Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.BecomeAvailable
RaftTests.cs
Source:RaftTests.cs
...97 this.RaiseEvent(new LocalEvent());98 }99 private class Availability : StateGroup100 {101 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(BecomeAvailable))]102 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]103 [OnEventGotoState(typeof(LocalEvent), typeof(Available))]104 [DeferEvents(typeof(Client.Request))]105 public class Unavailable : State106 {107 }108 [OnEventDoAction(typeof(Client.Request), nameof(SendClientRequestToLeader))]109 [OnEventDoAction(typeof(RedirectRequest), nameof(RedirectClientRequest))]110 [OnEventDoAction(typeof(NotifyLeaderUpdate), nameof(RefreshLeader))]111 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]112 [OnEventGotoState(typeof(LocalEvent), typeof(Unavailable))]113 public class Available : State114 {115 }116 }117 private void BecomeAvailable(Event e)118 {119 this.UpdateLeader(e as NotifyLeaderUpdate);120 this.RaiseEvent(new LocalEvent());121 }122 private void SendClientRequestToLeader(Event e)123 {124 this.SendEvent(this.Leader, e);125 }126 private void RedirectClientRequest(Event e)127 {128 this.SendEvent(this.Id, (e as RedirectRequest).Request);129 }130 private void RefreshLeader(Event e)131 {...
BecomeAvailable
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 2000;15 config.MaxFairSchedulingSteps = 2000;16 config.MaxFairSchedulingSteps = 2000;17 config.RandomSchedulingSeed = 0;18 config.SchedulingIterations = 100;19 config.UserLogWriter = Console.Out;20 config.Verbose = 3;21 var runtime = RuntimeFactory.Create(config);22 runtime.CreateActor(typeof(NotifyLeaderUpdate), new ActorId("0"));23 runtime.Run();24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 static void Main(string[] args)38 {39 var config = Configuration.Create();40 config.MaxSchedulingSteps = 2000;41 config.MaxFairSchedulingSteps = 2000;42 config.MaxFairSchedulingSteps = 2000;43 config.RandomSchedulingSeed = 0;44 config.SchedulingIterations = 100;45 config.UserLogWriter = Console.Out;46 config.Verbose = 3;47 var runtime = RuntimeFactory.Create(config);48 runtime.CreateActor(typeof(NotifyLeaderUpdate), new ActorId("0"));49 runtime.Run();50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62 {63 static void Main(string[] args)64 {65 var config = Configuration.Create();
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.VisualStudio.TestTools.UnitTesting;12using System.Collections.Generic;13using System.Linq;14{15 {16 public void TestNotifyLeaderUpdate()17 {18 var configuration = Configuration.Create().WithTestingIterations(1);19 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;20 configuration.SchedulingIterations = 1;21 configuration.MaxSchedulingSteps = 1000;22 configuration.EnableCycleDetection = true;23 configuration.EnableDataRaceDetection = true;24 configuration.EnableHotStateDetection = true;25 configuration.EnableOperationInterleavings = true;26 configuration.EnableRandomExecution = false;27 configuration.EnableStateGraph = true;28 configuration.EnableStateManagerLiveness = true;29 configuration.EnableStateGrouping = true;30 configuration.EnableBuggyStateDetection = true;31 configuration.EnableActorGarbageCollection = true;32 configuration.EnableActorFairScheduling = true;33 configuration.EnableFairScheduling = true;34 configuration.EnableFairNondeterminism = true;35 configuration.EnableFairNondeterministicProbabilisticInterleavings = true;36 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithRandomSeed = true;37 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithFixedSeed = true;38 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithRandomSeed = true;39 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithFixedSeed = true;40 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithRandomSeed = true;41 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithFixedSeed = true;42 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithRandomSeed = true;43 configuration.EnableFairNondeterministicProbabilisticInterleavingsWithFixedSeed = true;
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Types.States;16{17 {18 private static async Task Main(string[] args)19 {20 var config = Configuration.Create().WithTestingIterations(100);21 config.SchedulingStrategy = SchedulingStrategy.DFS;22 config.SchedulingIterations = 1000;23 config.SchedulingSeed = 1;24 config.SchedulingVerbosity = SchedulingVerbosity.Detailed;25 var runtime = RuntimeFactory.Create(config);26 var result = await runtime.CreateActorAndExecuteAsync(typeof(NotifyLeaderUpdate), new SetupEvent());27 Console.WriteLine("Result: " + result);28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;37using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;38using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;39using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;40using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.States;
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.DPOR;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.DPOR;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default.Strategies.Fuzzing.Schedule.Default;
BecomeAvailable
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(NotifyLeaderUpdate));13 Console.ReadLine();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23{24 {25 static void Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 runtime.CreateActor(typeof(NotifyLeaderUpdate));29 Console.ReadLine();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39{40 {41 static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 runtime.CreateActor(typeof(NotifyLeaderUpdate));45 Console.ReadLine();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors;55{56 {57 static void Main(string[] args)58 {59 var runtime = RuntimeFactory.Create();60 runtime.CreateActor(typeof(NotifyLeaderUpdate));61 Console.ReadLine();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using Microsoft.Coyote.Actors;71{72 {73 static void Main(string[] args)74 {75 var runtime = RuntimeFactory.Create();76 runtime.CreateActor(typeof(Notify
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create().WithTestingIterations(10000);11 await BugFindingEngine.TestAsync(configuration, async () =>12 {13 var runtime = BugFindingEngine.Runtime;14 var leader = runtime.CreateActor(typeof(NotifyLeaderUpdate), new ActorId("leader"));15 var follower = runtime.CreateActor(typeof(NotifyLeaderUpdate), new ActorId("follower"));16 var leaderId = await runtime.CreateActorIdForActor(leader);17 var followerId = await runtime.CreateActorIdForActor(follower);18 runtime.SendEvent(leaderId, new E { Value = followerId });19 await Task.Delay(5000);20 });21 }22 }23 {24 public ActorId Value;25 }26}27{28 "TestName": "CoyoteTest.Program.Main(System.String[])",29 "Configuration": {30 "TestName": "CoyoteTest.Program.Main(System.String[])",
BecomeAvailable
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.CreateActor(typeof(NotifyLeaderUpdate));7 runtime.Run();8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 runtime.CreateActor(typeof(NotifyLeaderUpdate));17 runtime.Run();18 }19 }20}21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(NotifyLeaderUpdate));27 runtime.Run();28 }29 }30}31{32 {33 static void Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 runtime.CreateActor(typeof(NotifyLeaderUpdate));37 runtime.Run();38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.CreateActor(typeof(NotifyLeaderUpdate));47 runtime.Run();48 }49 }50}51{52 {53 static void Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(NotifyLeaderUpdate));57 runtime.Run();58 }59 }60}
BecomeAvailable
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests;12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding.Tests;
BecomeAvailable
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;26using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;27using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;28using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;30using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Machines;31using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Interfaces;32using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderUpdate.Events;
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