.Coyote.TestingServices.Tracing.Schedule;41using Microsoft.Coyote.Tasks;42{43 {44 public static void Main(string[] args)45 {46 var configuration = Configuration.Create();47 using (var runtime = TestingEngineFactory.CreateBugFinding
ProcessNodeFail
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(NotifyNodeFail), new Event());12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Console.WriteLine("Hello World!");25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(NotifyNodeFail), new Event());27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 Console.WriteLine("Hello World!");41 var runtime = RuntimeFactory.Create();42 runtime.CreateActor(typeof(NotifyNodeFail), new Event());43 Console.ReadLine();44 }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 Console.WriteLine("Hello World!");57 var runtime = RuntimeFactory.Create();58 runtime.CreateActor(typeof(NotifyNodeFail), new Event());59 Console.ReadLine();60 }61 }62}63using Microsoft.Coyote;
ProcessNodeFail
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.SchedulingStrategies;4using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.Random;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;8using Microsoft.Coyote.Tests.Common;9using System;10using System.Threading.Tasks;11{12 {13 protected override SchedulingStrategy GetSchedulingStrategy()14 {15 return new FairRandomStrategy();16 }17 protected override bool IsDeterministic => false;18 public void TestNotifyNodeFail()19 {20 this.Test(r =>21 {22 r.CreateActor(typeof(NotifyNodeFailActor));23 },24 configuration: this.GetConfiguration().WithTestingIterations(100));25 }26 public void TestNotifyNodeFailWithFairRandomStrategy()27 {28 this.Test(r =>29 {30 r.CreateActor(typeof(NotifyNodeFailActor));31 },32 configuration: this.GetConfiguration().WithTestingIterations(100),33 schedulingStrategy: new FairRandomStrategy());34 }35 public void TestNotifyNodeFailWithProbabilisticRandomStrategy()36 {37 this.Test(r =>38 {39 r.CreateActor(typeof(NotifyNodeFailActor));40 },41 configuration: this.GetConfiguration().WithTestingIterations(100),42 schedulingStrategy: new ProbabilisticRandomStrategy());43 }44 public void TestNotifyNodeFailWithUnfairRandomStrategy()45 {46 this.Test(r =>47 {48 r.CreateActor(typeof(NotifyNodeFailActor));49 },50 configuration: this.GetConfiguration().WithTestingIterations(100),51 schedulingStrategy: new UnfairRandomStrategy());52 }53 public void TestNotifyNodeFailWithFairDeterministicStrategy()54 {55 this.Test(r =>56 {57 r.CreateActor(typeof(NotifyNodeFailActor));58 },59 configuration: this.GetConfiguration().WithTestingIterations
ProcessNodeFail
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNodeFail;4using Microsoft.Coyote.TestingServices;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.EnableBugFinding = true;16 configuration.MaxSchedulingSteps = 100;17 configuration.SchedulingIterations = 100;18 configuration.Verbose = 2;19 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageReporter());20 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlReporter());21 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonReporter());22 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlReporter());23 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlReporter());24 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonReporter());25 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlReporter());26 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlReporter());27 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonReporter());28 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlReporter());29 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlReporter());30 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonReporter());31 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlReporter());32 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageHtmlReporter());33 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageJsonReporter());34 configuration.TestReporters.Add(new Microsoft.Coyote.TestingServices.Coverage.CoverageXmlReporter());
ProcessNodeFail
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var config = Configuration.Create();6 config.SchedulingIterations = 1000;7 config.SchedulingStrategy = SchedulingStrategy.DFS;8 config.MaxFairSchedulingSteps = 100;9 config.TestingIterations = 1000;10 config.MaxUnfairSchedulingSteps = 10000;11 config.EnableCycleDetection = true;12 config.EnableDataRaceDetection = true;13 config.EnableHotStateDetection = true;14 config.EnableOperationInterleavings = true;15 config.EnableRandomExecution = true;16 config.EnableStateGraph = true;17 config.EnableStateGraphScheduling = true;18 config.EnableStateGraphTracing = true;19 config.EnableStateSnapshotting = true;20 config.EnableTestingCoverage = true;21 config.EnableUnfairScheduling = true;22 config.EnableVerboseTrace = true;23 config.EnableActorMonitoring = true;24 config.EnableActorStateMonitoring = true;25 config.EnableActorStateSnapshotting = true;26 config.EnableActorTaskMonitoring = true;27 config.EnableActorTaskSnapshotting = true;28 config.EnableActorGroupMonitoring = true;29 config.EnableActorGroupSnapshotting = true;30 config.EnableActorGroupStateMonitoring = true;31 config.EnableActorGroupStateSnapshotting = true;32 config.EnableActorGroupTaskMonitoring = true;33 config.EnableActorGroupTaskSnapshotting = true;34 config.EnableActorGroupMailboxMonitoring = true;35 config.EnableActorGroupMailboxSnapshotting = true;36 config.EnableActorGroupSharedStateMonitoring = true;37 config.EnableActorGroupSharedStateSnapshotting = true;38 config.EnableActorGroupOperationInterleavings = true;39 config.EnableActorGroupRandomExecution = true;40 config.EnableActorGroupStateGraph = true;41 config.EnableActorGroupStateGraphScheduling = true;42 config.EnableActorGroupStateGraphTracing = true;43 config.EnableActorGroupUnfairScheduling = true;44 config.EnableActorGroupVerboseTrace = true;45 config.EnableActorGroupCycleDetection = true;46 config.EnableActorGroupDataRaceDetection = true;47 config.EnableActorGroupHotStateDetection = true;48 config.EnableActorGroupTestingCoverage = true;
ProcessNodeFail
Using AI Code Generation
1{2 {3 {4 private int Id;5 private ActorId[] Neighbours;6 private bool IsFailed;7 private ActorId[] NeighboursToContact;8 private int NumResponses;9 private int NumExpectedResponses;10 private int NumNeighbours;11 private ActorId MyMonitor;
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