Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ProcessFailure
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;...
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2NotifyFailure.ProcessFailure();3using Microsoft.Coyote.Actors.BugFinding.Tests;4NotifyFailure.ProcessFailure();5using Microsoft.Coyote.Actors.BugFinding.Tests;6NotifyFailure.ProcessFailure();7using Microsoft.Coyote.Actors.BugFinding.Tests;8NotifyFailure.ProcessFailure();9using Microsoft.Coyote.Actors.BugFinding.Tests;10NotifyFailure.ProcessFailure();11using Microsoft.Coyote.Actors.BugFinding.Tests;12NotifyFailure.ProcessFailure();13using Microsoft.Coyote.Actors.BugFinding.Tests;14NotifyFailure.ProcessFailure();15using Microsoft.Coyote.Actors.BugFinding.Tests;16NotifyFailure.ProcessFailure();17using Microsoft.Coyote.Actors.BugFinding.Tests;18NotifyFailure.ProcessFailure();19using Microsoft.Coyote.Actors.BugFinding.Tests;20NotifyFailure.ProcessFailure();21using Microsoft.Coyote.Actors.BugFinding.Tests;22NotifyFailure.ProcessFailure();
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor2;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor3;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor4;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor5;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor6;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor7;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor8;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor9;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor10;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor11;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor12;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor13;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor14;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor15;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor16;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor17;24using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor18;25using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor19;26using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor20;27using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor21;28using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor22;29using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor23;30using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor24;31using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor25;32using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Monitor26;
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.TestingIterations = 100;12 config.SchedulingIterations = 10;13 config.SchedulingStrategy = SchedulingStrategy.DFS;14 config.BugFindingStrategy = BugFindingStrategy.BoundedExploration;15 config.MaxSchedulingSteps = 1000000;16 config.MaxFairSchedulingSteps = 1000000;17 config.RandomSchedulingSeed = 123;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableDeadlockDetection = true;21 config.EnableHotStateDetection = true;22 config.EnableLivenessChecking = true;23 config.EnableOperationInterleavings = true;24 config.EnableRandomTesting = true;25 config.EnableStateGraphTesting = true;26 config.EnableTaskInterleavings = true;27 config.EnableTestingIterations = true;28 config.EnableUnfairScheduling = true;29 config.EnableVerboseTrace = true;30 config.SchedulingStepsToReport = 100;31 config.TestingStepsToReport = 100;32 var runtime = RuntimeFactory.Create(config);33 runtime.CreateActor(typeof(NotifyFailure));34 runtime.Wait();35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 static void Main(string[] args)46 {47 var config = Configuration.Create();48 config.TestingIterations = 100;49 config.SchedulingIterations = 10;50 config.SchedulingStrategy = SchedulingStrategy.DFS;51 config.BugFindingStrategy = BugFindingStrategy.BoundedExploration;52 config.MaxSchedulingSteps = 1000000;53 config.MaxFairSchedulingSteps = 1000000;54 config.RandomSchedulingSeed = 123;55 config.EnableCycleDetection = true;56 config.EnableDataRaceDetection = true;57 config.EnableDeadlockDetection = true;
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 NotifyFailure.ProcessFailure();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13{14 {15 static void Main(string[] args)16 {17 NotifyFailure.ProcessFailure();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23{24 {25 static void Main(string[] args)26 {27 NotifyFailure.ProcessFailure();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34 {35 static void Main(string[] args)36 {37 NotifyFailure.ProcessFailure();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43{44 {45 static void Main(string[] args)46 {47 NotifyFailure.ProcessFailure();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53{54 {55 static void Main(string[] args)56 {57 NotifyFailure.ProcessFailure();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63{64 {65 static void Main(string[] args)66 {67 NotifyFailure.ProcessFailure();68 }69 }70}
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(CoyoteTest));11 await runtime.RunAsync();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 await this.NotifyFailureAsync();18 }19 private async Task NotifyFailureAsync()20 {21 NotifyFailure.ProcessFailure(new Exception("test"));22 }23 }24}
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 NotifyFailure.ProcessFailure("Failure message");12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 NotifyFailure.ProcessFailure("Failure message");26 }27 }28 {29 protected override void ProcessFailure(string failureMessage)30 {31 Console.WriteLine($"Bug found: {failureMessage}");32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 NotifyFailure.ProcessFailure("Failure message");45 }46 }47 {48 protected override void ProcessFailure(string failureMessage)49 {50 Console.WriteLine($"Bug found: {failureMessage}");51 }52 }53}54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 NotifyFailure.ProcessFailure("Failure message");64 }65 }66 {67 protected override void ProcessFailure(string failureMessage)68 {69 Console.WriteLine($"
ProcessFailure
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 public static void ProcessFailure(string message)6 {7 Console.WriteLine("Failure: " + message);8 }9 }10}11using System;12using Microsoft.Coyote.Actors.BugFinding.Tests;13{14 {15 public static void ProcessFailure(string message)16 {17 Console.WriteLine("Failure: " + message);18 }19 }20}21using System;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public static void ProcessFailure(string message)26 {27 Console.WriteLine("Failure: " + message);28 }29 }30}31using System;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 public static void ProcessFailure(string message)36 {37 Console.WriteLine("Failure: " + message);38 }39 }40}41using System;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 public static void ProcessFailure(string message)46 {47 Console.WriteLine("Failure: " + message);48 }49 }50}51using System;
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(Actor1));11 runtime.SendEvent(actor, new E());12 runtime.Wait();13 }14 }15 public class E : Event { }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.SendEvent(this.Id, new E());20 return Task.CompletedTask;21 }22 protected override Task OnEventAsync(Event e)23 {24 if (e is E)25 {26 NotifyFailure.ProcessFailure("A bug was found");27 }28 return Task.CompletedTask;29 }30 }31}32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors;34using System;35using System.Threading.Tasks;36{37 {38 public static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 var actor = runtime.CreateActor(typeof(Actor1));42 runtime.SendEvent(actor, new E());43 runtime.Wait();44 }45 }46 public class E : Event { }47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.SendEvent(this.Id, new E());51 NotifyFailure.ProcessFailure("A bug was found");
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