How to use VoteAsLeader method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.VoteAsLeader

RaftTests.cs

Source:RaftTests.cs Github

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...529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)...

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VoteAsLeader

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Services;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;12using Microsoft.Coyote.Specifications;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.TestingServices;15using Microsoft.Coyote.TestingServices.Coverage;16using Microsoft.Coyote.TestingServices.SchedulingStrategies;17using Microsoft.Coyote.TestingServices.Tracing.Schedule;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies.Default;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies.Default.Mocking;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies.Default.Mocking.Default;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies.Default.Mocking.Default.Mocking;29using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies.Default.Mocking.Default.Mocking.Default;30using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Default.Mocking.Strategies.Default.Mocking.Default.Mocking.Default.Mocking;

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VoteAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;4using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Models;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Exceptions;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions.Exceptions;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Parsers.Models.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions.Exceptions;

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VoteAsLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var config = Configuration.Create().WithNumberOfIterations(100);13 runtime.RegisterMonitor(typeof(Monitor));14 runtime.RegisterMonitor(typeof(NotifyLeaderUpdate));15 runtime.CreateActor(typeof(Supervisor));16 runtime.Run(config);17 }18 }19 {20 private ActorId[] workers;21 private int numWorkers = 5;22 private int numVotes = 0;23 private ActorId leader = null;24 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]25 [OnEventDoAction(typeof(Vote), nameof(HandleVote))]26 private class Init : Event { }27 private void Init()28 {29 this.workers = new ActorId[this.numWorkers];30 for (int i = 0; i < this.numWorkers; i++)31 {32 this.workers[i] = this.CreateActor(typeof(Worker), new Worker.SetupEvent(i));33 }34 this.RaiseEvent(new Vote());35 }36 private void HandleVote()37 {38 this.Monitor<NotifyLeaderUpdate>(new NotifyLeaderUpdate.VoteAsLeader(this.leader));39 this.numVotes++;40 if (this.numVotes == this.numWorkers)41 {42 this.RaiseHaltEvent();43 }44 }45 private class Vote : Event { }46 }47 {48 private int id;49 private ActorId supervisor;50 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]51 [OnEventDoAction(typeof(Supervisor.Vote), nameof(HandleVote))]52 private class Init : Event { }53 {54 public int Id;55 public SetupEvent(int id)56 {57 this.Id = id;58 }59 }60 private void Setup()61 {62 this.id = (this.ReceivedEvent as SetupEvent).Id;63 this.supervisor = this.Id;64 this.RaiseEvent(new Supervisor.Vote());65 }66 private void HandleVote()67 {68 this.Monitor<NotifyLeaderUpdate>(new NotifyLeaderUpdate.VoteAsLeader(this.supervisor));69 this.RaiseEvent(new Supervisor

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VoteAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var id = new ActorId("1");11 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate), id);12 var result = await runtime.RunTaskAsync<bool>(actor, () => actor.VoteAsLeader());13 Console.WriteLine("Result is: {0}", result);14 }15 }16}

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VoteAsLeader

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1{2 {3 public ActorId LeaderId;4 public NotifyLeaderUpdate(ActorId leaderId)5 {6 this.LeaderId = leaderId;7 }8 }9}10{11 {12 public ActorId LeaderId;13 public NotifyLeaderUpdate(ActorId leaderId)14 {15 this.LeaderId = leaderId;16 }17 }18}19{20 {21 public ActorId LeaderId;22 public NotifyLeaderUpdate(ActorId leaderId)23 {24 this.LeaderId = leaderId;25 }26 }27}28{29 {30 public ActorId LeaderId;31 public NotifyLeaderUpdate(ActorId leaderId)32 {33 this.LeaderId = leaderId;34 }35 }36}37{38 {39 public ActorId LeaderId;40 public NotifyLeaderUpdate(ActorId leaderId)41 {42 this.LeaderId = leaderId;43 }44 }45}46{47 {48 public ActorId LeaderId;49 public NotifyLeaderUpdate(ActorId leaderId)50 {51 this.LeaderId = leaderId;

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VoteAsLeader

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.TestingServices;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.TestingIterations = 100;17 configuration.SchedulingIterations = 100;18 configuration.MaxFairSchedulingSteps = 1000;19 configuration.ThrowOnFailure = false;20 var test = new NotifyLeaderUpdate();21 var result = TestingEngine.Execute(configuration, test);22 Console.WriteLine("Test finished with result: {0}", result);23 Console.ReadLine();24 }25 }26}

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VoteAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = await Runtime.CreateAsync();11 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate));12 await runtime.SendEvent(actor, new VoteAsLeader());13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;19using System;20using System.Threading.Tasks;21{22 {23 public static async Task Main(string[] args)24 {25 var runtime = await Runtime.CreateAsync();26 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate));27 await runtime.SendEvent(actor, new NotifyLeaderUpdate());28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;34using System;35using System.Threading.Tasks;36{37 {38 public static async Task Main(string[] args)39 {40 var runtime = await Runtime.CreateAsync();41 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate));42 await runtime.SendEvent(actor, new NotifyLeaderUpdate());43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;49using System;50using System.Threading.Tasks;51{52 {53 public static async Task Main(string[] args)54 {55 var runtime = await Runtime.CreateAsync();56 var actor = runtime.CreateActor(typeof(NotifyLeader

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