Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],...
SendPong
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding;10{11 {12 public ActorId Succ;13 public ActorId Pred;14 public string Key;15 public ActorId Actor;16 public NewSuccInfo(ActorId succ, ActorId pred, string key, ActorId actor)17 {18 this.Succ = succ;19 this.Pred = pred;20 this.Key = key;21 this.Actor = actor;22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding;34{35 {36 public ActorId Succ;37 public ActorId Pred;38 public string Key;39 public ActorId Actor;40 public NewPredInfo(ActorId succ, ActorId pred, string key, ActorId actor)41 {42 this.Succ = succ;43 this.Pred = pred;44 this.Key = key;45 this.Actor = actor;46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Actors.BugFinding;58{59 {60 public ActorId Sender;61 public int Count;62 public PingEvent(ActorId sender, int count)63 {64 this.Sender = sender;
SendPong
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();9Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();10Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong();
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests;12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors.BugFinding.Tests;
SendPong
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.Interfaces;10{11 {12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 var pingPongEvent = initialEvent as PingPongEvent;15 var info = pingPongEvent.Info;16 var pong = pingPongEvent.Pong;17 await pong.SendPong(info);18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;28using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.Interfaces;30{31 {32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 var pongEvent = initialEvent as PongEvent;35 var info = pongEvent.Info;36 var ping = pongEvent.Ping;37 await ping.SendPing(info);38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;48using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.Events;49using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.Interfaces;
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var config = Configuration.Create();11 var runtime = RuntimeFactory.Create(config);12 var succ = runtime.CreateActor(typeof(NewSuccInfo));13 runtime.SendEvent(succ, new SendPong());14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using System;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 Console.WriteLine("Hello World!");27 var config = Configuration.Create();28 var runtime = RuntimeFactory.Create(config);29 var succ = runtime.CreateActor(typeof(NewSuccInfo));30 runtime.SendEvent(succ, new SendPing());31 Console.ReadLine();32 }33 }34}
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public void SendPong()5 {6 this.SendPong();7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 public void SendPong()14 {15 this.SendPong();16 }17 }18}
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6using System.Linq;7using System.Text;8using System.Threading;9using System.Diagnostics;10using System.IO;11using System.Net;12using System.Net.Sockets;13using System.Runtime.Serialization.Formatters.Binary;14using System.Runtime.Serialization;15using System.Collections;16using System.Collections.Concurrent;17using System.Runtime.Remoting;18using System.Runtime.Remoting.Channels;19using System.Runtime.Remoting.Channels.Tcp;20using System.Runtime.Remoting.Lifetime;21using System.Security.Permissions;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.SuccInfo;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;25using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo2;26using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo3;27using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo4;28using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo5;29using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo6;30using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo7;31using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo8;32using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo9;33using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo10;34using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo11;35using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo12;36using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo13;37using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo14;38using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo15;39using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo16;40using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo17;41using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo18;42using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo19;43using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo20;
SendPong
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var machine = new NewSuccInfo();9 machine.SendPong();10 }11 }12}13at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)14at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)15at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)16at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)17at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)18at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)19at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)20at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.OnEventDropped(Event e, EventInfo info, Guid opGroupId, Guid opId, Guid scheduledActor, Guid currentActor)
SendPong
Using AI Code Generation
1var bug = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo();2bug.SendPong();3var bug = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo();4bug.SendPong();5var bug = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo();6bug.SendPong();7var bug = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo();8bug.SendPong();9var bug = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo();10bug.SendPong();11var bug = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo();12bug.SendPong();
SendPong
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong(1);2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPing(2);3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPing(1);4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong(2);5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong(1);6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPing(2);7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPing(1);8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.SendPong(2);
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