How to use RespondAppendEntriesAsLeader method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.RespondAppendEntriesAsLeader

RaftTests.cs

Source:RaftTests.cs Github

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...532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)630 {631 this.CurrentTerm = request.Term;632 this.VotedFor = null;633 this.RedirectLastClientRequestToClusterManager();634 this.AppendEntries(e as AppendEntriesRequest);635 this.RaiseEvent(new BecomeFollower());636 }637 }638 private void RespondAppendEntriesAsLeader(Event e)639 {640 var request = e as AppendEntriesResponse;641 if (request.Term > this.CurrentTerm)642 {643 this.CurrentTerm = request.Term;644 this.VotedFor = null;645 this.RedirectLastClientRequestToClusterManager();646 this.RaiseEvent(new BecomeFollower());647 }648 else if (request.Term != this.CurrentTerm)649 {650 return;651 }652 if (request.Success)...

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;10{11 {12 public static void Main(string[] args)13 {14 TestRuntime.Run(async () =>15 {16 var actor = Actor.Create<NotifyLeaderUpdate>(new ActorId(1));17 var result = await actor.RespondAppendEntriesAsLeader();18 });19 }20 }21}

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 private int _currentTerm;12 private int _currentLeaderId;13 private int _currentLeaderTerm;14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 await this.RegisterEventHandlerAsync<AppendEntries>(this.OnAppendEntriesAsync);17 await this.RegisterEventHandlerAsync<RequestVote>(this.OnRequestVoteAsync);18 }19 private async Task OnAppendEntriesAsync(Event e)20 {21 var appendEntries = e as AppendEntries;22 this._currentTerm = appendEntries.Term;23 this._currentLeaderId = appendEntries.LeaderId;24 this._currentLeaderTerm = appendEntries.LeaderTerm;25 }26 private async Task OnRequestVoteAsync(Event e)27 {28 var requestVote = e as RequestVote;29 if (requestVote.Term > this._currentTerm)30 {31 this._currentTerm = requestVote.Term;32 this._currentLeaderId = requestVote.CandidateId;33 this._currentLeaderTerm = requestVote.Term;34 }35 }36 public void RespondAppendEntriesAsLeader(AppendEntries request, int leaderId, int leaderTerm)37 {38 if (request.Term == this._currentTerm &&39 {40 this.SendEvent(request.From, new AppendEntriesResponse(this.Id, request.Term, true));41 }42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Specifications;53{54 {55 private int _currentTerm;56 private int _currentLeaderId;57 private int _currentLeaderTerm;

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;4using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Structs;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Structs;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utils.Utils;13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18{19 {20 private static void Main(string[] args)21 {22 Runtime runtime = RuntimeFactory.Create();23 ActorId leader = runtime.CreateActor(typeof(Leader));24 ActorId follower = runtime.CreateActor(typeof(Follower));25 ActorId client = runtime.CreateActor(typeof(Client), new ClientEvent(leader, follower));26 runtime.Wait(client);27 }28 }29}30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;33using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;34using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;35using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;36using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.BugFinding.Tests;10using Microsoft.Coyote.BugFinding;11{12 {13 static void Main(string[] args)14 {15 SystematicTestingEngine engine = new SystematicTestingEngine();16 engine.Test<NotifyLeaderUpdate>(new NotifyLeaderUpdateConfiguration());17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Specifications;27using Microsoft.Coyote.SystematicTesting;28using Microsoft.Coyote.BugFinding.Tests;29using Microsoft.Coyote.BugFinding;30{31 {32 static void Main(string[] args)33 {34 SystematicTestingEngine engine = new SystematicTestingEngine();35 engine.Test<NotifyLeaderUpdate>(new NotifyLeaderUpdateConfiguration());36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Specifications;46using Microsoft.Coyote.SystematicTesting;47using Microsoft.Coyote.BugFinding.Tests;48using Microsoft.Coyote.BugFinding;49{50 {51 static void Main(string[] args)52 {53 SystematicTestingEngine engine = new SystematicTestingEngine();54 engine.Test<NotifyLeaderUpdate>(new NotifyLeaderUpdateConfiguration());55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Specifications;

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Models;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create().WithTestingIterations(100);12 ActorRuntime.RegisterMonitor<NotifyLeaderUpdateMonitor>();

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;12using System.Threading;13using System.Diagnostics;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;17{18 {19 static void Main(string[] args)20 {21 var configuration = Configuration.Create();22 configuration.EnableActorLogging = true;23 configuration.EnableActorTracing = true;24 configuration.EnableCycleDetection = true;25 configuration.EnableDataRaceDetection = true;26 configuration.EnableDeadlockDetection = true;27 configuration.EnableOperationInterleavings = true;28 configuration.EnableRandomExecution = true;29 configuration.EnableTimerDebugging = true;30 configuration.EnableStateGraphChecking = true;31 configuration.EnableStateGraphTracing = true;32 configuration.EnableStateGraphVisualization = true;33 configuration.EnableActorStateVisualization = true;34 configuration.EnableActorCycleDetection = true;35 configuration.EnableActorDataRaceDetection = true;36 configuration.EnableActorDeadlockDetection = true;37 configuration.EnableActorOperationInterleavings = true;38 configuration.EnableActorRandomExecution = true;39 configuration.EnableActorTimerDebugging = true;40 configuration.EnableActorStateGraphChecking = true;41 configuration.EnableActorStateGraphTracing = true;42 configuration.EnableActorStateGraphVisualization = true;43 configuration.EnableActorStateVisualization = true;44 configuration.EnableActorCycleDetection = true;45 configuration.EnableActorDataRaceDetection = true;46 configuration.EnableActorDeadlockDetection = true;47 configuration.EnableActorOperationInterleavings = true;48 configuration.EnableActorRandomExecution = true;49 configuration.EnableActorTimerDebugging = true;50 configuration.EnableActorStateGraphChecking = true;51 configuration.EnableActorStateGraphTracing = true;52 configuration.EnableActorStateGraphVisualization = true;

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RespondAppendEntriesAsLeader

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(NotifyLeaderUpdate), "NotifyLeaderUpdate");10 runtime.Run();11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(NotifyLeaderUpdate), "NotifyLeaderUpdate");23 runtime.Run();24 }25 }26}

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RespondAppendEntriesAsLeader

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1public static void Main(string[] args)2{3 var bugFindingRuntime = new BugFindingRuntime();4 var configuration = Configuration.Create();5 configuration.MaxSchedulingSteps = 100;6 configuration.MaxFairSchedulingSteps = 100;7 configuration.MaxUnfairSchedulingSteps = 100;8 configuration.SchedulingIterations = 1000;9 configuration.TestingIterations = 1000;10 configuration.Verbose = 3;11 configuration.ProbabilisticBooleanChoiceProbability = 0.5;12 configuration.EnableCycleDetection = true;13 configuration.EnableDataRaceDetection = true;14 configuration.EnableDeadlockDetection = true;15 configuration.EnableOperationInterleavings = true;16 configuration.EnableOperationTimeouts = true;17 configuration.EnableTaskInterleavings = true;18 configuration.EnableTimerInterleavings = true;19 configuration.EnableActorInterleavings = true;20 configuration.EnableRandomExecution = true;21 configuration.EnableFairScheduling = true;22 configuration.EnableUnfairScheduling = true;23 configuration.EnableWorkStealing = true;24 configuration.EnableWorkSharing = true;25 configuration.EnableFairWorkStealing = true;26 configuration.EnableFairWorkSharing = true;27 configuration.EnableFairRandomExecution = true;28 configuration.EnableFairRandomScheduling = true;29 configuration.EnableFairRandomFairScheduling = true;30 configuration.EnableFairRandomFairRandomExecution = true;31 configuration.EnableFairRandomFairRandomFairScheduling = true;32 configuration.EnableFairRandomFairRandomFairRandomExecution = true;33 configuration.EnableFairRandomFairRandomFairRandomFairScheduling = true;34 configuration.EnableFairRandomFairRandomFairRandomFairRandomExecution = true;35 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairScheduling = true;36 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomExecution = true;37 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomFairScheduling = true;38 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomExecution = true;39 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomFairScheduling = true;40 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomExecution = true;41 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomFairScheduling = true;42 configuration.EnableFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomFairRandomExecution = true;

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