How to use ProcessUpdateOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.ProcessUpdateOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...671 }672 }673 this.SendEvent(main, new ChainReplicationMaster.Success());674 }675 [OnEntry(nameof(ProcessUpdateOnEntry))]676 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]677 private class ProcessUpdate : State678 {679 }680 private void ProcessUpdateOnEntry(Event e)681 {682 var client = (e as Client.Update).Client;683 var key = (e as Client.Update).Key;684 var value = (e as Client.Update).Value;685 if (this.KeyValueStore.ContainsKey(key))686 {687 this.KeyValueStore[key] = value;688 }689 else690 {691 this.KeyValueStore.Add(key, value);692 }693 this.History.Add(this.NextSeqId);694 this.Monitor<InvariantMonitor>(...

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.SchedulingIterations = 100;15 configuration.SchedulingStrategy = SchedulingStrategy.Random;16 configuration.EnableCycleDetection = true;17 configuration.EnableDataRaceDetection = true;18 configuration.EnableHotStateDetection = true;19 configuration.EnableLivelockDetection = true;20 configuration.EnableLockFreeOpportunistically = true;21 configuration.EnableOperationInterleavings = true;22 configuration.EnableRandomExecution = true;23 configuration.EnableTaskParallelism = true;24 configuration.ReportActivityCoverage = true;25 configuration.ReportFairScheduling = true;26 configuration.ReportHotStateCoverage = true;27 configuration.ReportLivelockFreedom = true;28 configuration.ReportStateGraphCoverage = true;29 configuration.ReportStateGraphScheduling = true;30 configuration.ReportTaskParallelism = true;31 configuration.ReportWaitOperations = true;32 configuration.ReportUnfairScheduling = true;33 configuration.ReportUnobservedExceptions = true;34 configuration.ReportDataRaceFreedom = true;35 configuration.ReportDeadlockFreedom = true;36 configuration.ReportOperationInterleavings = true;37 configuration.ReportRandomExecution = true;38 configuration.ReportActivityCoverage = true;39 configuration.ReportStateGraphCoverage = true;40 configuration.ReportFairScheduling = true;41 configuration.ReportUnfairScheduling = true;42 configuration.ReportDeadlockFreedom = true;43 configuration.ReportLivelockFreedom = true;44 configuration.ReportDataRaceFreedom = true;45 configuration.ReportOperationInterleavings = true;46 configuration.ReportRandomExecution = true;47 configuration.ReportWaitOperations = true;48 configuration.ReportTaskParallelism = true;49 configuration.ReportHotStateCoverage = true;50 configuration.ReportStateGraphScheduling = true;51 configuration.ReportUnobservedExceptions = true;52 configuration.ReportAsserts = true;53 configuration.ReportSummaries = true;54 configuration.ReportVerbosity = ReportVerbosity.Verbose;55 configuration.Reporter = new TextWriterReporter(Console.Out);56 configuration.Verbose = 2;57 configuration.MaxFairSchedulingSteps = 100000000;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private NewSuccInfo info;8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 info = new NewSuccInfo();11 info.ProcessUpdateOnEntry(1);12 return Task.CompletedTask;13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 private NewSuccInfo info;23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 info = new NewSuccInfo();26 info.GetType().GetMethod("ProcessUpdateOnEntry").Invoke(info, new object[] { 1 });27 return Task.CompletedTask;28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 private NewSuccInfo info;38 protected override Task OnInitializeAsync(Event initialEvent)39 {40 info = new NewSuccInfo();41 info.GetType().GetMethod("ProcessUpdateOnEntry", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(info, new object[] { 1 });42 return Task.CompletedTask;43 }44 }45}

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;8{9 {10 static void Main(string[] args)11 {12 var proc = new NewSuccInfo();13 proc.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8, 9, 10);14 Console.WriteLine("Coyote Bug Finding");15 Console.ReadKey();16 }17 }18}19public void ProcessUpdateOnEntry(int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, bool p10)20{21 if (p1 > 0)22 {23 this.ProcessUpdateOnEntry(p1 - 1, p2, p3, p4, p5, p6, p7, p8, p9, p10);24 }25}26public void ProcessUpdateOnEntry(int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, bool p10)27{28 if (p1 > 0)29 {30 this.ProcessUpdateOnEntry(p1 - 1, p2, p3, p4, p5, p6, p7, p8, p9, p10);31 }32 {33 if (p10)34 {35 }36 }37}

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static SuccInfo ProcessUpdateOnEntry(string name, int value, SuccInfo si)8 {9 if (si == null)10 {11 return new SuccInfo(name, value);12 }13 {14 si.Update(name, value);15 return si;16 }17 }18 }19}20using System;21using System.Collections.Generic;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 public static SuccInfo ProcessUpdateOnEntry(string name, int value, SuccInfo si)27 {28 if (si == null)29 {30 return new SuccInfo(name, value);31 }32 {33 si.Update(name, value);34 return si;35 }36 }37 }38}39using System;40using System.Collections.Generic;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 public static SuccInfo ProcessUpdateOnEntry(string name, int value, SuccInfo si)46 {47 if (si == null)48 {49 return new SuccInfo(name, value);50 }51 {52 si.Update(name, value);53 return si;54 }55 }56 }57}58using System;59using System.Collections.Generic;60using Microsoft.Coyote.Actors;

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ProcessUpdateOnEntry

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1void ProcessUpdateOnEntry()2{3 var entryMethod = this.entryMethod;4 var entryMethodSymbolicExecution = this.entryMethodSymbolicExecution;5 var newSuccInfo = new NewSuccInfo(entryMethod, entryMethodSymbolicExecution);6 newSuccInfo.ProcessUpdateOnEntry(this);7}8void ProcessUpdateOnExit()9{10 var exitMethod = this.exitMethod;11 var exitMethodSymbolicExecution = this.exitMethodSymbolicExecution;12 var newSuccInfo = new NewSuccInfo(exitMethod, exitMethodSymbolicExecution);13 newSuccInfo.ProcessUpdateOnExit(this);14}15void ProcessUpdateOnSend()16{17 var sendMethod = this.sendMethod;18 var sendMethodSymbolicExecution = this.sendMethodSymbolicExecution;19 var newSuccInfo = new NewSuccInfo(sendMethod, sendMethodSymbolicExecution);20 newSuccInfo.ProcessUpdateOnSend(this);21}22void ProcessUpdateOnReceive()23{24 var receiveMethod = this.receiveMethod;

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