Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.GenerateSyncReport
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {...
GenerateSyncReport
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks.States;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks.Tasks.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks.Tasks.States;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Models.Tasks.Tasks.Tasks.Tasks;24{25 {26 static void Main(string[] args)27 {28 NotifyNode node = new NotifyNode();29 node.GenerateSyncReport();30 }31 }32}33Coyote Bug-Finding Runtime (v0.1.0.0)
GenerateSyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = BugFindingEngine.CreateDefaultConfiguration();15 var engine = new BugFindingEngine(configuration);16 engine.GenerateSyncReport(typeof(NotifyNode));17 }18 }19}
GenerateSyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.BugFinding;3using Microsoft.Coyote.BugFinding.SchedulingStrategies;4using Microsoft.Coyote.BugFinding.Strategies;5using Microsoft.Coyote.BugFinding.TestingServices;6using Microsoft.Coyote.BugFinding.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.BugFinding.TestingServices.Strategies;8using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.BugFinding.Tracing.Schedule;10using Microsoft.Coyote.Runtime;11using System;12using System.Collections.Generic;13using System.Diagnostics;14using System.Linq;15using System.Text;16using System.Threading.Tasks;17{18 {19 public static void Main(string[] args)20 {21 BugFindingTestRuntime runtime = new BugFindingTestRuntime();22 runtime.RegisterMonitor(typeof(NotifyNode));23 runtime.Start();24 runtime.CreateActor(typeof(TestBugFinding), null);25 runtime.WaitForCompletion();26 }27 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(Start), nameof(StartHandler))]28 {29 public TestBugFinding(ActorId id) : base(id)30 {31 }32 private void StartHandler(Event e)33 {34 var node = this.CreateActor(typeof(Node), null);35 var client = this.CreateActor(typeof(Client), null);36 this.SendEvent(client, new Connect(node));37 }38 }39 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(Connect), nameof(ConnectHandler))]40 {41 public Client(ActorId id) : base(id)42 {43 }44 private void ConnectHandler(Event e)45 {46 var node = (e as Connect).Node;47 this.SendEvent(node, new Connect(this.Id));48 }49 }50 [Microsoft.Coyote.Actors.OnEventDoAction(typeof(Connect), nameof(ConnectHandler))]51 {52 public Node(ActorId id) : base(id)53 {54 }55 private void ConnectHandler(Event e)56 {57 var client = (e as Connect).Node;58 this.SendEvent(client, new Connected());59 }60 }61 {62 public ActorId Node;63 public Connect(
GenerateSyncReport
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Reply;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Reply;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Reply;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Reply;24using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request;25using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request.Reply;26using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request.Request;27using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request.Request.Reply;28using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request.Request.Request;29using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request.Request.Request.Reply;30using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Interfaces.Messages.Events.Request.Reply.Request.Request.Request.Request.Request.Request;
GenerateSyncReport
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;9using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Trace.Schedule.Event;12{13 {14 private bool IsSynced;15 private int Counter;16 private int Total;17 private ActorId Parent;18 [OnEventDoAction(typeof(InitEvent), nameof(Init))]19 [OnEventDoAction(typeof(SendEvent), nameof(Send))]20 [OnEventDoAction(typeof(ReceiveEvent), nameof(Receive))]21 [OnEventDoAction(typeof(ReportEvent), nameof(Report))]22 private class Init : State { }23 private void Init(Event e)24 {25 this.Parent = (e as InitEvent).Parent;26 this.Total = (e as InitEvent).Total;27 this.IsSynced = false;28 this.Counter = 0;29 }30 private void Send()31 {32 this.SendEvent(this.Parent, new ReceiveEvent());33 this.Counter++;34 if (this.Counter == this.Total)35 {36 this.IsSynced = true;37 this.SendEvent(this.Parent, new ReportEvent());38 }39 }40 private void Receive()41 {42 this.SendEvent(this.Id, new SendEvent());43 }44 private void Report()45 {46 this.SendEvent(this.Parent, new ReceiveEvent());47 }48 }49}50using System;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.TestingServices;55using Microsoft.Coyote.TestingServices.SchedulingStrategies;56using Microsoft.Coyote.TestingServices.Tracing.Schedule;57using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;
GenerateSyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 NotifyNode n = new NotifyNode();12 n.GenerateSyncReport(100000);13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 NotifyNode n = new NotifyNode();27 n.GenerateAsyncReport(100000);28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 NotifyNode2 n = new NotifyNode2();42 n.GenerateSyncReport(100000);43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 NotifyNode2 n = new NotifyNode2();57 n.GenerateAsyncReport(100000);58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {
GenerateSyncReport
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Runtime;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Runtime.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Runtime.Machines;9{10 {11 private static async Task Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var config = Configuration.Create();15 config.ReportActivityCoverage = true;16 config.ReportSchedulingCoverage = true;17 config.ReportStateCoverage = true;18 config.ReportDataRaces = true;19 config.ReportDeadlocks = true;20 config.ReportLivelocks = true;21 config.ReportAsserts = true;22 config.ReportBugFindingReports = true;23 config.ReportFailureTrace = true;24 var node = new NotifyNode();25 var root = new NotifyNode();26 var left = new NotifyNode();27 var right = new NotifyNode();28 node.Left = left;29 node.Right = right;30 node.Root = root;31 var task = runtime.CreateActorAndExecuteAsync(node, config, new NotifyNode.InitEvent());32 await Task.WhenAll(task);33 var report = runtime.GenerateSyncReport();34 Console.WriteLine(report);35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;43using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Runtime;44using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Runtime.Events;45using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode.Runtime.Machines;46{47 {48 private static async Task Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var config = Configuration.Create();52 config.ReportActivityCoverage = true;53 config.ReportSchedulingCoverage = true;
GenerateSyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.BugFinding;5using Microsoft.Coyote.TestingServices.BugFinding.Strategies;6using System;7using System.Collections.Generic;8using System.Threading.Tasks;9{10 {11 static async Task Main(string[] args)12 {13 var config = Configuration.Create();14 config.Strategy = BugFindingStrategyKind.BoundedExploration;15 config.MaxSchedulingSteps = 100000;16 config.TestingIterations = 10;17 config.TestReporters.Add(new ConsoleReporter());18 config.TestReporters.Add(new HtmlReporter());19 config.TestReporters.Add(new XmlReporter());20 config.TestReporters.Add(new JsonReporter());21 config.TestReporters.Add(new TextLogReporter());22 config.TestReporters.Add(new BugFindingReporter());23 config.TestReporters.Add(new NotifyNodeReporter());24 config.TestReporters.Add(new TestReporters.CustomReporter());25 var testEngine = TestingEngineFactory.CreateBugFindingEngine(config, typeof(NotifyNode));26 var result = await testEngine.TestAsync();27 Console.WriteLine("Test completed with result: " + result);28 Console.WriteLine("Press any key to exit...");29 Console.ReadKey();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyNode;35using Microsoft.Coyote.TestingServices;36using Microsoft.Coyote.TestingServices.BugFinding;37using Microsoft.Coyote.TestingServices.BugFinding.Strategies;38using System;39using System.Collections.Generic;40using System.Threading.Tasks;41{42 {43 static async Task Main(string[] args)44 {45 var config = Configuration.Create();46 config.Strategy = BugFindingStrategyKind.BoundedExploration;47 config.MaxSchedulingSteps = 100000;48 config.TestingIterations = 10;49 config.TestReporters.Add(new ConsoleReporter());50 config.TestReporters.Add(new HtmlReporter());51 config.TestReporters.Add(new XmlReporter());52 config.TestReporters.Add(new JsonReporter());
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