How to use ActiveOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnEntry

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...386 {387 this.Target = (e as ConfigureEvent).Target;388 this.RaiseEvent(new StartTimerEvent());389 }390 [OnEntry(nameof(ActiveOnEntry))]391 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393 [IgnoreEvents(typeof(StartTimerEvent))]394 private class Active : State395 {396 }397 private void ActiveOnEntry()398 {399 this.SendEvent(this.Id, new TickEvent());400 }401 private void Tick()402 {403 if (this.RandomBoolean())404 {405 this.SendEvent(this.Target, new Timeout());406 }407 this.SendEvent(this.Id, new TickEvent());408 }409 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411 private class Inactive : State412 {413 }414 }415 private class RepairTimer : StateMachine416 {417 internal class ConfigureEvent : Event418 {419 public ActorId Target;420 public ConfigureEvent(ActorId id)421 : base()422 {423 this.Target = id;424 }425 }426 internal class StartTimerEvent : Event427 {428 }429 internal class CancelTimer : Event430 {431 }432 internal class Timeout : Event433 {434 }435 private class TickEvent : Event436 {437 }438 private ActorId Target;439 [Start]440 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442 private class Init : State443 {444 }445 private void SetupEvent(Event e)446 {447 this.Target = (e as ConfigureEvent).Target;448 this.RaiseEvent(new StartTimerEvent());449 }450 [OnEntry(nameof(ActiveOnEntry))]451 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453 [IgnoreEvents(typeof(StartTimerEvent))]454 private class Active : State455 {456 }457 private void ActiveOnEntry()458 {459 this.SendEvent(this.Id, new TickEvent());460 }461 private void Tick()462 {463 if (this.RandomBoolean())464 {465 this.SendEvent(this.Target, new Timeout());466 }467 this.SendEvent(this.Id, new TickEvent());468 }469 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471 private class Inactive : State472 {473 }474 }475 private class SyncTimer : StateMachine476 {477 internal class ConfigureEvent : Event478 {479 public ActorId Target;480 public ConfigureEvent(ActorId id)481 : base()482 {483 this.Target = id;484 }485 }486 internal class StartTimerEvent : Event487 {488 }489 internal class CancelTimer : Event490 {491 }492 internal class Timeout : Event493 {494 }495 private class TickEvent : Event496 {497 }498 private ActorId Target;499 [Start]500 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502 private class Init : State503 {504 }505 private void SetupEvent(Event e)506 {507 this.Target = (e as ConfigureEvent).Target;508 this.RaiseEvent(new StartTimerEvent());509 }510 [OnEntry(nameof(ActiveOnEntry))]511 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513 [IgnoreEvents(typeof(StartTimerEvent))]514 private class Active : State515 {516 }517 private void ActiveOnEntry()518 {519 this.SendEvent(this.Id, new TickEvent());520 }521 private void Tick()522 {523 if (this.RandomBoolean())524 {525 this.SendEvent(this.Target, new Timeout());526 }527 this.SendEvent(this.Id, new TickEvent());528 }529 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531 private class Inactive : State...

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR;9using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPOR;11using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlus;12using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlus;13using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlus;14using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlusPlus;15using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlusPlusPlus;16using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlusPlusPlusPlus;17using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlusPlusPlusPlusPlus;18using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlusPlusPlusPlusPlusPlus;19using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR.Strategies.DPORPlusPlusPlusPlusPlusPlusPlusPlusPlus;

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.States;11using Microsoft.Coyote.Testing;12using Microsoft.Coyote.Testing.Systematic;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;15using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Machines;16using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;19using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;23using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Machines;24using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.States;26using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;27using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Machines;28using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.States;30{31 {32 public static void Main()33 {34 var configuration = Configuration.Create();35 configuration.MaxSchedulingSteps = 1000;36 configuration.MaxFairSchedulingSteps = 1000;37 configuration.TestingIterations = 1000;38 configuration.ThrowOnFailure = false;39 configuration.StopOnFailure = false;40 configuration.UseRandomExecution = false;41 configuration.UseRandomBooleanChoice = false;42 configuration.UseRandomIntegerChoice = false;43 configuration.UseRandomTimeouts = false;

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ActiveOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7{8 {9 protected override async Task OnInitializeAsync(Event initialEvent)10 {11 await this.ActiveOnEntry();12 }13 }14}15using System;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding;20using Microsoft.Coyote.Specifications;21{22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.ActiveOnEntry();26 }27 }28}29using System;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Specifications;35{36 {37 protected override async Task OnInitializeAsync(Event initialEvent)38 {39 await this.ActiveOnEntry();40 }41 }42}43using System;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Specifications;49{50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 await this.ActiveOnEntry();54 }55 }56}

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ActiveOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7{8 {9 protected override async Task OnInitializeAsync(Event initialEvent)10 {11 await this.ActiveOnEntry();12 }13 }14}15using System;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding;20using Microsoft.Coyote.Specifications;21{22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.ActiveOnEntry();26 }27 }28}29using System;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Specifications;35{36 {37 protected override async Task OnInitializeAsync(Event initialEvent)38 {39 await this.ActiveOnEntry();40 }41 }42}43using System;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Specifications;49{50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 await this.ActiveOnEntry();54 }55 }56}

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create().WithTestingIterations(100);12 var runtime = RuntimeFactory.Create(config);13 runtime.CreateActor(typeof(NotifyFailure));14 runtime.Wait();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24{25 {26 static void Main(string[] args)27 {28 var config = Configuration.Create().WithTestingIterations(100);29 config.WithRandomSchedulingSeed(42);30 var runtime = RuntimeFactory.Create(config);31 runtime.CreateActor(typeof(NotifyFailure));32 runtime.Wait();33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Specifications;42{43 {44 static void Main(string[] args)45 {46 var config = Configuration.Create().WithTestingIterations(100);47 config.WithRandomSchedulingSeed(42);48 config.WithBugFindingTestToRun(2);49 var runtime = RuntimeFactory.Create(config);50 runtime.CreateActor(typeof(NotifyFailure));51 runtime.Wait();52 }53 }54}

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ActiveOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.CacheStrategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationMtrategies.StateExplorationStrategiHeuristicc.StaroSelectionStrategies.CacheStrategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.StateSelectionStrategyHeuristics;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.StateSelectionStrategyHeuristics.CacheStrategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.StateSelectionStrategyHeuristics.StateSelectionStrategyHeuristicHeuristics;16{17 {18 public static void Main(string[] args)19 {20 var configuration = Configuration.Create();21 configuration.EnableBugFinding();22 configuration.SetBugFindingStrategy(new ErrorExplorationStrategy());23 configuration.SetErrorExplorationStrategy(new StateExplorationStrategy());24 configuration.SetStateExplorationStrategyHeuristic(new StateExplorationStrategyHeuristic());25 configuration.SetStateSelectionStrategy(new StateSelectionStrategy());

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ActiveOnEntry

Using AI Code Generation

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1using System;2using Systesoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.CacheStrategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.CacheStrategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.StateSelectionStrategyHeuristics;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.StateSelectionStrategyHeuristics.CacheStrategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ErrorExploration.ErrorExplorationStrategies.StateExplorationStrategies.StateExplorationStrategyHeuristics.StateSelectionStrategies.StateSelectionStrategyHeuristics.StateSelectionStrategyHeuristicHeuristics;16{17 {18 public static void Main(string[] args)19 {20 var configuration = Configuration.Create();21 configuration.EnableBugFinding();22 configuration.SetBugFindingStrategy(new ErrorExplorationStrategy());23 configuration.SetErrorExplorationStrategy(new StateExplorationStrategy());24 configuration.SetStateExplorationStrategyHeuristic(new StateExplorationStrategyHeuristic());25 configuration.SetStateSelectionStrategy(new StateSelectionStrategy());

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;15using Microsoft.Coyote.TestingServices.Tracing.Schedule;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.TestingServices;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;20using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;21using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.DPOR;22using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;23using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.RandomExecution;24using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.StateExploration;25using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairDeterministic;26using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;27using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairRandomExecution;28using Microsoft.Coyote.Tests.Common.Utilities;29{30 {31 private ActorId Target;32 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]33 {34 }35 private void Configure()36 {37 this.Target = this.CreateActor(typeof(NotifyFailureTarget));38 this.SendEvent(this.Target, new UnitEvent());39 }40 [OnEntry(nameof(ActiveOnEntry))]

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5{6 {7 public NotifyFailure(ActorId id)8 {9 this.Id = id;10 }11 [OnEntry(nameof(InitOnEntry))]12 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]13 class Init : MachineState { }14 void nitOnEntry()15 {16 this.SendEvent(this.Id, new UnitEvent());17 }18 void HandleUnitEvent()19 {20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actor.BugFdin.Strategies;27{28 {29 public NotifyFailure(ActorId id)30 {31 this.Id = id;32 }33 [OnEntry(namef(InitOnEntr))]34 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]35 class Init : MachineState { }36 void InitOnEntry()37 {38 this.SendEvent(this.Id, new UnitEvent());39 }40 vid HandleUniEvnt()41 {42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.BugFinding.Strategies;49{50 {51 public NotifyFailure(ActorId id)52 {53 thi.Id = id;54 }55 [OnEntry(nameof(InitOnEntry))]56 [OnEventDoActon(typef(Uit57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.CreateActor(typeof(NotifyFailure));67 Console.ReadKey();68 }69 }70 {71 protected override Task OnInitializeAsync(Event initialEvent)72 {73 this.ActiveOnEntry();74 return Task.CompletedTask;75 }76 }77}78 at CoyoteBugFinding.Program.Main(String[] args) in C:\Users\user\source\repos\CoyoteBugFinding\CoyoteBugFinding\Program.cs:line 17

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5{6 {7 public NotifyFailure(ActorId id)8 {9 this.Id = id;10 }11 [OnEntry(nameof(InitOnEntry))]12 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]13 class Init : MachineState { }14 void InitOnEntry()15 {16 this.SendEvent(this.Id, new UnitEvent());17 }18 void HandleUnitEvent()19 {20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Strategies;27{28 {29 public NotifyFailure(ActorId id)30 {31 this.Id = id;32 }33 [OnEntry(nameof(InitOnEntry))]34 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]35 class Init : MachineState { }36 void InitOnEntry()37 {38 this.SendEvent(this.Id, new UnitEvent());39 }40 void HandleUnitEvent()41 {42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.BugFinding.Strategies;49{50 {51 public NotifyFailure(ActorId id)52 {53 this.Id = id;54 }55 [OnEntry(nameof(InitOnEntry))]56 [OnEventDoAction(typeof(Unit

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create().WithTestingIterations(1000);9 var runtime = RuntimeFactory.Create(config);10 runtime.CreateActor(typeof(NotifyFailure));11 runtime.Wait();12 }13 }14}

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ActiveOnEntry

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1Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnExit();3Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.NotifyFailure();4Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.NotifyFailure("message");5Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnExit();7Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.NotifyFailure();8Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.NotifyFailure("message");9Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.ActiveOnExit();11Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.NotifyFailure();

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