How to use GetPrev method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.GetPrev

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)...

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Interfaces;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Machines;25using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.States;26using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Utilities;27using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Utilities.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Utilities.Interfaces;29using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Utilities.Machines;30using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Utilities.Utilities.Utilities.States;

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GetPrev

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(NewSuccessor));16 runtime.Run();17 }18 }19 {20 {21 public ActorId Next;22 public InitEvent(ActorId next)23 {24 this.Next = next;25 }26 }27 {28 public ActorId Prev;29 public PrevEvent(ActorId prev)30 {31 this.Prev = prev;32 }33 }34 ActorId Next;35 ActorId Prev;36 [OnEntry(nameof(InitOnEntry))]37 [OnEventDoAction(typeof(PrevEvent), nameof(PrevEventAction))]38 {39 }40 void InitOnEntry(Event e)41 {42 var initEvent = e as InitEvent;43 this.Next = initEvent.Next;44 this.Send(this.Next, new PrevEvent(this.Id));45 }46 void PrevEventAction()47 {48 var prevEvent = this.ReceivedEvent as PrevEvent;49 this.Prev = prevEvent.Prev;50 this.Raise(new Halt());51 }52 }53}54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;63{64 {65 static void Main(string[] args)66 {67 var runtime = RuntimeFactory.Create();68 runtime.CreateActor(typeof(NewSuccessor));69 runtime.Run();70 }71 }72 {

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create().WithTestingIterations(100);6 var test = new NewSuccessor();7 var result = CoyoteRuntime.Execute(configuration, test);8 Console.WriteLine(result);9 }10 }11}12{13 {14 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]15 {16 }17 [OnEventDoAction(typeof(UnitEvent), nameof(DoSomething))]18 {19 }20 void DoSomething()21 {22 this.Send(this.Id, new UnitEvent());23 }24 }25}26I am not able to find the GetPrev() method in the NewSuccessor class. I am using Microsoft.Coyote

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GetPrev

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 NewSuccessor ns = new NewSuccessor();9 await ns.GetPrev();10 Console.WriteLine("Done");11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17{18 {19 static async Task Main(string[] args)20 {21 NewSuccessor ns = new NewSuccessor();22 await ns.GetPrev();23 Console.WriteLine("Done");24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30{31 {32 static async Task Main(string[] args)33 {34 NewSuccessor ns = new NewSuccessor();35 await ns.GetPrev();36 Console.WriteLine("Done");37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Threading.Tasks;43{44 {45 static async Task Main(string[] args)46 {47 NewSuccessor ns = new NewSuccessor();48 await ns.GetPrev();49 Console.WriteLine("Done");50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Threading.Tasks;56{57 {58 static async Task Main(string[] args)

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor(1, 2));11 await runtime.Wait();12 Console.WriteLine("Done");13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 await runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor(1, 2));26 await runtime.Wait();27 Console.WriteLine("Done");28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System;34using System.Threading.Tasks;35{36 {37 static async Task Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 await runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor(1, 2));41 await runtime.Wait();42 Console.WriteLine("Done");43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors;48using System;49using System.Threading.Tasks;50{51 {52 static async Task Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 await runtime.CreateActor(typeof(NewSuccessor), new NewSuccessor(1, 2));56 await runtime.Wait();57 Console.WriteLine("Done");58 }59 }60}

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;

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