Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.CandidateOnInit
RaftTests.cs
Source:RaftTests.cs
...425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)...
CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;4using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Services;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 private int id;18 private int term;19 private int voteCount;20 private int voteTotal;21 private int voteFor;22 private int voteLimit;23 private int electionTimeout;24 private int electionTimeoutMin;25 private int electionTimeoutMax;26 private int electionTimeoutDelta;27 private int electionTimeoutDeltaMin;28 private int electionTimeoutDeltaMax;29 private int electionTimeoutDeltaDelta;30 private IRandom random;31 private bool hasVoted;32 private bool isCandidate;33 private bool isLeader;34 private bool isFollower;35 private bool isElectionTimeout;36 private bool isVoteTimeout;37 private bool isElectionTimeoutExpired;38 private bool isVoteTimeoutExpired;39 private bool isElectionTimeoutExpiredReset;40 private bool isVoteTimeoutExpiredReset;41 private bool isElectionTimeoutExpiredResetSuccess;42 private bool isVoteTimeoutExpiredResetSuccess;43 private bool isElectionTimeoutExpiredResetFailure;44 private bool isVoteTimeoutExpiredResetFailure;45 private bool isElectionTimeoutExpiredResetFailureEvent;46 private bool isVoteTimeoutExpiredResetFailureEvent;47 private bool isElectionTimeoutExpiredResetSuccessEvent;48 private bool isVoteTimeoutExpiredResetSuccessEvent;49 private bool isElectionTimeoutExpiredResetSuccessEventEvent;50 private bool isVoteTimeoutExpiredResetSuccessEventEvent;51 private bool isElectionTimeoutExpiredResetFailureEventEvent;52 private bool isVoteTimeoutExpiredResetFailureEventEvent;
CandidateOnInit
Using AI Code Generation
1var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();2notifyLeaderUpdate.CandidateOnInit();3var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();4notifyLeaderUpdate.CandidateOnInit();5var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();6notifyLeaderUpdate.CandidateOnInit();7var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();8notifyLeaderUpdate.CandidateOnInit();9var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();10notifyLeaderUpdate.CandidateOnInit();11var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();12notifyLeaderUpdate.CandidateOnInit();13var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();14notifyLeaderUpdate.CandidateOnInit();15var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();16notifyLeaderUpdate.CandidateOnInit();17var notifyLeaderUpdate = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate();18notifyLeaderUpdate.CandidateOnInit();
CandidateOnInit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Structs;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Structs.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums.Structs;25using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums.Structs.Interfaces;26using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums.Structs.Structs;27using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums.Structs.Structs.Interfaces;28using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Utilities.Types.Unions.Structs.Enums.Structs.Structs.Structs;
CandidateOnInit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 1000;14 config.EnableDataRaceDetection = true;15 config.EnableDeadlockDetection = true;16 config.EnableOperationInterleavings = true;17 config.EnableActorGarbageCollection = true;18 config.EnableCycleDetection = true;19 config.EnableFairScheduling = true;20 config.EnableRandomExecution = true;21 config.EnableStateGraphTesting = true;
CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ActorRuntime.RegisterActor(typeof(NotifyL
CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var id = new ActorId(0);11 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate), id);12 runtime.SendEvent(id, new NotifyLeaderUpdate.CandidateOnInit());13 Console.ReadKey();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using System;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var id = new ActorId(0);27 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate), id);28 runtime.SendEvent(id, new NotifyLeaderUpdate.CandidateOnInit());29 Console.ReadKey();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var id = new ActorId(0);43 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate), id);44 runtime.SendEvent(id, new NotifyLeaderUpdate.CandidateOnInit());45 Console.ReadKey();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using System;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var id = new ActorId(0);59 var actor = runtime.CreateActor(typeof(NotifyLeaderUpdate), id);60 runtime.SendEvent(id, new NotifyLeaderUpdate.CandidateOnInit());
CandidateOnInit
Using AI Code Generation
1{2 public static void Main()3 {4 var config = Configuration.Create().WithVerbosityEnabled(100);5 var runtime = RuntimeFactory.Create(config);6 runtime.CreateActor(typeof(NotifyLeaderUpdate));7 }8}9{10 public static void Main()11 {12 var config = Configuration.Create().WithVerbosityEnabled(100);13 var runtime = RuntimeFactory.Create(config);14 runtime.CreateActor(typeof(NotifyLeaderUpdate));15 }16}17{18 public static void Main()19 {20 var config = Configuration.Create().WithVerbosityEnabled(100);21 var runtime = RuntimeFactory.Create(config);22 runtime.CreateActor(typeof(NotifyLeaderUpdate));23 }24}25{26 public static void Main()27 {28 var config = Configuration.Create().WithVerbosityEnabled(100);29 var runtime = RuntimeFactory.Create(config);30 runtime.CreateActor(typeof(NotifyLeaderUpdate));31 }32}33{34 public static void Main()35 {36 var config = Configuration.Create().WithVerbosityEnabled(100);37 var runtime = RuntimeFactory.Create(config);38 runtime.CreateActor(typeof(NotifyLeaderUpdate));39 }40}41{42 public static void Main()43 {44 var config = Configuration.Create().WithVerbosityEnabled(100);45 var runtime = RuntimeFactory.Create(config);46 runtime.CreateActor(typeof(NotifyLeaderUpdate));47 }48}49{50 public static void Main()51 {52 var config = Configuration.Create().WithVerbosityEnabled
CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 private ActorId leaderId;8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 this.leaderId = (initialEvent as Evt).LeaderId;11 return Task.CompletedTask;12 }13 protected override Task OnEventAsync(Event e)14 {15 if (e is EvtA)16 {17 this.SendEvent(this.leaderId, new EvtB());18 }19 return Task.CompletedTask;20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors;25using System;26using System.Threading.Tasks;27{28 {29 private ActorId leaderId;30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.leaderId = (initialEvent as Evt).LeaderId;33 return Task.CompletedTask;34 }35 protected override Task OnEventAsync(Event e)36 {37 if (e is EvtA)38 {39 this.SendEvent(this.leaderId, new EvtB());40 }41 return Task.CompletedTask;42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors;47using System;48using System.Threading.Tasks;49{50 {51 private ActorId leaderId;52 protected override Task OnInitializeAsync(Event initialEvent)53 {54 this.leaderId = (initialEvent as Evt).LeaderId;55 return Task.CompletedTask;56 }57 protected override Task OnEventAsync(Event e)58 {59 if (e is EvtA)60 {
CandidateOnInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public NotifyLeaderUpdate()13 {14 this.TestName = "NotifyLeaderUpdate";15 this.TestInfo = "This test case is to test the NotifyLeaderUpdate method of the RaftActor";16 this.TestType = TestTypes.Replay;17 this.ModelProgram = typeof(RaftActor);18 this.ModelSchedulingStrategy = SchedulingStrategies.Random;19 this.ModelMaxSchedulingSteps = 100;20 }21 public async Task Run()22 {23 var config = Configuration.Create();24 config.SchedulingIterations = 100;25 config.MaxFairSchedulingSteps = 100;26 config.MaxUnfairSchedulingSteps = 100;27 config.LivenessTemperatureThreshold = 100;28 config.TestingIterations = 1;29 config.Verbose = 2;30 config.SchedulingStrategy = SchedulingStrategies.Random;31 config.ReplayTraceFile = "C:\\Users\\Sahil\\source\\repos\\Coyote\\Coyote\\bin\\Debug\\netcoreapp2.2\\2.xml";32 config.ReplayTrace = true;33 config.EnableDataRaceDetection = true;34 config.EnableDeadlockDetection = true;35 config.EnableLivenessTemperatureChecking = true;36 config.EnableOperationInterleavings = true;37 config.EnableRandomExecution = true;38 config.EnableStateGraphTesting = true;39 config.EnableTaskInterleavings = true;40 config.EnableTimerInterleavings = true;41 config.EnableUnfairScheduling = true;42 var result = await base.ExecuteAsync(config);43 Assert.IsTrue(result.Passed);44 }45 }46}
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