How to use GenerateSyncReport method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.GenerateSyncReport

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {...

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GenerateSyncReport

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices;11using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices;12using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices.TestingServices;13using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices.TestingServices;

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GenerateSyncReport

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing.Strategies.Probabilistic;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing.Strategies.Probabilistic.Strategies;14{15 {16 public static void Main(string[] args)17 {18 NotifyFailure.GenerateSyncReport();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Strategies;29using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;30using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;31using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing;32using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing.Strategies;33using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing.Strategies.Probabilistic;34using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.Fuzzing.Strategies.Probabilistic.Strategies;35{36 {37 public static void Main(string[] args)38 {39 NotifyFailure.GenerateAsyncReport();40 }41 }42}

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GenerateSyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 NotifyFailure.GenerateSyncReport();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13{14 {15 static void Main(string[] args)16 {17 NotifyFailure.GenerateAsyncReport();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23{24 {25 static void Main(string[] args)26 {27 NotifyFailure.GenerateSyncReport();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34 {35 static void Main(string[] args)36 {37 NotifyFailure.GenerateAsyncReport();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43{44 {45 static void Main(string[] args)46 {47 NotifyFailure.GenerateSyncReport();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53{54 {55 static void Main(string[] args)56 {57 NotifyFailure.GenerateAsyncReport();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63{

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GenerateSyncReport

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.BugFindingMode = BugFindingMode.Exploration;12 configuration.SchedulingIterations = 100;13 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;14 configuration.SchedulingSeed = 0;15 configuration.SchedulingMaxSteps = 100;16 configuration.SchedulingVerbosity = 2;17 configuration.SchedulingIterations = 100;

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GenerateSyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var task = Task.Run(async () =>11 {12 var actor = runtime.CreateActor(typeof(NotifyFailure));13 await runtime.SendEvent(actor, new GenerateSyncReport());14 });15 task.Wait();16 }17 }18}19{

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GenerateSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;3{4 {5 static void Main(string[] args)6 {7 NotifyFailureTest test = new NotifyFailureTest();8 test.GenerateSyncReport();9 }10 }11}

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GenerateSyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(NotifyFailure));10 Console.ReadLine();11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Specifications;17using System;18{19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]21 class InitState : MachineState { }22 void Init()23 {24 this.RaiseEvent(new UnitEvent());25 }26 [OnEventDoAction(typeof(UnitEvent), nameof(DoBug))]27 class BugState : MachineState { }28 void DoBug()29 {30 this.Assert(false, "This is a bug");31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Specifications;37using System;38{39 {40 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]41 class InitState : MachineState { }42 void Init()43 {44 this.RaiseEvent(new UnitEvent());45 }46 [OnEventDoAction(typeof(UnitEvent), nameof(DoBug))]47 class BugState : MachineState { }48 void DoBug()49 {50 this.Assert(false, "This is a bug");51 }52 void GenerateSyncReport()53 {54 var bugReport = BugFindingReport.GenerateSyncReport(this);55 Console.WriteLine(bugReport);56 }57 }58}

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GenerateSyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding;3using System;4using System.Threading.Tasks;5using System.Threading;6{7 {8 static void Main(string[] args)9 {10 var test = new NotifyFailure();11 test.GenerateSyncReport();12 }13 }14}

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GenerateSyncReport

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 NotifyFailure.GenerateSyncReport();13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 NotifyFailure.GenerateAsyncReport();28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 NotifyFailure.GenerateAsyncReport();43 }44 }45}46using Microsoft.Coyote;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 NotifyFailure.GenerateAsyncReport();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68{

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GenerateSyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 NotifyFailure.GenerateSyncReport();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 NotifyFailure.GenerateAsyncReport();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 NotifyFailure.GenerateSyncReport1();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 NotifyFailure.GenerateAsyncReport1();54 }55 }56}

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