How to use PumpRequestsDoneAction method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.PumpRequestsDoneAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)917 : base()918 {919 this.Servers = servers;920 }...

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Default;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Exploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Default.Strategies;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.TestingIterations = 1;19 configuration.SchedulingIterations = 1;20 configuration.SchedulingStrategy = SchedulingStrategy.DFS;21 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;22 configuration.SchedulingIterations = 1;23 configuration.SchedulingStrategy = SchedulingStrategy.DFS;24 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;25 configuration.SchedulingIterations = 1;26 configuration.SchedulingStrategy = SchedulingStrategy.DFS;27 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;28 configuration.SchedulingIterations = 1;29 configuration.SchedulingStrategy = SchedulingStrategy.DFS;30 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;31 configuration.SchedulingIterations = 1;32 configuration.SchedulingStrategy = SchedulingStrategy.DFS;33 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;34 configuration.SchedulingIterations = 1;35 configuration.SchedulingStrategy = SchedulingStrategy.DFS;36 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;37 configuration.SchedulingIterations = 1;38 configuration.SchedulingStrategy = SchedulingStrategy.DFS;39 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;40 configuration.SchedulingIterations = 1;41 configuration.SchedulingStrategy = SchedulingStrategy.DFS;42 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;43 configuration.SchedulingIterations = 1;44 configuration.SchedulingStrategy = SchedulingStrategy.DFS;45 configuration.Strategy = BugFindingStrategy.SchedulingWithStateGraphAbstraction;46 configuration.SchedulingIterations = 1;

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 private int NumRequestsDone;12 private int NumRequests;13 private Action<int> PumpRequestsDoneAction;14 public NewSuccInfo(int numRequests, Action<int> pumpRequestsDoneAction)15 {16 this.NumRequests = numRequests;17 this.PumpRequestsDoneAction = pumpRequestsDoneAction;18 }19 [OnEventDoAction(typeof(RequestDone), nameof(RequestDoneHandler))]20 private class Init : State { }21 private void RequestDoneHandler()22 {23 this.NumRequestsDone++;24 if (this.NumRequestsDone == this.NumRequests)25 {26 this.PumpRequestsDoneAction(this.NumRequests);27 }28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding;39{40 {41 private int NumRequestsDone;42 private int NumRequests;43 private Action<int> PumpRequestsDoneAction;44 public NewSuccInfo(int numRequests, Action<int> pumpRequestsDoneAction)45 {46 this.NumRequests = numRequests;47 this.PumpRequestsDoneAction = pumpRequestsDoneAction;48 }49 [OnEventDoAction(typeof(RequestDone), nameof(RequestDoneHandler))]50 private class Init : State { }51 private void RequestDoneHandler()52 {53 this.NumRequestsDone++;54 if (this.NumRequestsDone == this.NumRequests)55 {56 this.PumpRequestsDoneAction(this.NumRequests);57 }58 }59 }60}

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create().WithTestingIterations(1000);14 BugFindingEngine engine = new BugFindingEngine(config);15 engine.RunAsync(new NewSuccInfo()).Wait();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27{28 {29 static void Main(string[] args)30 {31 var config = Configuration.Create().WithTestingIterations(1000);32 BugFindingEngine engine = new BugFindingEngine(config);33 engine.RunAsync(new NewSuccInfo()).Wait();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding;45{46 {47 static void Main(string[] args)48 {49 var config = Configuration.Create().WithTestingIterations(1000);50 BugFindingEngine engine = new BugFindingEngine(config);51 engine.RunAsync(new NewSuccInfo()).Wait();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Actors.BugFinding;

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 Console.WriteLine("Hello World!");14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 1000;

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Text;8{9 {10 private int _count = 0;11 private int _id;12 private int _succ;13 private int _count2 = 0;14 private int _id2;15 private int _succ2;16 [OnEntry(nameof(InitOnEntry))]17 [OnEventDoAction(typeof(StartEvent), nameof(Start))]18 [OnEventDoAction(typeof(SuccEvent), nameof(Succ))]19 [OnEventDoAction(typeof(SuccEvent2), nameof(Succ2))]20 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]21 [OnEventDoAction(typeof(StopEvent2), nameof(Stop2))]22 [OnEventDoAction(typeof(StopEvent3), nameof(Stop3))]23 [OnEventDoAction(typeof(StopEvent4), nameof(Stop4))]24 [OnEventDoAction(typeof(StopEvent5), nameof(Stop5))]25 [OnEventDoAction(typeof(StopEvent6), nameof(Stop6))]26 [OnEventDoAction(typeof(StopEvent7), nameof(Stop7))]27 [OnEventDoAction(typeof(StopEvent8), nameof(Stop8))]28 [OnEventDoAction(typeof(StopEvent9), nameof(Stop9))]29 [OnEventDoAction(typeof(StopEvent10), nameof(Stop10))]30 [OnEventDoAction(typeof(StopEvent11), nameof(Stop11))]31 [OnEventDoAction(typeof(StopEvent12), nameof(Stop12))]32 [OnEventDoAction(typeof(StopEvent13), nameof(Stop13))]33 [OnEventDoAction(typeof(StopEvent14), nameof(Stop14))]34 [OnEventDoAction(typeof(StopEvent15), nameof(Stop15))]35 [OnEventDoAction(typeof(StopEvent16), nameof(Stop16))]36 [OnEventDoAction(typeof(StopEvent17), nameof(Stop17))]37 [OnEventDoAction(typeof(StopEvent18), nameof(Stop18))]

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var a = new NewSuccInfo();9 a.PumpRequestsDoneAction();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 var a = new NewSuccInfo();21 a.PumpRequestsDoneAction();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 var a = new NewSuccInfo();33 a.PumpRequestsDoneAction();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 var a = new NewSuccInfo();45 a.PumpRequestsDoneAction();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var a = new NewSuccInfo();57 a.PumpRequestsDoneAction();58 }59 }60}

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Random;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandom;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWalk;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConserving;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingDeterministic;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingProbabilistic;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingRandom;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomWalk;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomWalkDeterministic;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomWalkProbabilistic;26using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomWalkRandom;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomWalkUnfair;28using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingUnfair;29using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingUnfairDeterministic;30using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConservingUnfairProbabilistic;

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;7{8 {9 public static async Task Main(string[] args)10 {11 Console.WriteLine("Hello World!");12 var config = Configuration.Create();13 var runtime = RuntimeFactory.Create(config);14 var newSuccInfo = new NewSuccInfo();15 await runtime.CreateActor(typeof(A));16 await runtime.WaitAsync();17 }18 }19 {20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new E());23 return Task.CompletedTask;24 }25 }26 {27 }28}

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